From dfc3cbfe3044745f4c90047af2397085272d6c22 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 23 May 2023 06:26:16 -0400 Subject: [PATCH] Fix build --- Source/Game/Chat/Commands/ModifyCommands.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Source/Game/Chat/Commands/ModifyCommands.cs b/Source/Game/Chat/Commands/ModifyCommands.cs index 43e5627cd..a9894d0a4 100644 --- a/Source/Game/Chat/Commands/ModifyCommands.cs +++ b/Source/Game/Chat/Commands/ModifyCommands.cs @@ -192,7 +192,7 @@ namespace Game.Chat { float scale; Unit target = handler.GetSelectedUnit(); - if (CheckModifySpeed(args, handler, target, out scale, 0.1f, 10.0f, false)) + if (CheckModifySpeed(handler, args, target, out scale, 0.1f, 10.0f, false)) { NotifyModification(handler, target, CypherStrings.YouChangeSize, CypherStrings.YoursSizeChanged, scale); target.SetObjectScale(scale); @@ -712,7 +712,7 @@ namespace Game.Chat { float allSpeed; Player target = handler.GetSelectedPlayerOrSelf(); - if (CheckModifySpeed(args, handler, target, out allSpeed, 0.1f, 50.0f)) + if (CheckModifySpeed(handler, args, target, out allSpeed, 0.1f, 50.0f)) { NotifyModification(handler, target, CypherStrings.YouChangeAspeed, CypherStrings.YoursAspeedChanged, allSpeed); target.SetSpeedRate(UnitMoveType.Walk, allSpeed); @@ -729,7 +729,7 @@ namespace Game.Chat { float swimSpeed; Player target = handler.GetSelectedPlayerOrSelf(); - if (CheckModifySpeed(args, handler, target, out swimSpeed, 0.1f, 50.0f)) + if (CheckModifySpeed(handler, args, target, out swimSpeed, 0.1f, 50.0f)) { NotifyModification(handler, target, CypherStrings.YouChangeSwimSpeed, CypherStrings.YoursSwimSpeedChanged, swimSpeed); target.SetSpeedRate(UnitMoveType.Swim, swimSpeed); @@ -743,7 +743,7 @@ namespace Game.Chat { float backSpeed; Player target = handler.GetSelectedPlayerOrSelf(); - if (CheckModifySpeed(args, handler, target, out backSpeed, 0.1f, 50.0f)) + if (CheckModifySpeed(handler, args, target, out backSpeed, 0.1f, 50.0f)) { NotifyModification(handler, target, CypherStrings.YouChangeBackSpeed, CypherStrings.YoursBackSpeedChanged, backSpeed); target.SetSpeedRate(UnitMoveType.RunBack, backSpeed); @@ -757,7 +757,7 @@ namespace Game.Chat { float flySpeed; Player target = handler.GetSelectedPlayerOrSelf(); - if (CheckModifySpeed(args, handler, target, out flySpeed, 0.1f, 50.0f, false)) + if (CheckModifySpeed(handler, args, target, out flySpeed, 0.1f, 50.0f, false)) { NotifyModification(handler, target, CypherStrings.YouChangeFlySpeed, CypherStrings.YoursFlySpeedChanged, flySpeed); target.SetSpeedRate(UnitMoveType.Flight, flySpeed); @@ -771,7 +771,7 @@ namespace Game.Chat { float Speed; Player target = handler.GetSelectedPlayerOrSelf(); - if (CheckModifySpeed(args, handler, target, out Speed, 0.1f, 50.0f)) + if (CheckModifySpeed(handler, args, target, out Speed, 0.1f, 50.0f)) { NotifyModification(handler, target, CypherStrings.YouChangeSpeed, CypherStrings.YoursSpeedChanged, Speed); target.SetSpeedRate(UnitMoveType.Run, Speed);