Core/Battlegrounds: Replaced overriding m_team with more fine grained approach

Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
This commit is contained in:
hondacrx
2022-05-31 13:45:46 -04:00
parent 014c4b9c54
commit dfee7691f7
22 changed files with 109 additions and 100 deletions
+20 -17
View File
@@ -234,7 +234,7 @@ namespace Game.BattleGrounds.Zones
else
{
//player is neat flag, so update count:
m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(player.GetTeam())]++;
m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))]++;
++j;
}
}
@@ -275,20 +275,21 @@ namespace Game.BattleGrounds.Zones
if (player)
{
player.SendUpdateWorldState(EotSWorldStateIds.ProgressBarStatus, (uint)m_PointBarStatus[point]);
Team team = GetPlayerTeam(player.GetGUID());
//if point owner changed we must evoke event!
if (pointOwnerTeamId != (uint)m_PointOwnedByTeam[point])
{
//point was uncontrolled and player is from team which captured point
if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)player.GetTeam() == pointOwnerTeamId)
if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)team == pointOwnerTeamId)
EventTeamCapturedPoint(player, point);
//point was under control and player isn't from team which controlled it
if (m_PointState[point] == EotSPointState.UnderControl && player.GetTeam() != m_PointOwnedByTeam[point])
if (m_PointState[point] == EotSPointState.UnderControl && team != m_PointOwnedByTeam[point])
EventTeamLostPoint(player, point);
}
// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == player.GetTeam())
if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == team)
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f)
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
@@ -414,22 +415,22 @@ namespace Game.BattleGrounds.Zones
TeleportPlayerToExploitLocation(player);
break;
case EotSPointsTrigger.BloodElfPoint:
if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == player.GetTeam())
if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagBloodElf);
break;
case EotSPointsTrigger.FelReaverPoint:
if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == player.GetTeam())
if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
break;
case EotSPointsTrigger.MageTowerPoint:
if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == player.GetTeam())
if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagMageTower);
break;
case EotSPointsTrigger.DraeneiRuinsPoint:
if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == player.GetTeam())
if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagDraeneiRuins);
break;
@@ -643,7 +644,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (uint)EotSFlagState.WaitRespawn);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.WaitRespawn);
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemAlliance, null);
else
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemHorde, null);
@@ -654,7 +655,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress || IsFlagPickedup() || !player.IsWithinDistInMap(target_obj, 10))
return;
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
{
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.OnPlayer);
PlaySoundToAll(EotSSoundIds.FlagPickedUpAlliance);
@@ -675,7 +676,7 @@ namespace Game.BattleGrounds.Zones
player.CastSpell(player, EotSMisc.SpellNetherstormFlag, true);
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemAlliance, player);
else
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemHorde, player);
@@ -734,7 +735,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress)
return;
Team Team = player.GetTeam();
Team Team = GetPlayerTeam(player.GetGUID());
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType, BattlegroundConst.RespawnOneDay);
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType + 1, BattlegroundConst.RespawnOneDay);
@@ -806,7 +807,8 @@ namespace Game.BattleGrounds.Zones
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance)
Team team = GetPlayerTeam(player.GetGUID());
if (team == Team.Alliance)
{
SendBroadcastText(EotSBroadcastTexts.AllianceCapturedFlag, ChatMsg.BgSystemAlliance, player);
PlaySoundToAll(EotSSoundIds.FlagCapturedAlliance);
@@ -822,9 +824,9 @@ namespace Game.BattleGrounds.Zones
m_FlagsTimer = EotSMisc.FlagRespawnTime;
m_FlagCapturedBgObjectType = BgObjectType;
int team_id = player.GetTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde;
int team_id = GetTeamIndexByTeamId(team);
if (m_TeamPointsCount[team_id] > 0)
AddPoints(player.GetTeam(), EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
AddPoints(team, EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (int)EotSFlagState.OnBase);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (int)EotSFlagState.OnBase);
@@ -899,7 +901,8 @@ namespace Game.BattleGrounds.Zones
public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
{
uint g_id;
switch (player.GetTeam())
Team team = GetPlayerTeam(player.GetGUID());
switch (team)
{
case Team.Alliance:
g_id = EotSGaveyardIds.MainAlliance;
@@ -927,7 +930,7 @@ namespace Game.BattleGrounds.Zones
for (byte i = 0; i < EotSPoints.PointsMax; ++i)
{
if (m_PointOwnedByTeam[i] == player.GetTeam() && m_PointState[i] == EotSPointState.UnderControl)
if (m_PointOwnedByTeam[i] == team && m_PointState[i] == EotSPointState.UnderControl)
{
entry = Global.ObjectMgr.GetWorldSafeLoc(EotSMisc.m_CapturingPointTypes[i].GraveYardId);
if (entry == null)