Core/Spells: Replace SpellTargetPosition structure with WorldLocation

Port From (https://github.com/TrinityCore/TrinityCore/commit/0e36fd93601f10949c848c1fc30ee3b70f2cecfa)
This commit is contained in:
Hondacrx
2025-06-04 09:52:14 -04:00
parent bae38b01af
commit df8481c614
3 changed files with 32 additions and 56 deletions
+1 -1
View File
@@ -3223,7 +3223,7 @@ namespace Game.Entities
public float GetTransOffsetY() { return m_movementInfo.transport.pos.GetPositionY(); }
public float GetTransOffsetZ() { return m_movementInfo.transport.pos.GetPositionZ(); }
public float GetTransOffsetO() { return m_movementInfo.transport.pos.GetOrientation(); }
Position GetTransOffset() { return m_movementInfo.transport.pos; }
public Position GetTransOffset() { return m_movementInfo.transport.pos; }
public uint GetTransTime() { return m_movementInfo.transport.time; }
public sbyte GetTransSeat() { return m_movementInfo.transport.seat; }
public virtual ObjectGuid GetTransGUID()
+20 -30
View File
@@ -654,12 +654,12 @@ namespace Game.Spells
}
if (targetType.GetTarget() == Targets.DestNearbyEntryOrDB)
{
SpellTargetPosition st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
WorldLocation st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
if (st != null)
{
SpellDestination dest = new(m_caster);
if (st.target_mapId == m_caster.GetMapId() && m_caster.IsInDist(st.target_X, st.target_Y, st.target_Z, range))
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation);
if (st.GetMapId() == m_caster.GetMapId() && m_caster.IsInDist(st, range))
dest = new(st.GetPosition());
else
{
float randomRadius1 = spellEffectInfo.CalcRadius(m_caster, targetIndex);
@@ -1012,14 +1012,14 @@ namespace Game.Spells
dest = new SpellDestination(playerCaster.GetHomebind());
break;
case Targets.DestDb:
SpellTargetPosition st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
WorldLocation st = Global.SpellMgr.GetSpellTargetPosition(m_spellInfo.Id, spellEffectInfo.EffectIndex);
if (st != null)
{
// @todo fix this check
if (m_spellInfo.HasEffect(SpellEffectName.TeleportUnits) || m_spellInfo.HasEffect(SpellEffectName.TeleportWithSpellVisualKitLoadingScreen) || m_spellInfo.HasEffect(SpellEffectName.Bind))
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation, st.target_mapId);
else if (st.target_mapId == m_caster.GetMapId())
dest = new SpellDestination(st.target_X, st.target_Y, st.target_Z, st.target_Orientation);
if (spellEffectInfo.IsEffect(SpellEffectName.TeleportUnits) || spellEffectInfo.IsEffect(SpellEffectName.TeleportWithSpellVisualKitLoadingScreen) || spellEffectInfo.IsEffect(SpellEffectName.Bind))
dest = new(st);
else if (st.GetMapId() == m_caster.GetMapId())
dest = new(st.GetPosition());
}
else
{
@@ -8763,38 +8763,28 @@ namespace Game.Spells
public class SpellDestination
{
public SpellDestination()
public SpellDestination() { }
public SpellDestination(float x, float y, float z, float orientation = 0.0f, uint mapId = 0xFFFFFFFF)
{
Position = new WorldLocation();
TransportGUID = ObjectGuid.Empty;
TransportOffset = new Position();
Position = new(mapId, x, y, z, orientation);
}
public SpellDestination(float x, float y, float z, float orientation = 0.0f, uint mapId = 0xFFFFFFFF) : this()
public SpellDestination(Position pos)
{
Position.Relocate(x, y, z, orientation);
TransportGUID = ObjectGuid.Empty;
Position.SetMapId(mapId);
Position = new(0xFFFFFFFF, pos);
}
public SpellDestination(Position pos) : this()
public SpellDestination(WorldLocation loc)
{
Position.Relocate(pos);
TransportGUID = ObjectGuid.Empty;
Position = loc;
}
public SpellDestination(WorldLocation loc) : this()
public SpellDestination(WorldObject obj)
{
Position.WorldRelocate(loc);
TransportGUID.Clear();
TransportOffset.Relocate(0, 0, 0, 0);
}
public SpellDestination(WorldObject wObj) : this()
