Core/Battlegrounds: Replaced overriding m_team with more fine grained approach

Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
This commit is contained in:
hondacrx
2022-05-31 13:45:46 -04:00
parent 014c4b9c54
commit dfee7691f7
22 changed files with 109 additions and 100 deletions
+1 -1
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@@ -4404,7 +4404,7 @@ namespace Game.Achievements
if (!bg)
return false;
int score = (int)bg.GetTeamScore(source.GetTeam() == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
int score = (int)bg.GetTeamScore(bg.GetPlayerTeam(source.GetGUID()) == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
return score >= BattlegroundScore.Min && score <= BattlegroundScore.Max;
}
case CriteriaDataType.InstanceScript:
+2 -2
View File
@@ -52,14 +52,14 @@ namespace Game.Arenas
if (player.GetBGTeam() == Team.Alliance) // gold
{
if (player.GetTeam() == Team.Horde)
if (player.GetEffectiveTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true);
else
player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true);
}
else // green
{
if (player.GetTeam() == Team.Horde)
if (player.GetEffectiveTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true);
else
player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true);
+7 -5
View File
@@ -508,7 +508,7 @@ namespace Game.BattleGrounds
{
Team team = pair.Value.Team;
if (team == 0)
team = player.GetTeam();
team = player.GetEffectiveTeam();
if (team != teamId)
player = null;
}
@@ -1728,16 +1728,18 @@ namespace Game.BattleGrounds
if (killer == victim)
return;
Team killerTeam = GetPlayerTeam(killer.GetGUID());
UpdatePlayerScore(killer, ScoreType.HonorableKills, 1);
UpdatePlayerScore(killer, ScoreType.KillingBlows, 1);
foreach (var guid in m_Players.Keys)
foreach (var (guid, player) in m_Players)
{
Player creditedPlayer = Global.ObjAccessor.FindPlayer(guid);
if (!creditedPlayer || creditedPlayer == killer)
continue;
if (creditedPlayer.GetTeam() == killer.GetTeam() && creditedPlayer.IsAtGroupRewardDistance(victim))
if (player.Team == killerTeam && creditedPlayer.IsAtGroupRewardDistance(victim))
UpdatePlayerScore(creditedPlayer, ScoreType.HonorableKills, 1);
}
}
@@ -1753,7 +1755,7 @@ namespace Game.BattleGrounds
// Return the player's team based on Battlegroundplayer info
// Used in same faction arena matches mainly
Team GetPlayerTeam(ObjectGuid guid)
public Team GetPlayerTeam(ObjectGuid guid)
{
var player = m_Players.LookupByKey(guid);
if (player != null)
@@ -1841,7 +1843,7 @@ namespace Game.BattleGrounds
public virtual WorldSafeLocsEntry GetClosestGraveYard(Player player)
{
return Global.ObjectMgr.GetClosestGraveYard(player, player.GetTeam(), player);
return Global.ObjectMgr.GetClosestGraveYard(player, GetPlayerTeam(player.GetGUID()), player);
}
public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
@@ -427,7 +427,7 @@ namespace Game.BattleGrounds.Zones
return;
}
int teamIndex = GetTeamIndexByTeamId(source.GetTeam());
int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
// Check if player really could use this banner, not cheated
if (!(m_Nodes[node] == 0 || teamIndex == (int)m_Nodes[node] % 2))
@@ -639,7 +639,7 @@ namespace Game.BattleGrounds.Zones
public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
{
int teamIndex = GetTeamIndexByTeamId(player.GetTeam());
int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
// Is there any occupied node for this team?
