Core/Battlegrounds: Replaced overriding m_team with more fine grained approach

Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
This commit is contained in:
hondacrx
2022-05-31 13:45:46 -04:00
parent 014c4b9c54
commit dfee7691f7
22 changed files with 109 additions and 100 deletions
+1 -1
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@@ -4404,7 +4404,7 @@ namespace Game.Achievements
if (!bg) if (!bg)
return false; return false;
int score = (int)bg.GetTeamScore(source.GetTeam() == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance); int score = (int)bg.GetTeamScore(bg.GetPlayerTeam(source.GetGUID()) == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
return score >= BattlegroundScore.Min && score <= BattlegroundScore.Max; return score >= BattlegroundScore.Min && score <= BattlegroundScore.Max;
} }
case CriteriaDataType.InstanceScript: case CriteriaDataType.InstanceScript:
+2 -2
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@@ -52,14 +52,14 @@ namespace Game.Arenas
if (player.GetBGTeam() == Team.Alliance) // gold if (player.GetBGTeam() == Team.Alliance) // gold
{ {
if (player.GetTeam() == Team.Horde) if (player.GetEffectiveTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true); player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true);
else else
player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true); player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true);
} }
else // green else // green
{ {
if (player.GetTeam() == Team.Horde) if (player.GetEffectiveTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true); player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true);
else else
player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true); player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true);
+7 -5
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@@ -508,7 +508,7 @@ namespace Game.BattleGrounds
{ {
Team team = pair.Value.Team; Team team = pair.Value.Team;
if (team == 0) if (team == 0)
team = player.GetTeam(); team = player.GetEffectiveTeam();
if (team != teamId) if (team != teamId)
player = null; player = null;
} }
@@ -1728,16 +1728,18 @@ namespace Game.BattleGrounds
if (killer == victim) if (killer == victim)
return; return;
Team killerTeam = GetPlayerTeam(killer.GetGUID());
UpdatePlayerScore(killer, ScoreType.HonorableKills, 1); UpdatePlayerScore(killer, ScoreType.HonorableKills, 1);
UpdatePlayerScore(killer, ScoreType.KillingBlows, 1); UpdatePlayerScore(killer, ScoreType.KillingBlows, 1);
foreach (var guid in m_Players.Keys) foreach (var (guid, player) in m_Players)
{ {
Player creditedPlayer = Global.ObjAccessor.FindPlayer(guid); Player creditedPlayer = Global.ObjAccessor.FindPlayer(guid);
if (!creditedPlayer || creditedPlayer == killer) if (!creditedPlayer || creditedPlayer == killer)
continue; continue;
if (creditedPlayer.GetTeam() == killer.GetTeam() && creditedPlayer.IsAtGroupRewardDistance(victim)) if (player.Team == killerTeam && creditedPlayer.IsAtGroupRewardDistance(victim))
UpdatePlayerScore(creditedPlayer, ScoreType.HonorableKills, 1); UpdatePlayerScore(creditedPlayer, ScoreType.HonorableKills, 1);
} }
} }
@@ -1753,7 +1755,7 @@ namespace Game.BattleGrounds
// Return the player's team based on Battlegroundplayer info // Return the player's team based on Battlegroundplayer info
// Used in same faction arena matches mainly // Used in same faction arena matches mainly
Team GetPlayerTeam(ObjectGuid guid) public Team GetPlayerTeam(ObjectGuid guid)
{ {
var player = m_Players.LookupByKey(guid); var player = m_Players.LookupByKey(guid);
if (player != null) if (player != null)
@@ -1841,7 +1843,7 @@ namespace Game.BattleGrounds
public virtual WorldSafeLocsEntry GetClosestGraveYard(Player player) public virtual WorldSafeLocsEntry GetClosestGraveYard(Player player)
{ {
return Global.ObjectMgr.GetClosestGraveYard(player, player.GetTeam(), player); return Global.ObjectMgr.GetClosestGraveYard(player, GetPlayerTeam(player.GetGUID()), player);
} }
public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry) public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
@@ -427,7 +427,7 @@ namespace Game.BattleGrounds.Zones
return; return;
} }
int teamIndex = GetTeamIndexByTeamId(source.GetTeam()); int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
// Check if player really could use this banner, not cheated // Check if player really could use this banner, not cheated
if (!(m_Nodes[node] == 0 || teamIndex == (int)m_Nodes[node] % 2)) if (!(m_Nodes[node] == 0 || teamIndex == (int)m_Nodes[node] % 2))
@@ -639,7 +639,7 @@ namespace Game.BattleGrounds.Zones
public override WorldSafeLocsEntry GetClosestGraveYard(Player player) public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
{ {
int teamIndex = GetTeamIndexByTeamId(player.GetTeam()); int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
// Is there any occupied node for this team? // Is there any occupied node for this team?