{
TransportGUID = wObj.GetTransGUID();
TransportOffset.Relocate(wObj.GetTransOffsetX(), wObj.GetTransOffsetY(), wObj.GetTransOffsetZ(), wObj.GetTransOffsetO());
Position.Relocate(wObj.GetPosition());
Position = new(obj.GetMapId(), obj);
TransportGUID = obj.GetTransGUID();
TransportOffset = obj.GetTransOffset();
}
public void Relocate(Position pos)
+11 -25
View File
@@ -294,7 +294,7 @@ namespace Game.Entities
return mSpellLearnedBySpells.LookupByKey(learnedSpellId);
}
public SpellTargetPosition GetSpellTargetPosition(uint spell_id, uint effIndex)
public WorldLocation GetSpellTargetPosition(uint spell_id, uint effIndex)
{
return mSpellTargetPositions.LookupByKey(new KeyValuePair<uint, uint>(spell_id, effIndex));
}
@@ -1020,20 +1020,16 @@ namespace Game.Entities
uint spellId = result.Read<uint>(0);
uint effIndex = result.Read<byte>(1);
SpellTargetPosition st = new();
st.target_mapId = result.Read<uint>(2);
st.target_X = result.Read<float>(3);
st.target_Y = result.Read<float>(4);
st.target_Z = result.Read<float>(5);
WorldLocation st = new(result.Read<uint>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
var mapEntry = CliDB.MapStorage.LookupByKey(st.target_mapId);
var mapEntry = CliDB.MapStorage.LookupByKey(st.GetMapId());
if (mapEntry == null)
{
Log.outError(LogFilter.Sql, "Spell (ID: {0}, EffectIndex: {1}) is using a non-existant MapID (ID: {2})", spellId, effIndex, st.target_mapId);
Log.outError(LogFilter.Sql, "Spell (ID: {0}, EffectIndex: {1}) is using a non-existant MapID (ID: {2})", spellId, effIndex, st.GetMapId());
continue;
}
if (st.target_X == 0 && st.target_Y == 0 && st.target_Z == 0)
if (st.GetPositionX() == 0 && st.GetPositionY() == 0 && st.GetPositionZ() == 0)
{
Log.outError(LogFilter.Sql, "Spell (ID: {0}, EffectIndex: {1}) target coordinates not provided.", spellId, effIndex);
continue;
@@ -1053,14 +1049,14 @@ namespace Game.Entities
}
if (!result.IsNull(6))
st.target_Orientation = result.Read<float>(6);
st.SetOrientation(result.Read<float>(6));
else
{
// target facing is in degrees for 6484 & 9268... (blizz sucks)
// target facing is in degrees for 6484 & 9268...
if (spellInfo.GetEffect(effIndex).PositionFacing > 2 * MathF.PI)
st.target_Orientation = spellInfo.GetEffect(effIndex).PositionFacing * MathF.PI / 180;
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing * MathF.PI / 180);
else
st.target_Orientation = spellInfo.GetEffect(effIndex).PositionFacing;
st.SetOrientation(spellInfo.GetEffect(effIndex).PositionFacing);
}
bool hasTarget(Targets target)
@@ -1071,8 +1067,7 @@ namespace Game.Entities
if (hasTarget(Targets.DestDb) || hasTarget(Targets.DestNearbyEntryOrDB))
{
var key = new KeyValuePair<uint, uint>(spellId, effIndex);
mSpellTargetPositions[key] = st;
mSpellTargetPositions[(spellId, effIndex)] = st;
++count;
}
else
@@ -4947,7 +4942,7 @@ namespace Game.Entities
Dictionary<uint, SpellLearnSkillNode> mSpellLearnSkills = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnSpells = new();
MultiMap<uint, SpellLearnSpellNode> mSpellLearnedBySpells = new();
Dictionary<KeyValuePair<uint, uint>, SpellTargetPosition> mSpellTargetPositions = new();
Dictionary<(uint, uint), WorldLocation> mSpellTargetPositions = new();
MultiMap<uint, SpellGroup> mSpellSpellGroup = new();
MultiMap<SpellGroup, int> mSpellGroupSpell = new();
Dictionary<SpellGroup, SpellGroupStackRule> mSpellGroupStack = new();
@@ -5226,15 +5221,6 @@ namespace Game.Entities
public EnchantProcAttributes AttributesMask; // bitmask, see EnchantProcAttributes
}
public class SpellTargetPosition
{
public uint target_mapId;
public float target_X;
public float target_Y;
public float target_Z;
public float target_Orientation;
}
public class CreatureImmunities
{
public BitSet School = new((int)SpellSchools.Max);