List<byte> nodes = new();
@@ -716,7 +716,7 @@ namespace Game.BattleGrounds.Zones
switch ((BattlegroundCriteriaId)criteriaId)
{
case BattlegroundCriteriaId.ResilientVictory:
return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(player.GetTeam())];
return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))];
}
return base.CheckAchievementCriteriaMeet(criteriaId, player, target, miscvalue);
+20 -17
View File
@@ -234,7 +234,7 @@ namespace Game.BattleGrounds.Zones
else
{
//player is neat flag, so update count:
m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(player.GetTeam())]++;
m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))]++;
++j;
}
}
@@ -275,20 +275,21 @@ namespace Game.BattleGrounds.Zones
if (player)
{
player.SendUpdateWorldState(EotSWorldStateIds.ProgressBarStatus, (uint)m_PointBarStatus[point]);
Team team = GetPlayerTeam(player.GetGUID());
//if point owner changed we must evoke event!
if (pointOwnerTeamId != (uint)m_PointOwnedByTeam[point])
{
//point was uncontrolled and player is from team which captured point
if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)player.GetTeam() == pointOwnerTeamId)
if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)team == pointOwnerTeamId)
EventTeamCapturedPoint(player, point);
//point was under control and player isn't from team which controlled it
if (m_PointState[point] == EotSPointState.UnderControl && player.GetTeam() != m_PointOwnedByTeam[point])
if (m_PointState[point] == EotSPointState.UnderControl && team != m_PointOwnedByTeam[point])
EventTeamLostPoint(player, point);
}
// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == player.GetTeam())
if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == team)
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f)
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
@@ -414,22 +415,22 @@ namespace Game.BattleGrounds.Zones
TeleportPlayerToExploitLocation(player);
break;
case EotSPointsTrigger.BloodElfPoint:
if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == player.GetTeam())
if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagBloodElf);
break;
case EotSPointsTrigger.FelReaverPoint:
if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == player.GetTeam())
if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
break;
case EotSPointsTrigger.MageTowerPoint:
if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == player.GetTeam())
if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagMageTower);
break;
case EotSPointsTrigger.DraeneiRuinsPoint:
if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == player.GetTeam())
if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == GetPlayerTeam(player.GetGUID()))
if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
EventPlayerCapturedFlag(player, EotSObjectTypes.FlagDraeneiRuins);
break;
@@ -643,7 +644,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (uint)EotSFlagState.WaitRespawn);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.WaitRespawn);
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemAlliance, null);
else
SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemHorde, null);
@@ -654,7 +655,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress || IsFlagPickedup() || !player.IsWithinDistInMap(target_obj, 10))
return;
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
{
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.OnPlayer);
PlaySoundToAll(EotSSoundIds.FlagPickedUpAlliance);
@@ -675,7 +676,7 @@ namespace Game.BattleGrounds.Zones
player.CastSpell(player, EotSMisc.SpellNetherstormFlag, true);
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemAlliance, player);
else
SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemHorde, player);
@@ -734,7 +735,7 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress)
return;
Team Team = player.GetTeam();
Team Team = GetPlayerTeam(player.GetGUID());
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType, BattlegroundConst.RespawnOneDay);
SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType + 1, BattlegroundConst.RespawnOneDay);
@@ -806,7 +807,8 @@ namespace Game.BattleGrounds.Zones
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance)
Team team = GetPlayerTeam(player.GetGUID());
