Fix build.

This commit is contained in:
hondacrx
2021-01-10 19:42:48 -05:00
parent 1413267c79
commit e0618ab3cd
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -563,7 +563,7 @@ namespace Game
Values[WorldCfg.MailDeliveryDelay] = GetDefaultValue("MailDeliveryDelay", Time.Hour);
Values[WorldCfg.CleanOldMailTime] = GetDefaultValue("CleanOldMailTime", 4);
if (Values[WorldCfg.CleanOldMailTime] > 23)
if ((int)Values[WorldCfg.CleanOldMailTime] > 23)
{
Log.outError(LogFilter.ServerLoading, $"CleanOldMailTime ({Values[WorldCfg.CleanOldMailTime]}) must be an hour, between 0 and 23. Set to 4.");
Values[WorldCfg.CleanOldMailTime] = 4;
+1 -1
View File
@@ -963,7 +963,7 @@ namespace Game
//one second is 1000 -(tested on win system)
// @todo Get rid of magic numbers
var localTime = Time.UnixTimeToDateTime(GameTime.GetGameTime()).ToLocalTime();
byte CleanOldMailsTime = WorldConfig.GetIntValue(WorldCfg.CleanOldMailTime);
int CleanOldMailsTime = WorldConfig.GetIntValue(WorldCfg.CleanOldMailTime);
mail_timer = ((((localTime.Hour + (24 - CleanOldMailsTime)) % 24) * Time.Hour * Time.InMilliseconds) / m_timers[WorldTimers.Auctions].GetInterval());
//1440
mail_timer_expires = ((Time.Day * Time.InMilliseconds) / (m_timers[(int)WorldTimers.Auctions].GetInterval()));