Scripts/Spells: Brittle Armor & Mercurial Shield
Port From (https://github.com/TrinityCore/TrinityCore/commit/a947a0e85e301748d32140d76d0a25a1e5997406)
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@@ -2685,14 +2685,6 @@ namespace Game.Spells
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case 45204: // Clone Me!
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m_caster.CastSpell(unitTarget, (uint)damage, new CastSpellExtraArgs(true));
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break;
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// Brittle Armor - need remove one 24575 Brittle Armor aura
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case 24590:
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unitTarget.RemoveAuraFromStack(24575);
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return;
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// Mercurial Shield - need remove one 26464 Mercurial Shield aura
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case 26465:
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unitTarget.RemoveAuraFromStack(26464);
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return;
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// Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
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case 22539:
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case 22972:
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