Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
This commit is contained in:
@@ -4404,7 +4404,7 @@ namespace Game.Achievements
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if (!bg)
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return false;
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int score = (int)bg.GetTeamScore(source.GetTeam() == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
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int score = (int)bg.GetTeamScore(bg.GetPlayerTeam(source.GetGUID()) == Team.Alliance ? Framework.Constants.TeamId.Horde : Framework.Constants.TeamId.Alliance);
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return score >= BattlegroundScore.Min && score <= BattlegroundScore.Max;
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}
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case CriteriaDataType.InstanceScript:
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@@ -52,14 +52,14 @@ namespace Game.Arenas
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if (player.GetBGTeam() == Team.Alliance) // gold
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{
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if (player.GetTeam() == Team.Horde)
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if (player.GetEffectiveTeam() == Team.Horde)
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player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true);
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else
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player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true);
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}
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else // green
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{
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if (player.GetTeam() == Team.Horde)
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if (player.GetEffectiveTeam() == Team.Horde)
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player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true);
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else
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player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true);
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@@ -508,7 +508,7 @@ namespace Game.BattleGrounds
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{
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Team team = pair.Value.Team;
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if (team == 0)
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team = player.GetTeam();
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team = player.GetEffectiveTeam();
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if (team != teamId)
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player = null;
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}
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@@ -1728,16 +1728,18 @@ namespace Game.BattleGrounds
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if (killer == victim)
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return;
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Team killerTeam = GetPlayerTeam(killer.GetGUID());
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UpdatePlayerScore(killer, ScoreType.HonorableKills, 1);
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UpdatePlayerScore(killer, ScoreType.KillingBlows, 1);
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foreach (var guid in m_Players.Keys)
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foreach (var (guid, player) in m_Players)
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{
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Player creditedPlayer = Global.ObjAccessor.FindPlayer(guid);
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if (!creditedPlayer || creditedPlayer == killer)
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continue;
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if (creditedPlayer.GetTeam() == killer.GetTeam() && creditedPlayer.IsAtGroupRewardDistance(victim))
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if (player.Team == killerTeam && creditedPlayer.IsAtGroupRewardDistance(victim))
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UpdatePlayerScore(creditedPlayer, ScoreType.HonorableKills, 1);
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}
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}
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@@ -1753,7 +1755,7 @@ namespace Game.BattleGrounds
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// Return the player's team based on Battlegroundplayer info
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// Used in same faction arena matches mainly
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Team GetPlayerTeam(ObjectGuid guid)
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public Team GetPlayerTeam(ObjectGuid guid)
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{
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var player = m_Players.LookupByKey(guid);
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if (player != null)
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@@ -1841,7 +1843,7 @@ namespace Game.BattleGrounds
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public virtual WorldSafeLocsEntry GetClosestGraveYard(Player player)
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{
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return Global.ObjectMgr.GetClosestGraveYard(player, player.GetTeam(), player);
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return Global.ObjectMgr.GetClosestGraveYard(player, GetPlayerTeam(player.GetGUID()), player);
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}
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public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
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@@ -427,7 +427,7 @@ namespace Game.BattleGrounds.Zones
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return;
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}
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int teamIndex = GetTeamIndexByTeamId(source.GetTeam());
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int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
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// Check if player really could use this banner, not cheated
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if (!(m_Nodes[node] == 0 || teamIndex == (int)m_Nodes[node] % 2))
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@@ -639,7 +639,7 @@ namespace Game.BattleGrounds.Zones
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public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
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{
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int teamIndex = GetTeamIndexByTeamId(player.GetTeam());
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int teamIndex = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
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// Is there any occupied node for this team?
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List<byte> nodes = new();
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@@ -716,7 +716,7 @@ namespace Game.BattleGrounds.Zones
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switch ((BattlegroundCriteriaId)criteriaId)
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{
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case BattlegroundCriteriaId.ResilientVictory:
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return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(player.GetTeam())];
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return m_TeamScores500Disadvantage[GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))];
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}
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return base.CheckAchievementCriteriaMeet(criteriaId, player, target, miscvalue);
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@@ -234,7 +234,7 @@ namespace Game.BattleGrounds.Zones
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else
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{
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//player is neat flag, so update count:
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m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(player.GetTeam())]++;
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m_CurrentPointPlayersCount[2 * i + GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()))]++;
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++j;
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}
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}
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@@ -275,20 +275,21 @@ namespace Game.BattleGrounds.Zones
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if (player)
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{
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player.SendUpdateWorldState(EotSWorldStateIds.ProgressBarStatus, (uint)m_PointBarStatus[point]);
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Team team = GetPlayerTeam(player.GetGUID());
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//if point owner changed we must evoke event!