if (team == Team.Alliance)
{
SendBroadcastText(EotSBroadcastTexts.AllianceCapturedFlag, ChatMsg.BgSystemAlliance, player);
PlaySoundToAll(EotSSoundIds.FlagCapturedAlliance);
@@ -822,9 +824,9 @@ namespace Game.BattleGrounds.Zones
m_FlagsTimer = EotSMisc.FlagRespawnTime;
m_FlagCapturedBgObjectType = BgObjectType;
int team_id = player.GetTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde;
int team_id = GetTeamIndexByTeamId(team);
if (m_TeamPointsCount[team_id] > 0)
AddPoints(player.GetTeam(), EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
AddPoints(team, EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (int)EotSFlagState.OnBase);
UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (int)EotSFlagState.OnBase);
@@ -899,7 +901,8 @@ namespace Game.BattleGrounds.Zones
public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
{
uint g_id;
switch (player.GetTeam())
Team team = GetPlayerTeam(player.GetGUID());
switch (team)
{
case Team.Alliance:
g_id = EotSGaveyardIds.MainAlliance;
@@ -927,7 +930,7 @@ namespace Game.BattleGrounds.Zones
for (byte i = 0; i < EotSPoints.PointsMax; ++i)
{
if (m_PointOwnedByTeam[i] == player.GetTeam() && m_PointState[i] == EotSPointState.UnderControl)
if (m_PointOwnedByTeam[i] == team && m_PointState[i] == EotSPointState.UnderControl)
{
entry = Global.ObjectMgr.GetWorldSafeLoc(EotSMisc.m_CapturingPointTypes[i].GraveYardId);
if (entry == null)
@@ -530,7 +530,7 @@ namespace Game.BattleGrounds.Zones
void TeleportToEntrancePosition(Player player)
{
if (player.GetTeamId() == Attackers)
if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
{
if (!ShipsStarted)
{
@@ -706,7 +706,8 @@ namespace Game.BattleGrounds.Zones
{
uint safeloc;
if (player.GetTeamId() == Attackers)
int teamId = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
if (teamId == Attackers)
safeloc = SAMiscConst.GYEntries[SAGraveyards.BeachGy];
else
safeloc = SAMiscConst.GYEntries[SAGraveyards.DefenderLastGy];
@@ -716,7 +717,7 @@ namespace Game.BattleGrounds.Zones
for (byte i = SAGraveyards.RightCapturableGy; i < SAGraveyards.Max; i++)
{
if (GraveyardStatus[i] != player.GetTeamId())
if (GraveyardStatus[i] != teamId)
continue;
WorldSafeLocsEntry ret = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
@@ -807,13 +808,14 @@ namespace Game.BattleGrounds.Zones
}
}
void CaptureGraveyard(int i, Player Source)
void CaptureGraveyard(int i, Player source)
{
if (GraveyardStatus[i] == Attackers)
return;
DelCreature(SACreatureTypes.Max + i);
GraveyardStatus[i] = Source.GetTeamId();
int teamId = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
GraveyardStatus[i] = teamId;
WorldSafeLocsEntry sg = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
if (sg == null)
{
@@ -831,7 +833,7 @@ namespace Game.BattleGrounds.Zones
{
flag = SAObjectTypes.LeftFlag;
DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
npc = SACreatureTypes.Rigspark;
@@ -850,16 +852,16 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(SAWorldStateIds.LeftGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.LeftGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, Source);
SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, source);
}
break;
case SAGraveyards.RightCapturableGy:
{
flag = SAObjectTypes.RightFlag;
DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
npc = SACreatureTypes.Sparklight;
@@ -879,24 +881,24 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(SAWorldStateIds.RightGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.RightGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, Source);
SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, source);
}
break;
case SAGraveyards.CentralCapturableGy:
{
flag = SAObjectTypes.CentralFlag;
DelObject(flag);
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
UpdateWorldState(SAWorldStateIds.CenterGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
UpdateWorldState(SAWorldStateIds.CenterGyHorde, GraveyardStatus[i] == TeamId.Horde);
Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
if (c)
SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, Source);
SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, source);
}
break;
default:
@@ -912,9 +914,10 @@ namespace Game.BattleGrounds.Zones