List<byte> nodes = new(); List<byte> nodes = new();
@@ -716,7 +716,7 @@ namespace Game.BattleGrounds.Zones
switch ((BattlegroundCriteriaId)criteriaId) switch ((BattlegroundCriteriaId)criteriaId)
{ {
case BattlegroundCriteriaId.ResilientVictory: case BattlegroundCriteriaId.ResilientVictory:
return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(player.GetTeam())]; return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))];
} }
return base.CheckAchievementCriteriaMeet(criteriaId, player, target, miscvalue); return base.CheckAchievementCriteriaMeet(criteriaId, player, target, miscvalue);
+20 -17
View File
@@ -234,7 +234,7 @@ namespace Game.BattleGrounds.Zones
else else
{ {
//player is neat flag, so update count: //player is neat flag, so update count:
m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(player.GetTeam())]++; m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))]++;
++j; ++j;
} }
} }
@@ -275,20 +275,21 @@ namespace Game.BattleGrounds.Zones
if (player) if (player)
{ {
player.SendUpdateWorldState(EotSWorldStateIds.ProgressBarStatus, (uint)m_PointBarStatus[point]); player.SendUpdateWorldState(EotSWorldStateIds.ProgressBarStatus, (uint)m_PointBarStatus[point]);
Team team = GetPlayerTeam(player.GetGUID());
//if point owner changed we must evoke event! //if point owner changed we must evoke event!
if (pointOwnerTeamId != (uint)m_PointOwnedByTeam[point]) if (pointOwnerTeamId != (uint)m_PointOwnedByTeam[point])
{ {
//point was uncontrolled and player is from team which captured point //point was uncontrolled and player is from team which captured point
if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)player.GetTeam() == pointOwnerTeamId) if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)team == pointOwnerTeamId)
EventTeamCapturedPoint(player, point); EventTeamCapturedPoint(player, point);
//point was under control and player isn't from team which controlled it //point was under control and player isn't from team which controlled it
if (m_PointState[point] == EotSPointState.UnderControl && player.GetTeam() != m_PointOwnedByTeam[point]) if (m_PointState[point] == EotSPointState.UnderControl && team != m_PointOwnedByTeam[point])
EventTeamLostPoint(player, point); EventTeamLostPoint(player, point);
} }
// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side. // @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == player.GetTeam()) if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == team)
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID()) if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f) if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f)
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver); EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
@@ -414,22 +415,22 @@ namespace Game.BattleGrounds.Zones
TeleportPlayerToExploitLocation(player); TeleportPlayerToExploitLocation(player);
break; break;
case EotSPointsTrigger.BloodElfPoint: case EotSPointsTrigger.BloodElfPoint:
if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == player.GetTeam()) if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID()) if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagBloodElf); EventPlayerCapturedFlag(player, EotSObjectTypes.FlagBloodElf);
break; break;
case EotSPointsTrigger.FelReaverPoint: case EotSPointsTrigger.FelReaverPoint:
if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == player.GetTeam()) if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID()) if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver); EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
break; break;
case EotSPointsTrigger.MageTowerPoint: case EotSPointsTrigger.MageTowerPoint:
if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == player.GetTeam()) if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID()) if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagMageTower); EventPlayerCapturedFlag(player, EotSObjectTypes.FlagMageTower);
break; break;
case EotSPointsTrigger.DraeneiRuinsPoint: case EotSPointsTrigger.DraeneiRuinsPoint:
if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == player.GetTeam()) if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID()) if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagDraeneiRuins); EventPlayerCapturedFlag(player, EotSObjectTypes.FlagDraeneiRuins);
break; break;
@@ -643,7 +644,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (uint)EotSFlagState.WaitRespawn); UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (uint)EotSFlagState.WaitRespawn);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.WaitRespawn); UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.WaitRespawn);
if (player.GetTeam() == Team.Alliance) if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemAlliance, null); SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemAlliance, null);
else else
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemHorde, null); SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemHorde, null);
@@ -654,7 +655,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress || IsFlagPickedup() || !player.IsWithinDistInMap(target_obj, 10)) if (GetStatus() != BattlegroundStatus.InProgress || IsFlagPickedup() || !player.IsWithinDistInMap(target_obj, 10))
return; return;
if (player.GetTeam() == Team.Alliance) if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
{ {
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.OnPlayer); UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.OnPlayer);
PlaySoundToAll(EotSSoundIds.FlagPickedUpAlliance); PlaySoundToAll(EotSSoundIds.FlagPickedUpAlliance);
@@ -675,7 +676,7 @@ namespace Game.BattleGrounds.Zones
player.CastSpell(player, EotSMisc.SpellNetherstormFlag, true); player.CastSpell(player, EotSMisc.SpellNetherstormFlag, true);
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive); player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance) if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemAlliance, player); SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemAlliance, player);
else else
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemHorde, player); SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemHorde, player);
@@ -734,7 +735,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress) if (GetStatus() != BattlegroundStatus.InProgress)
return; return;
Team Team = player.GetTeam(); Team Team = GetPlayerTeam(player.GetGUID());
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType, BattlegroundConst.RespawnOneDay); SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType, BattlegroundConst.RespawnOneDay);
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType + 1, BattlegroundConst.RespawnOneDay); SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType + 1, BattlegroundConst.RespawnOneDay);
@@ -806,7 +807,8 @@ namespace Game.BattleGrounds.Zones
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive); player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance) Team team = GetPlayerTeam(player.GetGUID());
if (team == Team.Alliance)
{ {
SendBroadcastText(EotSBroadcastTexts.AllianceCapturedFlag, ChatMsg.BgSystemAlliance, player); SendBroadcastText(EotSBroadcastTexts.AllianceCapturedFlag, ChatMsg.BgSystemAlliance, player);
PlaySoundToAll(EotSSoundIds.FlagCapturedAlliance); PlaySoundToAll(EotSSoundIds.FlagCapturedAlliance);
@@ -822,9 +824,9 @@ namespace Game.BattleGrounds.Zones
m_FlagsTimer = EotSMisc.FlagRespawnTime; m_FlagsTimer = EotSMisc.FlagRespawnTime;
m_FlagCapturedBgObjectType = BgObjectType; m_FlagCapturedBgObjectType = BgObjectType;
int team_id = player.GetTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde; int team_id = GetTeamIndexByTeamId(team);
if (m_TeamPointsCount[team_id] > 0) if (m_TeamPointsCount[team_id] > 0)
AddPoints(player.GetTeam(), EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]); AddPoints(team, EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (int)EotSFlagState.OnBase); UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (int)EotSFlagState.OnBase);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (int)EotSFlagState.OnBase); UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (int)EotSFlagState.OnBase);
@@ -899,7 +901,8 @@ namespace Game.BattleGrounds.Zones
public override WorldSafeLocsEntry GetClosestGraveYard(Player player) public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
{ {
uint g_id; uint g_id;
switch (player.GetTeam()) Team team = GetPlayerTeam(player.GetGUID());
switch (team)
{ {
case Team.Alliance: case Team.Alliance:
g_id = EotSGaveyardIds.MainAlliance; g_id = EotSGaveyardIds.MainAlliance;
@@ -927,7 +930,7 @@ namespace Game.BattleGrounds.Zones
for (byte i = 0; i < EotSPoints.PointsMax; ++i) for (byte i = 0; i < EotSPoints.PointsMax; ++i)
{ {
if (m_PointOwnedByTeam[i] == player.GetTeam() && m_PointState[i] == EotSPointState.UnderControl) if (m_PointOwnedByTeam[i] == team && m_PointState[i] == EotSPointState.UnderControl)
{ {
entry = Global.ObjectMgr.GetWorldSafeLoc(EotSMisc.m_CapturingPointTypes[i].GraveYardId); entry = Global.ObjectMgr.GetWorldSafeLoc(EotSMisc.m_CapturingPointTypes[i].GraveYardId);
if (entry == null) if (entry == null)
@@ -530,7 +530,7 @@ namespace Game.BattleGrounds.Zones
void TeleportToEntrancePosition(Player player) void TeleportToEntrancePosition(Player player)
{ {
if (player.GetTeamId() == Attackers) if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
{ {
if (!ShipsStarted) if (!ShipsStarted)
{ {
@@ -706,7 +706,8 @@ namespace Game.BattleGrounds.Zones
{ {
uint safeloc; uint safeloc;
if (player.GetTeamId() == Attackers) int teamId = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
if (teamId == Attackers)
safeloc = SAMiscConst.GYEntries[SAGraveyards.BeachGy]; safeloc = SAMiscConst.GYEntries[SAGraveyards.BeachGy];
else else
safeloc = SAMiscConst.GYEntries[SAGraveyards.DefenderLastGy]; safeloc = SAMiscConst.GYEntries[SAGraveyards.DefenderLastGy];
@@ -716,7 +717,7 @@ namespace Game.BattleGrounds.Zones
for (byte i = SAGraveyards.RightCapturableGy; i < SAGraveyards.Max; i++) for (byte i = SAGraveyards.RightCapturableGy; i < SAGraveyards.Max; i++)
{ {
if (GraveyardStatus[i] != player.GetTeamId()) if (GraveyardStatus[i] != teamId)
continue; continue;
WorldSafeLocsEntry ret = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]); WorldSafeLocsEntry ret = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
@@ -807,13 +808,14 @@ namespace Game.BattleGrounds.Zones
} }
} }
void CaptureGraveyard(int i, Player Source) void CaptureGraveyard(int i, Player source)
{ {
if (GraveyardStatus[i] == Attackers) if (GraveyardStatus[i] == Attackers)