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if (pointOwnerTeamId != (uint)m_PointOwnedByTeam[point])
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{
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//point was uncontrolled and player is from team which captured point
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if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)player.GetTeam() == pointOwnerTeamId)
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if (m_PointState[point] == EotSPointState.Uncontrolled && (uint)team == pointOwnerTeamId)
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EventTeamCapturedPoint(player, point);
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//point was under control and player isn't from team which controlled it
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if (m_PointState[point] == EotSPointState.UnderControl && player.GetTeam() != m_PointOwnedByTeam[point])
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if (m_PointState[point] == EotSPointState.UnderControl && team != m_PointOwnedByTeam[point])
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EventTeamLostPoint(player, point);
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}
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// @workaround The original AreaTrigger is covered by a bigger one and not triggered on client side.
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if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == player.GetTeam())
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if (point == EotSPoints.FelReaver && m_PointOwnedByTeam[point] == team)
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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if (player.GetDistance(2044.0f, 1729.729f, 1190.03f) < 3.0f)
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EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
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@@ -414,22 +415,22 @@ namespace Game.BattleGrounds.Zones
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TeleportPlayerToExploitLocation(player);
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break;
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case EotSPointsTrigger.BloodElfPoint:
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if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == player.GetTeam())
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if (m_PointState[EotSPoints.BloodElf] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.BloodElf] == GetPlayerTeam(player.GetGUID()))
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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EventPlayerCapturedFlag(player, EotSObjectTypes.FlagBloodElf);
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break;
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case EotSPointsTrigger.FelReaverPoint:
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if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == player.GetTeam())
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if (m_PointState[EotSPoints.FelReaver] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.FelReaver] == GetPlayerTeam(player.GetGUID()))
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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EventPlayerCapturedFlag(player, EotSObjectTypes.FlagFelReaver);
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break;
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case EotSPointsTrigger.MageTowerPoint:
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if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == player.GetTeam())
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if (m_PointState[EotSPoints.MageTower] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.MageTower] == GetPlayerTeam(player.GetGUID()))
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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EventPlayerCapturedFlag(player, EotSObjectTypes.FlagMageTower);
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break;
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case EotSPointsTrigger.DraeneiRuinsPoint:
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if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == player.GetTeam())
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if (m_PointState[EotSPoints.DraeneiRuins] == EotSPointState.UnderControl && m_PointOwnedByTeam[EotSPoints.DraeneiRuins] == GetPlayerTeam(player.GetGUID()))
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if (m_FlagState != 0 && GetFlagPickerGUID() == player.GetGUID())
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EventPlayerCapturedFlag(player, EotSObjectTypes.FlagDraeneiRuins);
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break;
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@@ -643,7 +644,7 @@ namespace Game.BattleGrounds.Zones
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UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (uint)EotSFlagState.WaitRespawn);
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UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.WaitRespawn);
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if (player.GetTeam() == Team.Alliance)
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if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
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SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemAlliance, null);
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else
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SendBroadcastText(EotSBroadcastTexts.FlagDropped, ChatMsg.BgSystemHorde, null);
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@@ -654,7 +655,7 @@ namespace Game.BattleGrounds.Zones
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if (GetStatus() != BattlegroundStatus.InProgress || IsFlagPickedup() || !player.IsWithinDistInMap(target_obj, 10))
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return;
