Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
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@@ -4404,7 +4404,7 @@ namespace Game.Achievements
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if (!bg)
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return false;
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int score = (int)bg.GetTeamScore(source.GetTeam() == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
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int score = (int)bg.GetTeamScore(bg.GetPlayerTeam(source.GetGUID()) == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
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return score >= BattlegroundScore.Min && score <= BattlegroundScore.Max;
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}
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case CriteriaDataType.InstanceScript:
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