Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
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@@ -1001,7 +1001,7 @@ namespace Game.Entities
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if (attacker.IsCreature())
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victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
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else if (attacker.IsPlayer() && victim != attacker)
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victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
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victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetEffectiveTeam());
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}
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// Hook for OnPVPKill Event
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