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if (player.GetTeam() == Team.Alliance)
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if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
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{
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UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (uint)EotSFlagState.OnPlayer);
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PlaySoundToAll(EotSSoundIds.FlagPickedUpAlliance);
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@@ -675,7 +676,7 @@ namespace Game.BattleGrounds.Zones
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player.CastSpell(player, EotSMisc.SpellNetherstormFlag, true);
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player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
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if (player.GetTeam() == Team.Alliance)
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if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
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SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemAlliance, player);
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else
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SendBroadcastText(EotSBroadcastTexts.TakenFlag, ChatMsg.BgSystemHorde, player);
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@@ -734,7 +735,7 @@ namespace Game.BattleGrounds.Zones
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if (GetStatus() != BattlegroundStatus.InProgress)
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return;
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Team Team = player.GetTeam();
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Team Team = GetPlayerTeam(player.GetGUID());
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SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType, BattlegroundConst.RespawnOneDay);
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SpawnBGObject(EotSMisc.m_CapturingPointTypes[Point].DespawnNeutralObjectType + 1, BattlegroundConst.RespawnOneDay);
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@@ -806,7 +807,8 @@ namespace Game.BattleGrounds.Zones
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player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
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if (player.GetTeam() == Team.Alliance)
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Team team = GetPlayerTeam(player.GetGUID());
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if (team == Team.Alliance)
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{
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SendBroadcastText(EotSBroadcastTexts.AllianceCapturedFlag, ChatMsg.BgSystemAlliance, player);
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PlaySoundToAll(EotSSoundIds.FlagCapturedAlliance);
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@@ -822,9 +824,9 @@ namespace Game.BattleGrounds.Zones
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m_FlagsTimer = EotSMisc.FlagRespawnTime;
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m_FlagCapturedBgObjectType = BgObjectType;
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int team_id = player.GetTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde;
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int team_id = GetTeamIndexByTeamId(team);
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if (m_TeamPointsCount[team_id] > 0)
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AddPoints(player.GetTeam(), EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
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AddPoints(team, EotSMisc.FlagPoints[m_TeamPointsCount[team_id] - 1]);
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UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateHorde, (int)EotSFlagState.OnBase);
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UpdateWorldState(EotSWorldStateIds.NetherstormFlagStateAlliance, (int)EotSFlagState.OnBase);
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@@ -899,7 +901,8 @@ namespace Game.BattleGrounds.Zones
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public override WorldSafeLocsEntry GetClosestGraveYard(Player player)
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{
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uint g_id;
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switch (player.GetTeam())
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Team team = GetPlayerTeam(player.GetGUID());
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switch (team)
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{
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case Team.Alliance:
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g_id = EotSGaveyardIds.MainAlliance;
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@@ -927,7 +930,7 @@ namespace Game.BattleGrounds.Zones
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for (byte i = 0; i < EotSPoints.PointsMax; ++i)
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{
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if (m_PointOwnedByTeam[i] == player.GetTeam() && m_PointState[i] == EotSPointState.UnderControl)
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if (m_PointOwnedByTeam[i] == team && m_PointState[i] == EotSPointState.UnderControl)
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{
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entry = Global.ObjectMgr.GetWorldSafeLoc(EotSMisc.m_CapturingPointTypes[i].GraveYardId);
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if (entry == null)
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@@ -530,7 +530,7 @@ namespace Game.BattleGrounds.Zones
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void TeleportToEntrancePosition(Player player)
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{
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if (player.GetTeamId() == Attackers)
