Scripts/Spells: Brittle Armor & Mercurial Shield

Port From (https://github.com/TrinityCore/TrinityCore/commit/a947a0e85e301748d32140d76d0a25a1e5997406)
This commit is contained in:
hondacrx
2021-12-27 16:47:12 -05:00
parent 30d198cfbd
commit df4c537943
3 changed files with 48 additions and 8 deletions
-8
View File
@@ -2685,14 +2685,6 @@ namespace Game.Spells
case 45204: // Clone Me!
m_caster.CastSpell(unitTarget, (uint)damage, new CastSpellExtraArgs(true));
break;
// Brittle Armor - need remove one 24575 Brittle Armor aura
case 24590:
unitTarget.RemoveAuraFromStack(24575);
return;
// Mercurial Shield - need remove one 26464 Mercurial Shield aura
case 26465:
unitTarget.RemoveAuraFromStack(26464);
return;
// Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
case 22539:
case 22972: