Fixes most commands.
This commit is contained in:
@@ -92,7 +92,7 @@ namespace Game.Chat
|
||||
}
|
||||
else
|
||||
{
|
||||
handler.SendSysMessage(CypherStrings.CommandTpAddedError);
|
||||
handler.SendSysMessage(CypherStrings.CommandTpAddedErr);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -240,9 +240,8 @@ namespace Game.Chat
|
||||
class TeleNameCommands
|
||||
{
|
||||
[Command("", RBACPermissions.CommandTeleName, true)]
|
||||
static bool HandleTeleNameCommand(CommandHandler handler, string playerName, string where)
|
||||
static bool HandleTeleNameCommand(CommandHandler handler, PlayerIdentifier player, string where)
|
||||
{
|
||||
var player = PlayerIdentifier.ParseFromString(playerName);
|
||||
if (player == null)
|
||||
player = PlayerIdentifier.FromTargetOrSelf(handler);
|
||||
if (player == null)
|
||||
@@ -284,9 +283,8 @@ namespace Game.Chat
|
||||
class TeleNameNpcCommands
|
||||
{
|
||||
[Command("guid", RBACPermissions.CommandTeleName, true)]
|
||||
static bool HandleTeleNameNpcSpawnIdCommand(CommandHandler handler, string playerName, ulong spawnId)
|
||||
static bool HandleTeleNameNpcSpawnIdCommand(CommandHandler handler, PlayerIdentifier player, ulong spawnId)
|
||||
{
|
||||
var player = PlayerIdentifier.ParseFromString(playerName);
|
||||
if (player == null)
|
||||
return false;
|
||||
|
||||
@@ -303,9 +301,8 @@ namespace Game.Chat
|
||||
}
|
||||
|
||||
[Command("id", RBACPermissions.CommandTeleName, true)]
|
||||
static bool HandleTeleNameNpcIdCommand(CommandHandler handler, string playerName, uint creatureId)
|
||||
static bool HandleTeleNameNpcIdCommand(CommandHandler handler, PlayerIdentifier player, uint creatureId)
|
||||
{
|
||||
var player = PlayerIdentifier.ParseFromString(playerName);
|
||||
if (player == null)
|
||||
return false;
|
||||
|
||||
@@ -336,9 +333,8 @@ namespace Game.Chat
|
||||
}
|
||||
|
||||
[Command("name", RBACPermissions.CommandTeleName, true)]
|
||||
static bool HandleTeleNameNpcNameCommand(CommandHandler handler, string playerName, string name)
|
||||
static bool HandleTeleNameNpcNameCommand(CommandHandler handler, PlayerIdentifier player, string name)
|
||||
{
|
||||
var player = PlayerIdentifier.ParseFromString(playerName);
|
||||
if (player == null)
|
||||
return false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user