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if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
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{
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if (!ShipsStarted)
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{
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@@ -706,7 +706,8 @@ namespace Game.BattleGrounds.Zones
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{
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uint safeloc;
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if (player.GetTeamId() == Attackers)
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int teamId = GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID()));
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if (teamId == Attackers)
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safeloc = SAMiscConst.GYEntries[SAGraveyards.BeachGy];
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else
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safeloc = SAMiscConst.GYEntries[SAGraveyards.DefenderLastGy];
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@@ -716,7 +717,7 @@ namespace Game.BattleGrounds.Zones
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for (byte i = SAGraveyards.RightCapturableGy; i < SAGraveyards.Max; i++)
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{
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if (GraveyardStatus[i] != player.GetTeamId())
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if (GraveyardStatus[i] != teamId)
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continue;
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WorldSafeLocsEntry ret = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
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@@ -807,13 +808,14 @@ namespace Game.BattleGrounds.Zones
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}
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}
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void CaptureGraveyard(int i, Player Source)
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void CaptureGraveyard(int i, Player source)
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{
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if (GraveyardStatus[i] == Attackers)
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return;
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DelCreature(SACreatureTypes.Max + i);
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GraveyardStatus[i] = Source.GetTeamId();
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int teamId = GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()));
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GraveyardStatus[i] = teamId;
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WorldSafeLocsEntry sg = Global.ObjectMgr.GetWorldSafeLoc(SAMiscConst.GYEntries[i]);
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if (sg == null)
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{
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@@ -831,7 +833,7 @@ namespace Game.BattleGrounds.Zones
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{
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flag = SAObjectTypes.LeftFlag;
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DelObject(flag);
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
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SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
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npc = SACreatureTypes.Rigspark;
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@@ -850,16 +852,16 @@ namespace Game.BattleGrounds.Zones
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UpdateWorldState(SAWorldStateIds.LeftGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
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UpdateWorldState(SAWorldStateIds.LeftGyHorde, GraveyardStatus[i] == TeamId.Horde);
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Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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if (c)
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SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, Source);
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SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.WestGraveyardCapturedA : SATextIds.WestGraveyardCapturedH, source);
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}
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break;
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case SAGraveyards.RightCapturableGy:
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{
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flag = SAObjectTypes.RightFlag;
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DelObject(flag);
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
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SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
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npc = SACreatureTypes.Sparklight;
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@@ -879,24 +881,24 @@ namespace Game.BattleGrounds.Zones
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UpdateWorldState(SAWorldStateIds.RightGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
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UpdateWorldState(SAWorldStateIds.RightGyHorde, GraveyardStatus[i] == TeamId.Horde);
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Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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if (c)
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SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, Source);
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SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.EastGraveyardCapturedA : SATextIds.EastGraveyardCapturedH, source);
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}
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break;
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case SAGraveyards.CentralCapturableGy:
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{
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flag = SAObjectTypes.CentralFlag;
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DelObject(flag);
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (Source.GetTeamId() == TeamId.Alliance ? 0 : 1u)),
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AddObject(flag, (SAMiscConst.ObjEntries[flag] - (teamId == TeamId.Alliance ? 0 : 1u)),
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SAMiscConst.ObjSpawnlocs[flag], 0, 0, 0, 0, BattlegroundConst.RespawnOneDay);
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UpdateWorldState(SAWorldStateIds.CenterGyAlliance, GraveyardStatus[i] == TeamId.Alliance);
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UpdateWorldState(SAWorldStateIds.CenterGyHorde, GraveyardStatus[i] == TeamId.Horde);
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Creature c = Source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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Creature c = source.FindNearestCreature(SharedConst.WorldTrigger, 500.0f);
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if (c)
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SendChatMessage(c, Source.GetTeamId() == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, Source);
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SendChatMessage(c, teamId == TeamId.Alliance ? SATextIds.SouthGraveyardCapturedA : SATextIds.SouthGraveyardCapturedH, source);
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}
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break;
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default:
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@@ -912,9 +914,10 @@ namespace Game.BattleGrounds.Zones
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if (CanInteractWithObject(SAObjectTypes.TitanRelic))
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{
|
||||
if (clicker.GetTeamId() == Attackers)
|
||||
int clickerTeamId = GetTeamIndexByTeamId(GetPlayerTeam(clicker.GetGUID()));
|
||||
if (clickerTeamId == Attackers)
|
||||
{
|
||||
if (clicker.GetTeamId() == TeamId.Alliance)
|
||||
if (clickerTeamId == TeamId.Alliance)
|
||||
SendBroadcastText(SABroadcastTexts.AllianceCapturedTitanPortal, ChatMsg.BgSystemNeutral);
|
||||
else
|
||||
SendBroadcastText(SABroadcastTexts.HordeCapturedTitanPortal, ChatMsg.BgSystemNeutral);
|
||||
@@ -928,7 +931,7 @@ namespace Game.BattleGrounds.Zones
|
||||
{
|
||||
Player player = Global.ObjAccessor.FindPlayer(pair.Key);
|
||||
if (player)
|
||||
if (player.GetTeamId() == Attackers)
|
||||
if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers)
|
||||
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
|
||||
}
|
||||
|
||||
@@ -960,7 +963,7 @@ namespace Game.BattleGrounds.Zones
|
||||
{
|
||||
Player player = Global.ObjAccessor.FindPlayer(pair.Key);
|
||||
if (player)
|
||||
if (player.GetTeamId() == Attackers && RoundScores[1].winner == Attackers)
|
||||
if (GetTeamIndexByTeamId(GetPlayerTeam(player.GetGUID())) == Attackers && RoundScores[1].winner == Attackers)
|
||||
player.UpdateCriteria(CriteriaType.BeSpellTarget, 65246);
|
||||
}
|
||||
|
||||
@@ -1065,9 +1068,9 @@ namespace Game.BattleGrounds.Zones
|
||||
switch ((BattlegroundCriteriaId)criteriaId)
|
||||
{
|
||||
case BattlegroundCriteriaId.NotEvenAScratch:
|
||||
return _allVehiclesAlive[GetTeamIndexByTeamId(source.GetTeam())];
|
||||
return _allVehiclesAlive[GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID()))];
|
||||
case BattlegroundCriteriaId.DefenseOfTheAncients:
|
||||
return source.GetTeamId() != Attackers && !_gateDestroyed;
|
||||
return GetTeamIndexByTeamId(GetPlayerTeam(source.GetGUID())) != Attackers && !_gateDestroyed;
|
||||
}
|
||||
|
||||
return base.CheckAchievementCriteriaMeet(criteriaId, source, target, miscValue);
|
||||
|
||||
@@ -260,7 +260,8 @@ namespace Game.BattleGrounds.Zones
|
||||
Team winner = 0;
|
||||
|
||||
player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.PvPActive);
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
Team team = GetPlayerTeam(player.GetGUID());
|
||||
if (team == Team.Alliance)
|
||||
{
|
||||
if (!IsHordeFlagPickedup())
|
||||
return;
|
||||
@@ -299,23 +300,23 @@ namespace Game.BattleGrounds.Zones
|
||||
RewardReputationToTeam(889, m_ReputationCapture, Team.Horde);
|
||||
}
|
||||
//for flag capture is reward 2 honorable kills
|
||||
RewardHonorToTeam(GetBonusHonorFromKill(2), player.GetTeam());
|
||||
RewardHonorToTeam(GetBonusHonorFromKill(2), team);
|
||||
|
||||
SpawnBGObject(WSGObjectTypes.HFlag, WSGTimerOrScore.FlagRespawnTime);
|
||||
SpawnBGObject(WSGObjectTypes.AFlag, WSGTimerOrScore.FlagRespawnTime);
|
||||
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (team == Team.Alliance)
|
||||
SendBroadcastText(WSGBroadcastTexts.CapturedHordeFlag, ChatMsg.BgSystemAlliance, player);
|
||||
else
|
||||
SendBroadcastText(WSGBroadcastTexts.CapturedAllianceFlag, ChatMsg.BgSystemHorde, player);
|
||||
|
||||
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn); // flag state none
|
||||
UpdateTeamScore(player.GetTeamId());
|
||||
UpdateFlagState(team, WSGFlagState.WaitRespawn); // flag state none
|
||||
UpdateTeamScore(GetTeamIndexByTeamId(team));
|
||||
// only flag capture should be updated
|
||||
UpdatePlayerScore(player, ScoreType.FlagCaptures, 1); // +1 flag captures
|
||||
|
||||
// update last flag capture to be used if teamscore is equal
|
||||
SetLastFlagCapture(player.GetTeam());
|
||||
SetLastFlagCapture(team);
|
||||
|
||||
if (GetTeamScore(TeamId.Alliance) == WSGTimerOrScore.MaxTeamScore)
|
||||
winner = Team.Alliance;
|
||||
@@ -336,17 +337,18 @@ namespace Game.BattleGrounds.Zones
|
||||
}
|
||||
else
|
||||
{
|
||||
_flagsTimer[GetTeamIndexByTeamId(player.GetTeam())] = WSGTimerOrScore.FlagRespawnTime;
|
||||
_flagsTimer[GetTeamIndexByTeamId(team)] = WSGTimerOrScore.FlagRespawnTime;
|
||||
}
|
||||
}
|
||||
|
