Core/Battlegrounds: Replaced overriding m_team with more fine grained approach

Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
This commit is contained in:
hondacrx
2022-05-31 13:45:46 -04:00
parent 014c4b9c54
commit dfee7691f7
22 changed files with 109 additions and 100 deletions
+1 -1
View File
@@ -1001,7 +1001,7 @@ namespace Game.Entities
if (attacker.IsCreature())
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
else if (attacker.IsPlayer() && victim != attacker)
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetEffectiveTeam());
}
// Hook for OnPVPKill Event