return; return;
DelCreature(SACreatureTypes.Max + i); DelCreature(SACreatureTypes.Max + i);
GraveyardStatus[i] = Source.GetTeamId(); int teamId = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
GraveyardStatus[i] = teamId;
WorldSafeLocsEntry sg = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]); WorldSafeLocsEntry sg = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
if (sg == null) if (sg == null)
{ {
@@ -831,7 +833,7 @@ namespace Game.BattleGrounds.Zones
{ {
flag = SAObjectTypes.LeftFlag; flag = SAObjectTypes.LeftFlag;
DelObject(flag); DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)), AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay); SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
npc = SACreatureTypes.Rigspark; npc = SACreatureTypes.Rigspark;
@@ -850,16 +852,16 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(SAWorldStateIds.LeftGyAlliance, GraveyardStatus[i] == TeamId.Alliance); UpdateWorldState(SAWorldStateIds.LeftGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.LeftGyHorde, GraveyardStatus[i] == TeamId.Horde); UpdateWorldState(SAWorldStateIds.LeftGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f); Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c) if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, Source); SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, source);
} }
break; break;
case SAGraveyards.RightCapturableGy: case SAGraveyards.RightCapturableGy:
{ {
flag = SAObjectTypes.RightFlag; flag = SAObjectTypes.RightFlag;
DelObject(flag); DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)), AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay); SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
npc = SACreatureTypes.Sparklight; npc = SACreatureTypes.Sparklight;
@@ -879,24 +881,24 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(SAWorldStateIds.RightGyAlliance, GraveyardStatus[i] == TeamId.Alliance); UpdateWorldState(SAWorldStateIds.RightGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.RightGyHorde, GraveyardStatus[i] == TeamId.Horde); UpdateWorldState(SAWorldStateIds.RightGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f); Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c) if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, Source); SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, source);
} }
break; break;
case SAGraveyards.CentralCapturableGy: case SAGraveyards.CentralCapturableGy:
{ {
flag = SAObjectTypes.CentralFlag; flag = SAObjectTypes.CentralFlag;
DelObject(flag); DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)), AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay); SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
UpdateWorldState(SAWorldStateIds.CenterGyAlliance, GraveyardStatus[i] == TeamId.Alliance); UpdateWorldState(SAWorldStateIds.CenterGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.CenterGyHorde, GraveyardStatus[i] == TeamId.Horde); UpdateWorldState(SAWorldStateIds.CenterGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f); Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c) if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, Source); SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, source);
} }
break; break;
default: default:
@@ -912,9 +914,10 @@ namespace Game.BattleGrounds.Zones
if (CanInteractWithObject(SAObjectTypes.TitanRelic)) if (CanInteractWithObject(SAObjectTypes.TitanRelic))
{ {
if (clicker.GetTeamId() == Attackers) int clickerTeamId = GetTeamIndexByTeamId(GetPlayerTeam(clicker.GetGUID()));
if (clickerTeamId == Attackers)
{ {
if (clicker.GetTeamId() == TeamId.Alliance) if (clickerTeamId == TeamId.Alliance)
SendBroadcastText(SABroadcastTexts.AllianceCapturedTitanPortal, ChatMsg.BgSystemNeutral); SendBroadcastText(SABroadcastTexts.AllianceCapturedTitanPortal, ChatMsg.BgSystemNeutral);
else else
SendBroadcastText(SABroadcastTexts.HordeCapturedTitanPortal, ChatMsg.BgSystemNeutral); SendBroadcastText(SABroadcastTexts.HordeCapturedTitanPortal, ChatMsg.BgSystemNeutral);
@@ -928,7 +931,7 @@ namespace Game.BattleGrounds.Zones
{ {
Player player = Global.ObjAccessor.FindPlayer(pair.Key); Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player) if (player)
if (player.GetTeamId() == Attackers) if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246); player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
} }
@@ -960,7 +963,7 @@ namespace Game.BattleGrounds.Zones
{ {
Player player = Global.ObjAccessor.FindPlayer(pair.Key); Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player) if (player)
if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers) if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers && RoundScores[1].winner == Attackers)
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246); player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
} }
@@ -1065,9 +1068,9 @@ namespace Game.BattleGrounds.Zones
switch ((BattlegroundCriteriaId)criteriaId) switch ((BattlegroundCriteriaId)criteriaId)
{ {
case BattlegroundCriteriaId.NotEvenAScratch: case BattlegroundCriteriaId.NotEvenAScratch:
return _allVehiclesAlive[GetTeamIndexByTeamId(source.GetTeam())]; return _allVehiclesAlive[GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()))];
