So, I came in trying to fix gameobject LoS. So I restructured some stuff.

Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
This commit is contained in:
hondacrx
2020-07-23 19:01:15 -04:00
parent 58e630448d
commit ddaaae896e
9 changed files with 64 additions and 30 deletions
@@ -1109,6 +1109,7 @@ namespace Framework.Constants
ChatStrictLinkCheckingSeverity,
ChatWhisperLevelReq,
ChatYellLevelReq,
CheckGobjectLos,
CleanCharacterDb,
ClientCacheVersion,
Compression,