Core/Spells: Replace SpellTargetPosition structure with WorldLocation

Port From (https://github.com/TrinityCore/TrinityCore/commit/0e36fd93601f10949c848c1fc30ee3b70f2cecfa)
This commit is contained in:
Hondacrx
2025-06-04 09:52:14 -04:00
parent bae38b01af
commit df8481c614
3 changed files with 32 additions and 56 deletions
+20 -30
View File
@@ -654,12 +654,12 @@ namespace Game.Spells
}
if (targetType.GetTarget() == Targets.DestNearbyEntryOrDB)
{
SpellTargetPosition st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
WorldLocation st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
if (st != null)
{
SpellDestination dest = new(m_caster);
if (st.target_mapId == m_caster.GetMapId() && m_caster.IsInDist(st.target_X, st.target_Y, st.target_Z, range))
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation);
if (st.GetMapId() == m_caster.GetMapId() && m_caster.IsInDist(st, range))
dest = new(st.GetPosition());
else
{
float randomRadius1 = spellEffectInfo.CalcRadius(m_caster, targetIndex);
@@ -1012,14 +1012,14 @@ namespace Game.Spells
dest = new SpellDestination(playerCaster.GetHomebind());
break;
case Targets.DestDb:
SpellTargetPosition st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
WorldLocation st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
if (st != null)
{
// @todo fix this check
if (m_spellInfo.HasEffect(SpellEffectName.TeleportUnits) || m_spellInfo.HasEffect(SpellEffectName.TeleportWithSpellVisualKitLoadingScreen) || m_spellInfo.HasEffect(SpellEffectName.Bind))
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation, st.target_mapId);
else if (st.target_mapId == m_caster.GetMapId())
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation);
if (spellEffectInfo.IsEffect(SpellEffectName.TeleportUnits) || spellEffectInfo.IsEffect(SpellEffectName.TeleportWithSpellVisualKitLoadingScreen) || spellEffectInfo.IsEffect(SpellEffectName.Bind))
dest = new(st);
else if (st.GetMapId() == m_caster.GetMapId())
dest = new(st.GetPosition());
}
else
{
@@ -8763,38 +8763,28 @@ namespace Game.Spells
public class SpellDestination
{
public SpellDestination()
public SpellDestination() { }
public SpellDestination(float x, float y, float z, float orientation = 0.0f, uint mapId = 0xFFFFFFFF)
{
Position = new WorldLocation();
TransportGUID = ObjectGuid.Empty;
TransportOffset = new Position();
Position = new(mapId, x, y, z, orientation);
}
public SpellDestination(float x, float y, float z, float orientation = 0.0f, uint mapId = 0xFFFFFFFF) : this()
public SpellDestination(Position pos)
{
Position.Relocate(x, y, z, orientation);
TransportGUID = ObjectGuid.Empty;
Position.SetMapId(mapId);
Position = new(0xFFFFFFFF, pos);
}
public SpellDestination(Position pos) : this()
public SpellDestination(WorldLocation loc)
{
Position.Relocate(pos);
TransportGUID = ObjectGuid.Empty;
Position = loc;
}
public SpellDestination(WorldLocation loc) : this()
public SpellDestination(WorldObject obj)
{
Position.WorldRelocate(loc);
TransportGUID.Clear();
TransportOffset.Relocate(0, 0, 0, 0);
}
public SpellDestination(WorldObject wObj) : this()
{
TransportGUID = wObj.GetTransGUID();
TransportOffset.Relocate(wObj.GetTransOffsetX(), wObj.GetTransOffsetY(), wObj.GetTransOffsetZ(), wObj.GetTransOffsetO());
Position.Relocate(wObj.GetPosition());
Position = new(obj.GetMapId(), obj);
TransportGUID = obj.GetTransGUID();
TransportOffset = obj.GetTransOffset();
}
public void Relocate(Position pos)