||||
public override void EventPlayerDroppedFlag(Player player)
|
||||
{
|
||||
Team team = GetPlayerTeam(player.GetGUID());
|
||||
if (GetStatus() != BattlegroundStatus.InProgress)
|
||||
{
|
||||
// if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages
|
||||
// just take off the aura
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (team == Team.Alliance)
|
||||
{
|
||||
if (!IsHordeFlagPickedup())
|
||||
return;
|
||||
@@ -373,7 +375,7 @@ namespace Game.BattleGrounds.Zones
|
||||
|
||||
bool set = false;
|
||||
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (team == Team.Alliance)
|
||||
{
|
||||
if (!IsHordeFlagPickedup())
|
||||
return;
|
||||
@@ -411,9 +413,9 @@ namespace Game.BattleGrounds.Zones
|
||||
if (set)
|
||||
{
|
||||
player.CastSpell(player, BattlegroundConst.SpellRecentlyDroppedFlag, true);
|
||||
UpdateFlagState(player.GetTeam(), WSGFlagState.WaitRespawn);
|
||||
UpdateFlagState(team, WSGFlagState.WaitRespawn);
|
||||
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (team == Team.Alliance)
|
||||
{
|
||||
SendBroadcastText(WSGBroadcastTexts.HordeFlagDropped, ChatMsg.BgSystemHorde, player);
|
||||
UpdateWorldState(WSGWorldStates.FlagUnkHorde, 0xFFFFFFFF);
|
||||
@@ -424,7 +426,7 @@ namespace Game.BattleGrounds.Zones
|
||||
UpdateWorldState(WSGWorldStates.FlagUnkAlliance, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
_flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(player.GetTeam()))] = WSGTimerOrScore.FlagDropTime;
|
||||
_flagsDropTimer[GetTeamIndexByTeamId(GetOtherTeam(team))] = WSGTimerOrScore.FlagDropTime;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -433,8 +435,10 @@ namespace Game.BattleGrounds.Zones
|
||||
if (GetStatus() != BattlegroundStatus.InProgress)
|
||||
return;
|
||||
|
||||
Team team = GetPlayerTeam(player.GetGUID());
|
||||
|
||||
//alliance flag picked up from base
|
||||
if (player.GetTeam() == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase
|
||||
if (team == Team.Horde && GetFlagState(Team.Alliance) == WSGFlagState.OnBase
|
||||
&& BgObjects[WSGObjectTypes.AFlag] == target_obj.GetGUID())
|
||||
{
|
||||
SendBroadcastText(WSGBroadcastTexts.AllianceFlagPickedUp, ChatMsg.BgSystemHorde, player);
|
||||
@@ -452,7 +456,7 @@ namespace Game.BattleGrounds.Zones
|
||||
}
|
||||
|
||||
//horde flag picked up from base
|
||||
if (player.GetTeam() == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase
|
||||
if (team == Team.Alliance && GetFlagState(Team.Horde) == WSGFlagState.OnBase
|
||||
&& BgObjects[WSGObjectTypes.HFlag] == target_obj.GetGUID())
|
||||
{
|
||||
SendBroadcastText(WSGBroadcastTexts.HordeFlagPickedUp, ChatMsg.BgSystemAlliance, player);
|
||||
@@ -473,7 +477,7 @@ namespace Game.BattleGrounds.Zones
|
||||
if (GetFlagState(Team.Alliance) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
|
||||
&& target_obj.GetGoInfo().entry == WSGObjectEntry.AFlagGround)
|
||||
{
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (team == Team.Alliance)
|
||||
{
|
||||
SendBroadcastText(WSGBroadcastTexts.AllianceFlagReturned, ChatMsg.BgSystemAlliance, player);
|
||||
UpdateFlagState(Team.Horde, WSGFlagState.WaitRespawn);
|
||||
@@ -506,7 +510,7 @@ namespace Game.BattleGrounds.Zones
|
||||
if (GetFlagState(Team.Horde) == WSGFlagState.OnGround && player.IsWithinDistInMap(target_obj, 10)
|
||||
&& target_obj.GetGoInfo().entry == WSGObjectEntry.HFlagGround)
|
||||
{
|
||||
if (player.GetTeam() == Team.Horde)
|
||||
if (team == Team.Horde)
|
||||
{
|
||||
SendBroadcastText(WSGBroadcastTexts.HordeFlagReturned, ChatMsg.BgSystemHorde, player);
|
||||
UpdateFlagState(Team.Alliance, WSGFlagState.WaitRespawn);
|
||||
@@ -780,7 +784,7 @@ namespace Game.BattleGrounds.Zones
|
||||
//if a player dies in preparation phase - then the player can't cheat
|
||||
//and teleport to the graveyard outside the flagroom
|
||||
//and start running around, while the doors are still closed
|
||||
if (player.GetTeam() == Team.Alliance)
|
||||
if (GetPlayerTeam(player.GetGUID()) == Team.Alliance)
|
||||
{
|
||||
if (GetStatus() == BattlegroundStatus.InProgress)
|
||||
return Global.ObjectMgr.GetWorldSafeLoc(WSGGraveyards.MainAlliance);
|
||||
@@ -860,7 +864,7 @@ namespace Game.BattleGrounds.Zones
|
||||
{
|
||||
Player playerTarget = target.ToPlayer();
|
||||
if (playerTarget)
|
||||
return GetFlagState(playerTarget.GetTeam()) == WSGFlagState.OnBase;
|
||||
return GetFlagState(GetPlayerTeam(playerTarget.GetGUID())) == WSGFlagState.OnBase;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1411,7 +1411,7 @@ namespace Game.Entities
|
||||
{
|
||||
Battleground bg = target.GetBattleground();
|
||||
if (bg)
|
||||
return bg.CanActivateGO((int)GetEntry(), (uint)target.GetTeam());
|
||||
return bg.CanActivateGO((int)GetEntry(), (uint)bg.GetPlayerTeam(target.GetGUID()));
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1213,7 +1213,7 @@ namespace Game.Entities
|
||||
Player objPlayer = obj.ToPlayer();
|
||||
if (objPlayer != null)
|
||||
{
|
||||
if (thisPlayer.GetTeam() != objPlayer.GetTeam() || !thisPlayer.IsGroupVisibleFor(objPlayer))
|
||||
if (!thisPlayer.IsGroupVisibleFor(objPlayer))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -6158,7 +6158,7 @@ namespace Game.Entities
|
||||
Battleground bg = GetBattleground();
|
||||
if (bg)
|
||||
{
|
||||
if (!bg.CanActivateGO((int)go.GetEntry(), (uint)GetTeam()))
|
||||
if (!bg.CanActivateGO((int)go.GetEntry(), (uint)bg.GetPlayerTeam(GetGUID())))
|
||||
{
|
||||
SendLootRelease(guid);
|
||||
return;
|
||||
|
||||
@@ -100,7 +100,7 @@ namespace Game.Entities
|
||||
Player plrVictim = victim.ToPlayer();
|
||||
if (plrVictim)
|
||||
{
|
||||
if (GetTeam() == plrVictim.GetTeam() && !Global.WorldMgr.IsFFAPvPRealm())
|
||||
if (GetEffectiveTeam() == plrVictim.GetEffectiveTeam() && !Global.WorldMgr.IsFFAPvPRealm())
|
||||
return false;
|
||||
|
||||
byte k_level = (byte)GetLevel();
|
||||
@@ -662,7 +662,7 @@ namespace Game.Entities
|
||||
reportAfkResult.Offender = GetGUID();
|
||||
Battleground bg = GetBattleground();
|
||||
// Battleground also must be in progress!