case BattlegroundCriteriaId.DefenseOfTheAncients: case BattlegroundCriteriaId.DefenseOfTheAncients:
return source.GetTeamId() != Attackers && !_gateDestroyed; return GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID())) != Attackers && !_gateDestroyed;
} }
return base.CheckAchievementCriteriaMeet(criteriaId, source, target, miscValue); return base.CheckAchievementCriteriaMeet(criteriaId, source, target, miscValue);
+22 -18
View File
@@ -260,7 +260,8 @@ namespace Game.BattleGrounds.Zones
Team winner = 0; Team winner = 0;
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive); player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance) Team team = GetPlayerTeam(player.GetGUID());
if (team == Team.Alliance)
{ {
if (!IsHordeFlagPickedup()) if (!IsHordeFlagPickedup())
return; return;
@@ -299,23 +300,23 @@ namespace Game.BattleGrounds.Zones
RewardReputationToTeam(889, m_ReputationCapture, Team.Horde); RewardReputationToTeam(889, m_ReputationCapture, Team.Horde);
} }
//for flag capture is reward 2 honorable kills //for flag capture is reward 2 honorable kills
RewardHonorToTeam(GetBonusHonorFromKill(2), player.GetTeam()); RewardHonorToTeam(GetBonusHonorFromKill(2), team);
SpawnBGObject(WSGObjectTypes.HFlag, WSGTimerOrScore.FlagRespawnTime); SpawnBGObject(WSGObjectTypes.HFlag, WSGTimerOrScore.FlagRespawnTime);
SpawnBGObject(WSGObjectTypes.AFlag, WSGTimerOrScore.FlagRespawnTime); SpawnBGObject(WSGObjectTypes.AFlag, WSGTimerOrScore.FlagRespawnTime);
if (player.GetTeam() == Team.Alliance) if (team == Team.Alliance)
SendBroadcastText(WSGBroadcastTexts.CapturedHordeFlag, ChatMsg.BgSystemAlliance, player); SendBroadcastText(WSGBroadcastTexts.CapturedHordeFlag, ChatMsg.BgSystemAlliance, player);
else else
SendBroadcastText(WSGBroadcastTexts.CapturedAllianceFlag, ChatMsg.BgSystemHorde, player); SendBroadcastText(WSGBroadcastTexts.CapturedAllianceFlag, ChatMsg.BgSystemHorde, player);
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn); // flag state none UpdateFlagState(team, WSGFlagState.WaitRespawn); // flag state none
UpdateTeamScore(player.GetTeamId()); UpdateTeamScore(GetTeamIndexByTeamId(team));
// only flag capture should be updated // only flag capture should be updated
UpdatePlayerScore(player, ScoreType.FlagCaptures, 1); // +1 flag captures UpdatePlayerScore(player, ScoreType.FlagCaptures, 1); // +1 flag captures
// update last flag capture to be used if teamscore is equal // update last flag capture to be used if teamscore is equal
SetLastFlagCapture(player.GetTeam()); SetLastFlagCapture(team);
if (GetTeamScore(TeamId.Alliance) == WSGTimerOrScore.MaxTeamScore) if (GetTeamScore(TeamId.Alliance) == WSGTimerOrScore.MaxTeamScore)
winner = Team.Alliance; winner = Team.Alliance;
@@ -336,17 +337,18 @@ namespace Game.BattleGrounds.Zones
} }
else else
{ {
_flagsTimer[GetTeamIndexByTeamId(player.GetTeam())] = WSGTimerOrScore.FlagRespawnTime; _flagsTimer[GetTeamIndexByTeamId(team)] = WSGTimerOrScore.FlagRespawnTime;
} }
} }
public override void EventPlayerDroppedFlag(Player player) public override void EventPlayerDroppedFlag(Player player)
{ {
Team team = GetPlayerTeam(player.GetGUID());
if (GetStatus() != BattlegroundStatus.InProgress) if (GetStatus() != BattlegroundStatus.InProgress)
{ {
// if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages // if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages
// just take off the aura // just take off the aura
if (player.GetTeam() == Team.Alliance) if (team == Team.Alliance)
{ {
if (!IsHordeFlagPickedup()) if (!IsHordeFlagPickedup())
return; return;
@@ -373,7 +375,7 @@ namespace Game.BattleGrounds.Zones
bool set = false; bool set = false;
if (player.GetTeam() == Team.Alliance) if (team == Team.Alliance)
{ {
if (!IsHordeFlagPickedup()) if (!IsHordeFlagPickedup())
return; return;
@@ -411,9 +413,9 @@ namespace Game.BattleGrounds.Zones
if (set) if (set)
{ {
player.CastSpell(player, BattlegroundConst.SpellRecentlyDroppedFlag, true); player.CastSpell(player, BattlegroundConst.SpellRecentlyDroppedFlag, true);
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn); UpdateFlagState(team, WSGFlagState.WaitRespawn);
if (player.GetTeam() == Team.Alliance) if (team == Team.Alliance)
{ {
SendBroadcastText(WSGBroadcastTexts.HordeFlagDropped, ChatMsg.BgSystemHorde, player); SendBroadcastText(WSGBroadcastTexts.HordeFlagDropped, ChatMsg.BgSystemHorde, player);
UpdateWorldState(WSGWorldStates.FlagUnkHorde, 0xFFFFFFFF); UpdateWorldState(WSGWorldStates.FlagUnkHorde, 0xFFFFFFFF);
@@ -424,7 +426,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(WSGWorldStates.FlagUnkAlliance, 0xFFFFFFFF); UpdateWorldState(WSGWorldStates.FlagUnkAlliance, 0xFFFFFFFF);
} }
_flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(player.GetTeam()))] = WSGTimerOrScore.FlagDropTime; _flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(team))] = WSGTimerOrScore.FlagDropTime;
} }
} }
@@ -433,8 +435,10 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress) if (GetStatus() != BattlegroundStatus.InProgress)
return; return;
Team team = GetPlayerTeam(player.GetGUID());
//alliance flag picked up from base //alliance flag picked up from base
if (player.GetTeam() == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase if (team == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase
