Core/OutdoorPvP: Dropped HandleGossipOption and CanTalkTo from OutdoorPvP and move the related stuff to npc scripts

Port From (https://github.com/TrinityCore/TrinityCore/commit/0de520ed9241e6a6e449a6c9c00194e81b105201)
This commit is contained in:
hondacrx
2022-09-02 14:25:17 -04:00
parent 2cb4ea2ff2
commit dc547288bf
3 changed files with 0 additions and 51 deletions
-7
View File
@@ -2369,10 +2369,6 @@ namespace Game.Entities
case GossipOption.Transmogrifier:
case GossipOption.Mailbox:
break; // no checks
case GossipOption.Outdoorpvp:
if (!Global.OutdoorPvPMgr.CanTalkTo(this, creature, menuItems))
canTalk = false;
break;
default:
Log.outError(LogFilter.Sql, "Creature entry {0} have unknown gossip option {1} for menu {2}", creature.GetEntry(), menuItems.OptionType, menuItems.MenuId);
canTalk = false;
@@ -2510,9 +2506,6 @@ namespace Game.Entities
break;
}
case GossipOption.Outdoorpvp:
Global.OutdoorPvPMgr.HandleGossipOption(this, source.ToCreature(), gossipListId);
break;
case GossipOption.Spirithealer:
if (IsDead())
source.ToCreature().CastSpell(source.ToCreature(), 17251, new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetOriginalCaster(GetGUID()));