if (CanInteractWithObject(SAObjectTypes.TitanRelic))
{
if (clicker.GetTeamId() == Attackers)
int clickerTeamId = GetTeamIndexByTeamId(GetPlayerTeam(clicker.GetGUID()));
if (clickerTeamId == Attackers)
{
if (clicker.GetTeamId() == TeamId.Alliance)
if (clickerTeamId == TeamId.Alliance)
SendBroadcastText(SABroadcastTexts.AllianceCapturedTitanPortal, ChatMsg.BgSystemNeutral);
else
SendBroadcastText(SABroadcastTexts.HordeCapturedTitanPortal, ChatMsg.BgSystemNeutral);
@@ -928,7 +931,7 @@ namespace Game.BattleGrounds.Zones
{
Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player)
if (player.GetTeamId() == Attackers)
if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
}
@@ -960,7 +963,7 @@ namespace Game.BattleGrounds.Zones
{
Player player = Global.ObjAccessor.FindPlayer(pair.Key);
if (player)
if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers)
if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers && RoundScores[1].winner == Attackers)
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
}
@@ -1065,9 +1068,9 @@ namespace Game.BattleGrounds.Zones
switch ((BattlegroundCriteriaId)criteriaId)
{
case BattlegroundCriteriaId.NotEvenAScratch:
return _allVehiclesAlive[GetTeamIndexByTeamId(source.GetTeam())];
return _allVehiclesAlive[GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()))];
case BattlegroundCriteriaId.DefenseOfTheAncients:
return source.GetTeamId() != Attackers && !_gateDestroyed;
return GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID())) != Attackers && !_gateDestroyed;
}
return base.CheckAchievementCriteriaMeet(criteriaId, source, target, miscValue);
+22 -18
View File
@@ -260,7 +260,8 @@ namespace Game.BattleGrounds.Zones
Team winner = 0;
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
if (player.GetTeam() == Team.Alliance)
Team team = GetPlayerTeam(player.GetGUID());
if (team == Team.Alliance)
{
if (!IsHordeFlagPickedup())
return;
@@ -299,23 +300,23 @@ namespace Game.BattleGrounds.Zones
RewardReputationToTeam(889, m_ReputationCapture, Team.Horde);
}
//for flag capture is reward 2 honorable kills
RewardHonorToTeam(GetBonusHonorFromKill(2), player.GetTeam());
RewardHonorToTeam(GetBonusHonorFromKill(2), team);
SpawnBGObject(WSGObjectTypes.HFlag, WSGTimerOrScore.FlagRespawnTime);
SpawnBGObject(WSGObjectTypes.AFlag, WSGTimerOrScore.FlagRespawnTime);
if (player.GetTeam() == Team.Alliance)
if (team == Team.Alliance)
SendBroadcastText(WSGBroadcastTexts.CapturedHordeFlag, ChatMsg.BgSystemAlliance, player);
else
SendBroadcastText(WSGBroadcastTexts.CapturedAllianceFlag, ChatMsg.BgSystemHorde, player);
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn); // flag state none
UpdateTeamScore(player.GetTeamId());
UpdateFlagState(team, WSGFlagState.WaitRespawn); // flag state none
UpdateTeamScore(GetTeamIndexByTeamId(team));
// only flag capture should be updated
UpdatePlayerScore(player, ScoreType.FlagCaptures, 1); // +1 flag captures
// update last flag capture to be used if teamscore is equal
SetLastFlagCapture(player.GetTeam());
SetLastFlagCapture(team);
if (GetTeamScore(TeamId.Alliance) == WSGTimerOrScore.MaxTeamScore)
winner = Team.Alliance;
@@ -336,17 +337,18 @@ namespace Game.BattleGrounds.Zones
}
else
{
_flagsTimer[GetTeamIndexByTeamId(player.GetTeam())] = WSGTimerOrScore.FlagRespawnTime;
_flagsTimer[GetTeamIndexByTeamId(team)] = WSGTimerOrScore.FlagRespawnTime;
}
}
public override void EventPlayerDroppedFlag(Player player)
{
Team team = GetPlayerTeam(player.GetGUID());
if (GetStatus() != BattlegroundStatus.InProgress)
{
// if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages
// just take off the aura
if (player.GetTeam() == Team.Alliance)
if (team == Team.Alliance)
{
if (!IsHordeFlagPickedup())
return;
@@ -373,7 +375,7 @@ namespace Game.BattleGrounds.Zones
bool set = false;
if (player.GetTeam() == Team.Alliance)
if (team == Team.Alliance)
{
if (!IsHordeFlagPickedup())
return;
@@ -411,9 +413,9 @@ namespace Game.BattleGrounds.Zones
if (set)
{
player.CastSpell(player, BattlegroundConst.SpellRecentlyDroppedFlag, true);
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn);
UpdateFlagState(team, WSGFlagState.WaitRespawn);
if (player.GetTeam() == Team.Alliance)
if (team == Team.Alliance)
{