&& BgObjects[WSGObjectTypes.AFlag] == target_obj.GetGUID()) && BgObjects[WSGObjectTypes.AFlag] == target_obj.GetGUID())
{ {
SendBroadcastText(WSGBroadcastTexts.AllianceFlagPickedUp, ChatMsg.BgSystemHorde, player); SendBroadcastText(WSGBroadcastTexts.AllianceFlagPickedUp, ChatMsg.BgSystemHorde, player);
@@ -452,7 +456,7 @@ namespace Game.BattleGrounds.Zones
} }
//horde flag picked up from base //horde flag picked up from base
if (player.GetTeam() == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase if (team == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase
&& BgObjects[WSGObjectTypes.HFlag] == target_obj.GetGUID()) && BgObjects[WSGObjectTypes.HFlag] == target_obj.GetGUID())
{ {
SendBroadcastText(WSGBroadcastTexts.HordeFlagPickedUp, ChatMsg.BgSystemAlliance, player); SendBroadcastText(WSGBroadcastTexts.HordeFlagPickedUp, ChatMsg.BgSystemAlliance, player);
@@ -473,7 +477,7 @@ namespace Game.BattleGrounds.Zones
if (GetFlagState(Team.Alliance) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10) if (GetFlagState(Team.Alliance) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
&& target_obj.GetGoInfo().entry == WSGObjectEntry.AFlagGround) && target_obj.GetGoInfo().entry == WSGObjectEntry.AFlagGround)
{ {
if (player.GetTeam() == Team.Alliance) if (team == Team.Alliance)
{ {
SendBroadcastText(WSGBroadcastTexts.AllianceFlagReturned, ChatMsg.BgSystemAlliance, player); SendBroadcastText(WSGBroadcastTexts.AllianceFlagReturned, ChatMsg.BgSystemAlliance, player);
UpdateFlagState(Team.Horde, WSGFlagState.WaitRespawn); UpdateFlagState(Team.Horde, WSGFlagState.WaitRespawn);
@@ -506,7 +510,7 @@ namespace Game.BattleGrounds.Zones
if (GetFlagState(Team.Horde) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10) if (GetFlagState(Team.Horde) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
&& target_obj.GetGoInfo().entry == WSGObjectEntry.HFlagGround) && target_obj.GetGoInfo().entry == WSGObjectEntry.HFlagGround)
{ {
if (player.GetTeam() == Team.Horde) if (team == Team.Horde)
{ {
SendBroadcastText(WSGBroadcastTexts.HordeFlagReturned, ChatMsg.BgSystemHorde, player); SendBroadcastText(WSGBroadcastTexts.HordeFlagReturned, ChatMsg.BgSystemHorde, player);
UpdateFlagState(Team.Alliance, WSGFlagState.WaitRespawn); UpdateFlagState(Team.Alliance, WSGFlagState.WaitRespawn);
@@ -780,7 +784,7 @@ namespace Game.BattleGrounds.Zones
//if a player dies in preparation phase - then the player can't cheat //if a player dies in preparation phase - then the player can't cheat
//and teleport to the graveyard outside the flagroom //and teleport to the graveyard outside the flagroom
//and start running around, while the doors are still closed //and start running around, while the doors are still closed
if (player.GetTeam() == Team.Alliance) if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
{ {
if (GetStatus() == BattlegroundStatus.InProgress) if (GetStatus() == BattlegroundStatus.InProgress)
return Global.ObjectMgr.GetWorldSafeLoc(WSGGraveyards.MainAlliance); return Global.ObjectMgr.GetWorldSafeLoc(WSGGraveyards.MainAlliance);
@@ -860,7 +864,7 @@ namespace Game.BattleGrounds.Zones
{ {
Player playerTarget = target.ToPlayer(); Player playerTarget = target.ToPlayer();
if (playerTarget) if (playerTarget)
return GetFlagState(playerTarget.GetTeam()) == WSGFlagState.OnBase; return GetFlagState(GetPlayerTeam(playerTarget.GetGUID())) == WSGFlagState.OnBase;
} }
return false; return false;
} }
@@ -1411,7 +1411,7 @@ namespace Game.Entities
{ {
Battleground bg = target.GetBattleground(); Battleground bg = target.GetBattleground();
if (bg) if (bg)
return bg.CanActivateGO((int)GetEntry(), (uint)target.GetTeam()); return bg.CanActivateGO((int)GetEntry(), (uint)bg.GetPlayerTeam(target.GetGUID()));
return true; return true;
} }
break; break;
+1 -1
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@@ -1213,7 +1213,7 @@ namespace Game.Entities
Player objPlayer = obj.ToPlayer(); Player objPlayer = obj.ToPlayer();
if (objPlayer != null) if (objPlayer != null)
{ {
if (thisPlayer.GetTeam() != objPlayer.GetTeam() || !thisPlayer.IsGroupVisibleFor(objPlayer)) if (!thisPlayer.IsGroupVisibleFor(objPlayer))
return false; return false;
} }
else else
+1 -1
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@@ -6158,7 +6158,7 @@ namespace Game.Entities
Battleground bg = GetBattleground(); Battleground bg = GetBattleground();
if (bg) if (bg)
{ {
if (!bg.CanActivateGO((int)go.GetEntry(), (uint)GetTeam())) if (!bg.CanActivateGO((int)go.GetEntry(), (uint)bg.GetPlayerTeam(GetGUID())))
{ {
SendLootRelease(guid); SendLootRelease(guid);
return; return;
+2 -2
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@@ -100,7 +100,7 @@ namespace Game.Entities
Player plrVictim = victim.ToPlayer(); Player plrVictim = victim.ToPlayer();
if (plrVictim) if (plrVictim)
{ {
if (GetTeam() == plrVictim.GetTeam() && !Global.WorldMgr.IsFFAPvPRealm()) if (GetEffectiveTeam() == plrVictim.GetEffectiveTeam() && !Global.WorldMgr.IsFFAPvPRealm())
return false; return false;
byte k_level = (byte)GetLevel(); byte k_level = (byte)GetLevel();
@@ -662,7 +662,7 @@ namespace Game.Entities
reportAfkResult.Offender = GetGUID(); reportAfkResult.Offender = GetGUID();
Battleground bg = GetBattleground(); Battleground bg = GetBattleground();
// Battleground also must be in progress! // Battleground also must be in progress!
