Core/MMaps: Remove phased tile support
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@@ -42,8 +42,8 @@ namespace Game.Movement
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uint mapId = _sourceUnit.GetMapId();
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if (Global.DisableMgr.IsPathfindingEnabled(mapId))
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{
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_navMesh = Global.MMapMgr.GetNavMesh(mapId, _sourceUnit.GetTerrainSwaps());
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_navMeshQuery = Global.MMapMgr.GetNavMeshQuery(mapId, _sourceUnit.GetInstanceId(), _sourceUnit.GetTerrainSwaps());
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_navMesh = Global.MMapMgr.GetNavMesh(mapId);
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_navMeshQuery = Global.MMapMgr.GetNavMeshQuery(mapId, _sourceUnit.GetInstanceId());
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}
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CreateFilter();
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}
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