SendBroadcastText(WSGBroadcastTexts.HordeFlagDropped, ChatMsg.BgSystemHorde, player);
UpdateWorldState(WSGWorldStates.FlagUnkHorde, 0xFFFFFFFF);
@@ -424,7 +426,7 @@ namespace Game.BattleGrounds.Zones
UpdateWorldState(WSGWorldStates.FlagUnkAlliance, 0xFFFFFFFF);
}
_flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(player.GetTeam()))] = WSGTimerOrScore.FlagDropTime;
_flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(team))] = WSGTimerOrScore.FlagDropTime;
}
}
@@ -433,8 +435,10 @@ namespace Game.BattleGrounds.Zones
if (GetStatus() != BattlegroundStatus.InProgress)
return;
Team team = GetPlayerTeam(player.GetGUID());
//alliance flag picked up from base
if (player.GetTeam() == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase
if (team == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase
&& BgObjects[WSGObjectTypes.AFlag] == target_obj.GetGUID())
{
SendBroadcastText(WSGBroadcastTexts.AllianceFlagPickedUp, ChatMsg.BgSystemHorde, player);
@@ -452,7 +456,7 @@ namespace Game.BattleGrounds.Zones
}
//horde flag picked up from base
if (player.GetTeam() == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase
if (team == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase
&& BgObjects[WSGObjectTypes.HFlag] == target_obj.GetGUID())
{
SendBroadcastText(WSGBroadcastTexts.HordeFlagPickedUp, ChatMsg.BgSystemAlliance, player);
@@ -473,7 +477,7 @@ namespace Game.BattleGrounds.Zones
if (GetFlagState(Team.Alliance) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
&& target_obj.GetGoInfo().entry == WSGObjectEntry.AFlagGround)
{
if (player.GetTeam() == Team.Alliance)
if (team == Team.Alliance)
{
SendBroadcastText(WSGBroadcastTexts.AllianceFlagReturned, ChatMsg.BgSystemAlliance, player);
UpdateFlagState(Team.Horde, WSGFlagState.WaitRespawn);
@@ -506,7 +510,7 @@ namespace Game.BattleGrounds.Zones
if (GetFlagState(Team.Horde) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
&& target_obj.GetGoInfo().entry == WSGObjectEntry.HFlagGround)
{
if (player.GetTeam() == Team.Horde)
if (team == Team.Horde)
{
SendBroadcastText(WSGBroadcastTexts.HordeFlagReturned, ChatMsg.BgSystemHorde, player);
UpdateFlagState(Team.Alliance, WSGFlagState.WaitRespawn);
@@ -780,7 +784,7 @@ namespace Game.BattleGrounds.Zones
//if a player dies in preparation phase - then the player can't cheat
//and teleport to the graveyard outside the flagroom
//and start running around, while the doors are still closed
if (player.GetTeam() == Team.Alliance)
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
{
if (GetStatus() == BattlegroundStatus.InProgress)
return Global.ObjectMgr.GetWorldSafeLoc(WSGGraveyards.MainAlliance);
@@ -860,7 +864,7 @@ namespace Game.BattleGrounds.Zones
{
Player playerTarget = target.ToPlayer();
if (playerTarget)
return GetFlagState(playerTarget.GetTeam()) == WSGFlagState.OnBase;
return GetFlagState(GetPlayerTeam(playerTarget.GetGUID())) == WSGFlagState.OnBase;
}
return false;
}
@@ -1411,7 +1411,7 @@ namespace Game.Entities
{
Battleground bg = target.GetBattleground();
if (bg)
return bg.CanActivateGO((int)GetEntry(), (uint)target.GetTeam());
return bg.CanActivateGO((int)GetEntry(), (uint)bg.GetPlayerTeam(target.GetGUID()));
return true;
}
break;
+1 -1
View File
@@ -1213,7 +1213,7 @@ namespace Game.Entities
Player objPlayer = obj.ToPlayer();
if (objPlayer != null)
{
if (thisPlayer.GetTeam() != objPlayer.GetTeam() || !thisPlayer.IsGroupVisibleFor(objPlayer))
if (!thisPlayer.IsGroupVisibleFor(objPlayer))
return false;
}
else
+1 -1
View File
@@ -6158,7 +6158,7 @@ namespace Game.Entities
Battleground bg = GetBattleground();
if (bg)
{
if (!bg.CanActivateGO((int)go.GetEntry(), (uint)GetTeam()))
if (!bg.CanActivateGO((int)go.GetEntry(), (uint)bg.GetPlayerTeam(GetGUID())))
{
SendLootRelease(guid);
return;
+2 -2
View File
@@ -100,7 +100,7 @@ namespace Game.Entities
Player plrVictim = victim.ToPlayer();
if (plrVictim)
{
if (GetTeam() == plrVictim.GetTeam() && !Global.WorldMgr.IsFFAPvPRealm())
if (GetEffectiveTeam() == plrVictim.GetEffectiveTeam() && !Global.WorldMgr.IsFFAPvPRealm())
return false;
byte k_level = (byte)GetLevel();
@@ -662,7 +662,7 @@ namespace Game.Entities
reportAfkResult.Offender = GetGUID();
Battleground bg = GetBattleground();
// Battleground also must be in progress!
