Core/OutdoorPVP: Move OutdoorPVPs in 'Scripts' project
This commit is contained in:
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Game.Entities;
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using Game.Maps;
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using Game.PvP;
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using Game.Networking.Packets;
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using Game.Scripting;
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using System.Collections.Generic;
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namespace Scripts.OutdoorPVP.HellfirePeninsula
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{
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class HellfirePeninsulaPvP : OutdoorPvP
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{
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// how many towers are controlled
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uint m_AllianceTowersControlled;
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uint m_HordeTowersControlled;
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List<ObjectGuid> _controlZoneGUIDs = new();
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public HellfirePeninsulaPvP(Map map) : base(map)
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{
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m_TypeId = OutdoorPvPTypes.HellfirePeninsula;
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m_AllianceTowersControlled = 0;
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m_HordeTowersControlled = 0;
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ControlZoneHandlers[(uint)GameObjectIds.TowerS] = new HellfirePeninsulaControlZoneHandler(this);
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GetControlZoneTowerSouthHandler().SetFlagArtKitAlliance(65);
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GetControlZoneTowerSouthHandler().SetFlagArtKitHorde(64);
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GetControlZoneTowerSouthHandler().SetFlagArtKitNeutral(66);
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GetControlZoneTowerSouthHandler().SetTextCaptureAlliance(DefenseMessages.BrokenHillTakenAlliance);
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GetControlZoneTowerSouthHandler().SetTextCaptureHorde(DefenseMessages.BrokenHillTakenHorde);
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GetControlZoneTowerSouthHandler().SetWorldstateAlliance(WorldStateIds.UiTowerSA);
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GetControlZoneTowerSouthHandler().SetWorldstateHorde(WorldStateIds.UiTowerSH);
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GetControlZoneTowerSouthHandler().SetWorldstateNeutral(WorldStateIds.UiTowerSN);
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GetControlZoneTowerSouthHandler().SetKillCredit((uint)KillCreditIds.TowerS);
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ControlZoneHandlers[(uint)GameObjectIds.TowerN] = new HellfirePeninsulaControlZoneHandler(this);
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GetControlZoneTowerNorthHandler().SetFlagArtKitAlliance(62);
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GetControlZoneTowerNorthHandler().SetFlagArtKitHorde(61);
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GetControlZoneTowerNorthHandler().SetFlagArtKitNeutral(63);
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GetControlZoneTowerNorthHandler().SetTextCaptureAlliance(DefenseMessages.OverlookTakenAlliance);
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GetControlZoneTowerNorthHandler().SetTextCaptureHorde(DefenseMessages.OverlookTakenHorde);
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GetControlZoneTowerNorthHandler().SetWorldstateAlliance(WorldStateIds.UiTowerNA);
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GetControlZoneTowerNorthHandler().SetWorldstateHorde(WorldStateIds.UiTowerNH);
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GetControlZoneTowerNorthHandler().SetWorldstateNeutral(WorldStateIds.UiTowerNN);
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GetControlZoneTowerNorthHandler().SetKillCredit((uint)KillCreditIds.TowerN);
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ControlZoneHandlers[(uint)GameObjectIds.TowerW] = new HellfirePeninsulaControlZoneHandler(this);
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GetControlZoneTowerWestHandler().SetFlagArtKitAlliance(67);
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GetControlZoneTowerWestHandler().SetFlagArtKitHorde(68);
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GetControlZoneTowerWestHandler().SetFlagArtKitNeutral(69);
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GetControlZoneTowerWestHandler().SetTextCaptureAlliance(DefenseMessages.StadiumTakenAlliance);
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GetControlZoneTowerWestHandler().SetTextCaptureHorde(DefenseMessages.StadiumTakenHorde);
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GetControlZoneTowerWestHandler().SetWorldstateAlliance(WorldStateIds.UiTowerWA);
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GetControlZoneTowerWestHandler().SetWorldstateHorde(WorldStateIds.UiTowerWH);
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GetControlZoneTowerWestHandler().SetWorldstateNeutral(WorldStateIds.UiTowerWN);
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GetControlZoneTowerWestHandler().SetKillCredit((uint)KillCreditIds.TowerW);
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}
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public override bool SetupOutdoorPvP()
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{
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m_AllianceTowersControlled = 0;
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m_HordeTowersControlled = 0;
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// add the zones affected by the pvp buff
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for (int i = 0; i < Misc.BuffZones.Length; ++i)
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RegisterZone(Misc.BuffZones[i]);
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return true;
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}
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public override void OnGameObjectCreate(GameObject go)
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{
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switch (go.GetEntry())
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{
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case 183514:
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GetControlZoneTowerSouthHandler().SetFlagGuid(go.GetGUID());
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break;
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case 182525:
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GetControlZoneTowerNorthHandler().SetFlagGuid(go.GetGUID());
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break;
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case 183515:
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GetControlZoneTowerWestHandler().SetFlagGuid(go.GetGUID());
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break;
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default:
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break;
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}
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base.OnGameObjectCreate(go);
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}
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public override void HandlePlayerEnterZone(Player player, uint zone)
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{
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// add buffs
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if (player.GetTeam() == Team.Alliance)
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{
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if (m_AllianceTowersControlled >= 3)
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player.CastSpell(player, SpellIds.AllianceBuff, true);
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}
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else
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{
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if (m_HordeTowersControlled >= 3)
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player.CastSpell(player, SpellIds.HordeBuff, true);
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}
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base.HandlePlayerEnterZone(player, zone);
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}