|
||||
if (!bg || bg != reporter.GetBattleground() || GetTeam() != reporter.GetTeam() || bg.GetStatus() != BattlegroundStatus.InProgress)
|
||||
if (!bg || bg != reporter.GetBattleground() || GetEffectiveTeam() != reporter.GetEffectiveTeam() || bg.GetStatus() != BattlegroundStatus.InProgress)
|
||||
{
|
||||
reporter.SendPacket(reportAfkResult);
|
||||
return;
|
||||
|
||||
@@ -2384,7 +2384,7 @@ namespace Game.Entities
|
||||
if (objectiveType == QuestObjectiveType.PlayerKills && objective.Flags.HasAnyFlag(QuestObjectiveFlags.KillPlayersSameFaction))
|
||||
{
|
||||
Player victim = Global.ObjAccessor.GetPlayer(GetMap(), victimGuid);
|
||||
if (victim?.GetTeam() != GetTeam())
|
||||
if (victim?.GetEffectiveTeam() != GetEffectiveTeam())
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -3515,14 +3515,6 @@ namespace Game.Entities
|
||||
|
||||
uint GetChampioningFaction() { return m_ChampioningFaction; }
|
||||
public void SetChampioningFaction(uint faction) { m_ChampioningFaction = faction; }
|
||||
|
||||
public void SwitchToOppositeTeam(bool apply)
|
||||
{
|
||||
m_team = TeamForRace(GetRace());
|
||||
|
||||
if (apply)
|
||||
m_team = (m_team == Team.Alliance) ? Team.Horde : Team.Alliance;
|
||||
}
|
||||
|
||||
public void SetFactionForRace(Race race)
|
||||
{
|
||||
@@ -5251,6 +5243,9 @@ namespace Game.Entities
|
||||
public Team GetTeam() { return m_team; }
|
||||
public int GetTeamId() { return m_team == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
|
||||
|
||||
public Team GetEffectiveTeam() { return HasPlayerFlagEx(PlayerFlagsEx.MercenaryMode) ? (GetTeam() == Team.Alliance ? Team.Horde : Team.Alliance) : GetTeam(); }
|
||||
public int GetEffectiveTeamId() { return GetEffectiveTeam() == Team.Alliance ? TeamId.Alliance : TeamId.Horde; }
|
||||
|
||||
//Money
|
||||
public ulong GetMoney() { return m_activePlayerData.Coinage; }
|
||||
public bool HasEnoughMoney(ulong amount) { return GetMoney() >= amount; }
|
||||
|
||||
@@ -1001,7 +1001,7 @@ namespace Game.Entities
|
||||
if (attacker.IsCreature())
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByCreature, attacker.GetEntry());
|
||||
else if (attacker.IsPlayer() && victim != attacker)
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetTeam());
|
||||
victim.ToPlayer().UpdateCriteria(CriteriaType.KilledByPlayer, 1, (ulong)attacker.ToPlayer().GetEffectiveTeam());
|
||||
}
|
||||
|
||||
// Hook for OnPVPKill Event
|
||||
|
||||
@@ -243,7 +243,7 @@ namespace Game
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetPlayer().GetTeam() != receiver.GetTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID()))
|
||||
if (GetPlayer().GetEffectiveTeam() != receiver.GetEffectiveTeam() && !HasPermission(RBACPermissions.TwoSideInteractionChat) && !receiver.IsInWhisperWhiteList(sender.GetGUID()))
|
||||
{
|
||||
SendChatPlayerNotfoundNotice(target);
|
||||
return;
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace Game
|
||||
InspectResult inspectResult = new();
|
||||
inspectResult.DisplayInfo.Initialize(player);
|
||||
|
||||
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetTeamId() == player.GetTeamId() ? 1 : 0) > 1)
|
||||
if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetEffectiveTeam() == player.GetEffectiveTeam() ? 1 : 0) > 1)
|
||||
{
|
||||
var talents = player.GetTalentMap(player.GetActiveTalentGroup());
|
||||
foreach (var v in talents)
|
||||
|
||||
@@ -402,7 +402,7 @@ namespace Game.Maps
|
||||
WorldObject i_source;
|
||||
T i_packetSender;
|
||||
float i_distSq;
|
||||
uint team;
|
||||
Team team;
|
||||
Player skipped_receiver;
|
||||
|
||||
public MessageDistDeliverer(WorldObject src, T packetSender, float dist, bool own_team_only = false, Player skipped = null)
|
||||
@@ -410,7 +410,9 @@ namespace Game.Maps
|
||||
i_source = src;
|
||||
i_packetSender = packetSender;
|
||||
i_distSq = dist * dist;
|
||||
team = (uint)((own_team_only && src.IsTypeId(TypeId.Player)) ? ((Player)src).GetTeam() : 0);
|
||||
if (own_team_only && src.IsPlayer())
|
||||
team = src.ToPlayer().GetEffectiveTeam();
