Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f4c6ebb49832fa2564e5bdb573d350d39b33117)
This commit is contained in:
@@ -1885,16 +1885,6 @@ namespace Game.Spells
|
||||
HandleAuraModSilence(aurApp, mode, apply);
|
||||
}
|
||||
|
||||
[AuraEffectHandler(AuraType.DisableAttackingExceptAbilities)]
|
||||
void HandleAuraDisableAttackingExceptAbilities(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
|
||||
{
|
||||
if (!mode.HasAnyFlag(AuraEffectHandleModes.SendForClientMask))
|
||||
return;
|
||||
|
||||
if (apply)
|
||||
aurApp.GetTarget().AttackStop();
|
||||
}
|
||||
|
||||
[AuraEffectHandler(AuraType.ModNoActions)]
|
||||
void HandleAuraModNoActions(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user