Core/Spells: Rename SpellAttr0 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/a31e6819447626cd7b6967665001ea89bf6a0298)
This commit is contained in:
hondacrx
2022-05-31 21:05:21 -04:00
parent 8e58467912
commit dc6eb46302
18 changed files with 104 additions and 104 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ namespace Game.Entities
Spell spell = GetCurrentSpell(CurrentSpellTypes.Generic);
if (spell != null)
if (spell.GetState() == SpellState.Preparing
&& spell.m_spellInfo.HasAttribute(SpellAttr0.CantUsedInCombat)
&& spell.m_spellInfo.HasAttribute(SpellAttr0.NotInCombatOnlyPeaceful)
&& spell.m_spellInfo.InterruptFlags.HasFlag(SpellInterruptFlags.Combat))
InterruptNonMeleeSpells(false);
+4 -4
View File
@@ -758,7 +758,7 @@ namespace Game.Entities
return SpellMissInfo.Resist;
// Same spells cannot be parried/dodged
if (spellInfo.HasAttribute(SpellAttr0.ImpossibleDodgeParryBlock))
if (spellInfo.HasAttribute(SpellAttr0.NoActiveDefense))
return SpellMissInfo.None;
bool canDodge = !spellInfo.HasAttribute(SpellAttr7.NoAttackDodge);
@@ -1223,7 +1223,7 @@ namespace Game.Entities
if (idList.ContainsKey(spellInfo.Id))
return true;
if (spellInfo.HasAttribute(SpellAttr0.UnaffectedByInvulnerability))
if (spellInfo.HasAttribute(SpellAttr0.NoImmunities))
return false;
uint dispel = (uint)spellInfo.Dispel;
@@ -1379,7 +1379,7 @@ namespace Game.Entities
return false;
// for example 40175
if (spellInfo.HasAttribute(SpellAttr0.UnaffectedByInvulnerability) && spellInfo.HasAttribute(SpellAttr3.IgnoreHitResult))
if (spellInfo.HasAttribute(SpellAttr0.NoImmunities) && spellInfo.HasAttribute(SpellAttr3.IgnoreHitResult))
return false;
if (spellInfo.HasAttribute(SpellAttr1.UnaffectedBySchoolImmune) || spellInfo.HasAttribute(SpellAttr2.UnaffectedByAuraSchoolImmune))
@@ -1748,7 +1748,7 @@ namespace Game.Entities
bool IsSpellBlocked(Unit victim, SpellInfo spellProto, WeaponAttackType attackType = WeaponAttackType.BaseAttack)
{
// These spells can't be blocked
if (spellProto != null && (spellProto.HasAttribute(SpellAttr0.ImpossibleDodgeParryBlock) || spellProto.HasAttribute(SpellAttr3.IgnoreHitResult)))
if (spellProto != null && (spellProto.HasAttribute(SpellAttr0.NoActiveDefense) || spellProto.HasAttribute(SpellAttr3.IgnoreHitResult)))
return false;
// Can't block when casting/controlled
+2 -2
View File
@@ -292,7 +292,7 @@ namespace Game.Entities
{
SpellInfo transformSpellInfo = Global.SpellMgr.GetSpellInfo(spellId, GetMap().GetDifficultyID());
if (transformSpellInfo != null)
if (transformSpellInfo.HasAttribute(SpellAttr0.CastableWhileMounted))
if (transformSpellInfo.HasAttribute(SpellAttr0.AllowWhileMounted))
return false;
if (form != 0)
@@ -656,7 +656,7 @@ namespace Game.Entities
{
SpellInfo createBySpell = Global.SpellMgr.GetSpellInfo(gameObj.GetSpellId(), GetMap().GetDifficultyID());
// Need disable spell use for owner
if (createBySpell != null && createBySpell.HasAttribute(SpellAttr0.DisabledWhileActive))
if (createBySpell != null && createBySpell.IsCooldownStartedOnEvent())
// note: item based cooldowns and cooldown spell mods with charges ignored (unknown existing cases)
GetSpellHistory().StartCooldown(createBySpell, 0, null, true);
}