Fixed server starting.
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@@ -3866,7 +3866,7 @@ namespace Game.AI
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[FieldOffset(20)]
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public Raw raw;
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[FieldOffset(36)]
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[FieldOffset(40)]
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public string param_string;
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#region Structs
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@@ -504,6 +504,7 @@ namespace Game.Networking
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// Check that Key and account name are the same on client and server
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if (!hmac.Digest.Compare(authSession.Digest))
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{
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SendAuthResponseError(BattlenetRpcErrorCode.Denied);
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Log.outError(LogFilter.Network, "WorldSocket.HandleAuthSession: Authentication failed for account: {0} ('{1}') address: {2}", account.game.Id, authSession.RealmJoinTicket, address);
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CloseSocket();
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return;
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