if (!bg || bg != reporter.GetBattleground() || GetTeam() != reporter.GetTeam() || bg.GetStatus() != BattlegroundStatus.InProgress) if (!bg || bg != reporter.GetBattleground() || GetEffectiveTeam() != reporter.GetEffectiveTeam() || bg.GetStatus() != BattlegroundStatus.InProgress)
{ {
reporter.SendPacket(reportAfkResult); reporter.SendPacket(reportAfkResult);
return; return;
+1 -1
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@@ -2384,7 +2384,7 @@ namespace Game.Entities
if (objectiveType == QuestObjectiveType.PlayerKills && objective.Flags.HasAnyFlag(QuestObjectiveFlags.KillPlayersSameFaction)) if (objectiveType == QuestObjectiveType.PlayerKills && objective.Flags.HasAnyFlag(QuestObjectiveFlags.KillPlayersSameFaction))
{ {
Player victim = Global.ObjAccessor.GetPlayer(GetMap(), victimGuid); Player victim = Global.ObjAccessor.GetPlayer(GetMap(), victimGuid);
if (victim?.GetTeam() != GetTeam()) if (victim?.GetEffectiveTeam() != GetEffectiveTeam())
continue; continue;
} }
+3 -8
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@@ -3516,14 +3516,6 @@ namespace Game.Entities
uint GetChampioningFaction() { return m_ChampioningFaction; } uint GetChampioningFaction() { return m_ChampioningFaction; }
public void SetChampioningFaction(uint faction) { m_ChampioningFaction = faction; } public void SetChampioningFaction(uint faction) { m_ChampioningFaction = faction; }
public void SwitchToOppositeTeam(bool apply)
{
m_team = TeamForRace(GetRace());
if (apply)
m_team = (m_team == Team.Alliance) ? Team.Horde : Team.Alliance;
}
public void SetFactionForRace(Race race) public void SetFactionForRace(Race race)
{ {
m_team = TeamForRace(race); m_team = TeamForRace(race);
@@ -5251,6 +5243,9 @@ namespace Game.Entities
public Team GetTeam() { return m_team; } public Team GetTeam() { return m_team; }
public int GetTeamId() { return m_team == Team.Alliance ? TeamId.Alliance : TeamId.Horde; } public int GetTeamId() { return m_team == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
public Team GetEffectiveTeam() { return HasPlayerFlagEx(PlayerFlagsEx.MercenaryMode) ? (GetTeam() == Team.Alliance ? Team.Horde : Team.Alliance) : GetTeam(); }
public int GetEffectiveTeamId() { return GetEffectiveTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
//Money //Money
public ulong GetMoney() { return m_activePlayerData.Coinage; } public ulong GetMoney() { return m_activePlayerData.Coinage; }
public bool HasEnoughMoney(ulong amount) { return GetMoney() >= amount; } public bool HasEnoughMoney(ulong amount) { return GetMoney() >= amount; }
+1 -1
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@@ -1001,7 +1001,7 @@ namespace Game.Entities
if (attacker.IsCreature()) if (attacker.IsCreature())
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry()); victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
else if (attacker.IsPlayer() && victim != attacker) else if (attacker.IsPlayer() && victim != attacker)
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam()); victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetEffectiveTeam());
} }
// Hook for OnPVPKill Event // Hook for OnPVPKill Event
+1 -1
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@@ -243,7 +243,7 @@ namespace Game
return; return;
} }
if (GetPlayer().GetTeam() != receiver.GetTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID())) if (GetPlayer().GetEffectiveTeam() != receiver.GetEffectiveTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID()))
{ {
SendChatPlayerNotfoundNotice(target); SendChatPlayerNotfoundNotice(target);
return; return;
+1 -1
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@@ -45,7 +45,7 @@ namespace Game
InspectResult inspectResult = new(); InspectResult inspectResult = new();
inspectResult.DisplayInfo.Initialize(player); inspectResult.DisplayInfo.Initialize(player);
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetTeamId() == player.GetTeamId() ? 1 : 0) > 1) if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetEffectiveTeam() == player.GetEffectiveTeam() ? 1 : 0) > 1)
{ {
var talents = player.GetTalentMap(player.GetActiveTalentGroup()); var talents = player.GetTalentMap(player.GetActiveTalentGroup());
foreach (var v in talents) foreach (var v in talents)
+5 -3
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@@ -402,7 +402,7 @@ namespace Game.Maps
WorldObject i_source; WorldObject i_source;
T i_packetSender; T i_packetSender;
float i_distSq; float i_distSq;
uint team; Team team;
Player skipped_receiver; Player skipped_receiver;
public MessageDistDeliverer(WorldObject src, T packetSender, float dist, bool own_team_only = false, Player skipped = null) public MessageDistDeliverer(WorldObject src, T packetSender, float dist, bool own_team_only = false, Player skipped = null)
@@ -410,7 +410,9 @@ namespace Game.Maps
i_source = src; i_source = src;