if (!bg || bg != reporter.GetBattleground() || GetTeam() != reporter.GetTeam() || bg.GetStatus() != BattlegroundStatus.InProgress)
if (!bg || bg != reporter.GetBattleground() || GetEffectiveTeam() != reporter.GetEffectiveTeam() || bg.GetStatus() != BattlegroundStatus.InProgress)
{
reporter.SendPacket(reportAfkResult);
return;
+1 -1
View File
@@ -2384,7 +2384,7 @@ namespace Game.Entities
if (objectiveType == QuestObjectiveType.PlayerKills && objective.Flags.HasAnyFlag(QuestObjectiveFlags.KillPlayersSameFaction))
{
Player victim = Global.ObjAccessor.GetPlayer(GetMap(), victimGuid);
if (victim?.GetTeam() != GetTeam())
if (victim?.GetEffectiveTeam() != GetEffectiveTeam())
continue;
}
+3 -8
View File
@@ -3516,14 +3516,6 @@ namespace Game.Entities
uint GetChampioningFaction() { return m_ChampioningFaction; }
public void SetChampioningFaction(uint faction) { m_ChampioningFaction = faction; }
public void SwitchToOppositeTeam(bool apply)
{
m_team = TeamForRace(GetRace());
if (apply)
m_team = (m_team == Team.Alliance) ? Team.Horde : Team.Alliance;
}
public void SetFactionForRace(Race race)
{
m_team = TeamForRace(race);
@@ -5251,6 +5243,9 @@ namespace Game.Entities
public Team GetTeam() { return m_team; }
public int GetTeamId() { return m_team == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
public Team GetEffectiveTeam() { return HasPlayerFlagEx(PlayerFlagsEx.MercenaryMode) ? (GetTeam() == Team.Alliance ? Team.Horde : Team.Alliance) : GetTeam(); }
public int GetEffectiveTeamId() { return GetEffectiveTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
//Money
public ulong GetMoney() { return m_activePlayerData.Coinage; }
public bool HasEnoughMoney(ulong amount) { return GetMoney() >= amount; }
+1 -1
View File
@@ -1001,7 +1001,7 @@ namespace Game.Entities
if (attacker.IsCreature())
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
else if (attacker.IsPlayer() && victim != attacker)
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetEffectiveTeam());
}
// Hook for OnPVPKill Event
+1 -1
View File
@@ -243,7 +243,7 @@ namespace Game
return;
}
if (GetPlayer().GetTeam() != receiver.GetTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID()))
if (GetPlayer().GetEffectiveTeam() != receiver.GetEffectiveTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID()))
{
SendChatPlayerNotfoundNotice(target);
return;
+1 -1
View File
@@ -45,7 +45,7 @@ namespace Game
InspectResult inspectResult = new();
inspectResult.DisplayInfo.Initialize(player);
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetTeamId() == player.GetTeamId() ? 1 : 0) > 1)
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetEffectiveTeam() == player.GetEffectiveTeam() ? 1 : 0) > 1)
{
var talents = player.GetTalentMap(player.GetActiveTalentGroup());
foreach (var v in talents)
+5 -3
View File
@@ -402,7 +402,7 @@ namespace Game.Maps
WorldObject i_source;
T i_packetSender;
float i_distSq;
uint team;
Team team;
Player skipped_receiver;
public MessageDistDeliverer(WorldObject src, T packetSender, float dist, bool own_team_only = false, Player skipped = null)
@@ -410,7 +410,9 @@ namespace Game.Maps
i_source = src;
i_packetSender = packetSender;
