Misc fixes
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@@ -679,7 +679,7 @@ namespace Scripts.World.GameObjects
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_rings = 12;
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}
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// Dwarf hourly horn should only play a Math.Single time, each time the next hour begins.
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// Dwarf hourly horn should only play a Single time, each time the next hour begins.
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if (_soundId == BellHourlyConst.Belltolldwarfgnome)
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{
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_rings = 1;
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