i_packetSender = packetSender; i_packetSender = packetSender;
i_distSq = dist * dist; i_distSq = dist * dist;
team = (uint)((own_team_only && src.IsTypeId(TypeId.Player)) ? ((Player)src).GetTeam() : 0); if (own_team_only && src.IsPlayer())
team = src.ToPlayer().GetEffectiveTeam();
skipped_receiver = skipped; skipped_receiver = skipped;
} }
@@ -484,7 +486,7 @@ namespace Game.Maps
void SendPacket(Player player) void SendPacket(Player player)
{ {
// never send packet to self // never send packet to self
if (i_source == player || (team != 0 && (uint)player.GetTeam() != team) || skipped_receiver == player) if (i_source == player || (team != 0 && player.GetEffectiveTeam() != team) || skipped_receiver == player)
return; return;
if (!player.HaveAtClient(i_source)) if (!player.HaveAtClient(i_source))
+5 -5
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@@ -5742,9 +5742,9 @@ namespace Game.Spells
if (!mode.HasFlag(AuraEffectHandleModes.Real)) if (!mode.HasFlag(AuraEffectHandleModes.Real))
return; return;
Player player = aurApp.GetTarget().ToPlayer(); //Player player = aurApp.GetTarget().ToPlayer();
if (player != null) //if (player != null)
player.SwitchToOppositeTeam(apply); //player.SwitchToOppositeTeam(apply);
} }
[AuraEffectHandler(AuraType.SetFFAPvp)] [AuraEffectHandler(AuraType.SetFFAPvp)]
@@ -5808,9 +5808,9 @@ namespace Game.Spells
playerPosition.Pos = target.GetPosition(); playerPosition.Pos = target.GetPosition();
if (GetAuraType() == AuraType.BattleGroundPlayerPositionFactional) if (GetAuraType() == AuraType.BattleGroundPlayerPositionFactional)
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag; playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag;
else if (GetAuraType() == AuraType.BattleGroundPlayerPosition) else if (GetAuraType() == AuraType.BattleGroundPlayerPosition)
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag; playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag;
else else
Log.outWarn(LogFilter.Spells, $"Unknown aura effect {GetAuraType()} handled by HandleBattlegroundPlayerPosition."); Log.outWarn(LogFilter.Spells, $"Unknown aura effect {GetAuraType()} handled by HandleBattlegroundPlayerPosition.");
+1 -1
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@@ -2678,7 +2678,7 @@ namespace Game.Spells
{ {
Battleground bg = player.GetBattleground(); Battleground bg = player.GetBattleground();
if (bg) if (bg)
bg.SetDroppedFlagGUID(go.GetGUID(), (player.GetTeam() == Team.Alliance ? TeamId.Horde : TeamId.Alliance)); bg.SetDroppedFlagGUID(go.GetGUID(), bg.GetPlayerTeam(player.GetGUID()) == Team.Alliance ? TeamId.Horde : TeamId.Alliance);
} }
} }
+6 -6
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@@ -327,7 +327,7 @@ namespace Game
uint areaId = source.GetAreaId(); uint areaId = source.GetAreaId();
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data); pl.SendPacket(data);
return; return;
} }
@@ -336,7 +336,7 @@ namespace Game
uint zoneId = source.GetZoneId(); uint zoneId = source.GetZoneId();
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data); pl.SendPacket(data);
return; return;
} }
@@ -344,7 +344,7 @@ namespace Game
{ {
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data); pl.SendPacket(data);
return; return;
} }
@@ -479,7 +479,7 @@ namespace Game
uint areaId = source.GetAreaId(); uint areaId = source.GetAreaId();
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl); localizer.Invoke(pl);
return; return;
} }
@@ -488,7 +488,7 @@ namespace Game
uint zoneId = source.GetZoneId(); uint zoneId = source.GetZoneId();
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl); localizer.Invoke(pl);
return; return;
} }
@@ -496,7 +496,7 @@ namespace Game
{ {
var players = source.GetMap().GetPlayers(); var players = source.GetMap().GetPlayers();
foreach (var pl in players) foreach (var pl in players)
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl); localizer.Invoke(pl);
return; return;
} }
+1 -1
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@@ -2589,7 +2589,7 @@ namespace Scripts.Spells.Generic
{ {
Player caster = GetCaster().ToPlayer(); Player caster = GetCaster().ToPlayer();
switch (caster.GetTeam()) switch (caster.GetEffectiveTeam())
{ {
case Team.Alliance: case Team.Alliance:
caster.CastSpell(caster, SpellIds.PvpTrinketAlliance, new CastSpellExtraArgs(TriggerCastFlags.FullMask)); caster.CastSpell(caster, SpellIds.PvpTrinketAlliance, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
+1 -1
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@@ -73,7 +73,7 @@ namespace Scripts.World.Achievements
{ {
Battleground bg = source.GetBattleground(); Battleground bg = source.GetBattleground();
if (bg) if (bg)
return bg.IsAllNodesControlledByTeam(source.GetTeam()); return bg.IsAllNodesControlledByTeam(bg.GetPlayerTeam(source.GetGUID()));
return false; return false;
} }