|
||||
|
||||
skipped_receiver = skipped;
|
||||
}
|
||||
|
||||
@@ -484,7 +486,7 @@ namespace Game.Maps
|
||||
void SendPacket(Player player)
|
||||
{
|
||||
// never send packet to self
|
||||
if (i_source == player || (team != 0 && (uint)player.GetTeam() != team) || skipped_receiver == player)
|
||||
if (i_source == player || (team != 0 && player.GetEffectiveTeam() != team) || skipped_receiver == player)
|
||||
return;
|
||||
|
||||
if (!player.HaveAtClient(i_source))
|
||||
|
||||
@@ -5742,9 +5742,9 @@ namespace Game.Spells
|
||||
if (!mode.HasFlag(AuraEffectHandleModes.Real))
|
||||
return;
|
||||
|
||||
Player player = aurApp.GetTarget().ToPlayer();
|
||||
if (player != null)
|
||||
player.SwitchToOppositeTeam(apply);
|
||||
//Player player = aurApp.GetTarget().ToPlayer();
|
||||
//if (player != null)
|
||||
//player.SwitchToOppositeTeam(apply);
|
||||
}
|
||||
|
||||
[AuraEffectHandler(AuraType.SetFFAPvp)]
|
||||
@@ -5808,9 +5808,9 @@ namespace Game.Spells
|
||||
playerPosition.Pos = target.GetPosition();
|
||||
|
||||
if (GetAuraType() == AuraType.BattleGroundPlayerPositionFactional)
|
||||
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag;
|
||||
playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconHordeFlag : BattlegroundConst.PlayerPositionIconAllianceFlag;
|
||||
else if (GetAuraType() == AuraType.BattleGroundPlayerPosition)
|
||||
playerPosition.IconID = target.GetTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag;
|
||||
playerPosition.IconID = target.GetEffectiveTeam() == Team.Alliance ? BattlegroundConst.PlayerPositionIconAllianceFlag : BattlegroundConst.PlayerPositionIconHordeFlag;
|
||||
else
|
||||
Log.outWarn(LogFilter.Spells, $"Unknown aura effect {GetAuraType()} handled by HandleBattlegroundPlayerPosition.");
|
||||
|
||||
|
||||
@@ -2678,7 +2678,7 @@ namespace Game.Spells
|
||||
{
|
||||
Battleground bg = player.GetBattleground();
|
||||
if (bg)
|
||||
bg.SetDroppedFlagGUID(go.GetGUID(), (player.GetTeam() == Team.Alliance ? TeamId.Horde : TeamId.Alliance));
|
||||
bg.SetDroppedFlagGUID(go.GetGUID(), bg.GetPlayerTeam(player.GetGUID()) == Team.Alliance ? TeamId.Horde : TeamId.Alliance);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -327,7 +327,7 @@ namespace Game
|
||||
uint areaId = source.GetAreaId();
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
pl.SendPacket(data);
|
||||
return;
|
||||
}
|
||||
@@ -336,7 +336,7 @@ namespace Game
|
||||
uint zoneId = source.GetZoneId();
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
pl.SendPacket(data);
|
||||
return;
|
||||
}
|
||||
@@ -344,7 +344,7 @@ namespace Game
|
||||
{
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
pl.SendPacket(data);
|
||||
return;
|
||||
}
|
||||
@@ -479,7 +479,7 @@ namespace Game
|
||||
uint areaId = source.GetAreaId();
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
localizer.Invoke(pl);
|
||||
return;
|
||||
}
|
||||
@@ -488,7 +488,7 @@ namespace Game
|
||||
uint zoneId = source.GetZoneId();
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
localizer.Invoke(pl);
|
||||
return;
|
||||
}
|
||||
@@ -496,7 +496,7 @@ namespace Game
|
||||
{
|
||||
var players = source.GetMap().GetPlayers();
|
||||
foreach (var pl in players)
|
||||
if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
|
||||
localizer.Invoke(pl);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2589,7 +2589,7 @@ namespace Scripts.Spells.Generic
|
||||
{
|
||||
Player caster = GetCaster().ToPlayer();
|
||||
|
||||
switch (caster.GetTeam())
|
||||
switch (caster.GetEffectiveTeam())
|
||||
{
|
||||
case Team.Alliance:
|
||||
caster.CastSpell(caster, SpellIds.PvpTrinketAlliance, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
|
||||
|
||||
@@ -73,7 +73,7 @@ namespace Scripts.World.Achievements
|
||||
{
|
||||
Battleground bg = source.GetBattleground();
|
||||
if (bg)
|
||||
return bg.IsAllNodesControlledByTeam(source.GetTeam());
|
||||
return bg.IsAllNodesControlledByTeam(bg.GetPlayerTeam(source.GetGUID()));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user