i_distSq = dist * dist;
team = (uint)((own_team_only && src.IsTypeId(TypeId.Player)) ? ((Player)src).GetTeam() : 0);
if (own_team_only && src.IsPlayer())
team = src.ToPlayer().GetEffectiveTeam();
skipped_receiver = skipped;
}
@@ -484,7 +486,7 @@ namespace Game.Maps
void SendPacket(Player player)
{
// never send packet to self
if (i_source == player || (team != 0 && (uint)player.GetTeam() != team) || skipped_receiver == player)
if (i_source == player || (team != 0 && player.GetEffectiveTeam() != team) || skipped_receiver == player)
return;
if (!player.HaveAtClient(i_source))
+5 -5
View File
@@ -5742,9 +5742,9 @@ namespace Game.Spells
if (!mode.HasFlag(AuraEffectHandleModes.Real))
return;
Player player = aurApp.GetTarget().ToPlayer();
if (player != null)
player.SwitchToOppositeTeam(apply);
//Player player = aurApp.GetTarget().ToPlayer();
//if (player != null)
//player.SwitchToOppositeTeam(apply);
}
[AuraEffectHandler(AuraType.SetFFAPvp)]
@@ -5808,9 +5808,9 @@ namespace Game.Spells
playerPosition.Pos = target.GetPosition();
if (GetAuraType() == AuraType.BattleGroundPlayerPositionFactional)
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag;
playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag;
else if (GetAuraType() == AuraType.BattleGroundPlayerPosition)
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag;
playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag;
else
Log.outWarn(LogFilter.Spells, $"Unknown aura effect {GetAuraType()} handled by HandleBattlegroundPlayerPosition.");
+1 -1
View File
@@ -2678,7 +2678,7 @@ namespace Game.Spells
{
Battleground bg = player.GetBattleground();
if (bg)
bg.SetDroppedFlagGUID(go.GetGUID(), (player.GetTeam() == Team.Alliance ? TeamId.Horde : TeamId.Alliance));
bg.SetDroppedFlagGUID(go.GetGUID(), bg.GetPlayerTeam(player.GetGUID()) == Team.Alliance ? TeamId.Horde : TeamId.Alliance);
}
}
+6 -6
View File
@@ -327,7 +327,7 @@ namespace Game
uint areaId = source.GetAreaId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data);
return;
}
@@ -336,7 +336,7 @@ namespace Game
uint zoneId = source.GetZoneId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data);
return;
}
@@ -344,7 +344,7 @@ namespace Game
{
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
pl.SendPacket(data);
return;
}
@@ -479,7 +479,7 @@ namespace Game
uint areaId = source.GetAreaId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
@@ -488,7 +488,7 @@ namespace Game
uint zoneId = source.GetZoneId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
@@ -496,7 +496,7 @@ namespace Game
{
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
+1 -1
View File
@@ -2589,7 +2589,7 @@ namespace Scripts.Spells.Generic
{
Player caster = GetCaster().ToPlayer();
switch (caster.GetTeam())
switch (caster.GetEffectiveTeam())
{
case Team.Alliance:
caster.CastSpell(caster, SpellIds.PvpTrinketAlliance, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
+1 -1
View File
@@ -73,7 +73,7 @@ namespace Scripts.World.Achievements
{
Battleground bg = source.GetBattleground();
if (bg)
return bg.IsAllNodesControlledByTeam(source.GetTeam());
return bg.IsAllNodesControlledByTeam(bg.GetPlayerTeam(source.GetGUID()));
return false;
}