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public override void HandlePlayerLeaveZone(Player player, uint zone)
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{
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// remove buffs
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if (player.GetTeam() == Team.Alliance)
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player.RemoveAurasDueToSpell(SpellIds.AllianceBuff);
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else
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player.RemoveAurasDueToSpell(SpellIds.HordeBuff);
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base.HandlePlayerLeaveZone(player, zone);
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}
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public override void Update(uint diff)
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{
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base.Update(diff);
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if (m_AllianceTowersControlled == 3)
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TeamApplyBuff(BattleGroundTeamId.Alliance, SpellIds.AllianceBuff, SpellIds.HordeBuff);
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else if (m_HordeTowersControlled == 3)
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TeamApplyBuff(BattleGroundTeamId.Horde, SpellIds.HordeBuff, SpellIds.AllianceBuff);
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else
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{
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TeamCastSpell(BattleGroundTeamId.Alliance, -(int)SpellIds.AllianceBuff);
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TeamCastSpell(BattleGroundTeamId.Horde, -(int)SpellIds.HordeBuff);
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}
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SetWorldState(WorldStateIds.CountA, (int)m_AllianceTowersControlled);
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SetWorldState(WorldStateIds.CountH, (int)m_HordeTowersControlled);
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}
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public override void SendRemoveWorldStates(Player player)
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{
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InitWorldStates initWorldStates = new();
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initWorldStates.MapID = player.GetMapId();
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initWorldStates.AreaID = player.GetZoneId();
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initWorldStates.SubareaID = player.GetAreaId();
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initWorldStates.AddState(WorldStateIds.DisplayA, 0);
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initWorldStates.AddState(WorldStateIds.DisplayH, 0);
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initWorldStates.AddState(WorldStateIds.CountH, 0);
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initWorldStates.AddState(WorldStateIds.CountA, 0);
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foreach (var pair in ControlZoneHandlers)
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{
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HellfirePeninsulaControlZoneHandler handler = pair.Value as HellfirePeninsulaControlZoneHandler;
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initWorldStates.AddState(handler.GetWorldStateNeutral(), 0);
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initWorldStates.AddState(handler.GetWorldStateHorde(), 0);
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initWorldStates.AddState(handler.GetWorldStateAlliance(), 0);
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}
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player.SendPacket(initWorldStates);
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}
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public override void HandleKillImpl(Player player, Unit killed)
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{
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if (!killed.IsPlayer())
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return;
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// need to check if player is inside an capture zone
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bool isInsideCaptureZone = false;
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foreach (ObjectGuid guid in _controlZoneGUIDs)
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{
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GameObject gameObject = GetMap().GetGameObject(guid);
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if (gameObject != null)
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{
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var insidePlayerGuids = gameObject.GetInsidePlayers();
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if (!insidePlayerGuids.Empty())
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{
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if (insidePlayerGuids.Contains(player.GetGUID()))
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{
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isInsideCaptureZone = true;
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break;
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}
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}
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}
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}
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if (isInsideCaptureZone)
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{
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if (player.GetTeam() == Team.Alliance && killed.ToPlayer().GetTeam() != Team.Alliance)
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player.CastSpell(player, SpellIds.AlliancePlayerKillReward, true);
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else if (player.GetTeam() == Team.Horde && killed.ToPlayer().GetTeam() != Team.Horde)
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player.CastSpell(player, SpellIds.HordePlayerKillReward, true);
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}
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}
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public uint GetAllianceTowersControlled()
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{
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return m_AllianceTowersControlled;
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}
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public void SetAllianceTowersControlled(uint count)
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{
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m_AllianceTowersControlled = count;
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}
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public uint GetHordeTowersControlled()
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{
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return m_HordeTowersControlled;
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}
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public void SetHordeTowersControlled(uint count)
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{
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m_HordeTowersControlled = count;
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}
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HellfirePeninsulaControlZoneHandler GetControlZoneTowerNorthHandler() { return ControlZoneHandlers[(uint)GameObjectIds.TowerN] as HellfirePeninsulaControlZoneHandler; }
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HellfirePeninsulaControlZoneHandler GetControlZoneTowerSouthHandler() { return ControlZoneHandlers[(uint)GameObjectIds.TowerS] as HellfirePeninsulaControlZoneHandler; }
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HellfirePeninsulaControlZoneHandler GetControlZoneTowerWestHandler() { return ControlZoneHandlers[(uint)GameObjectIds.TowerW] as HellfirePeninsulaControlZoneHandler; }
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}
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class HellfirePeninsulaControlZoneHandler : OutdoorPvPControlZoneHandler
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{
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ObjectGuid _flagGuid;
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uint _textCaptureAlliance;
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uint _textCaptureHorde;
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uint _flagArtKitNeutral;
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uint _flagArtKitHorde;
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uint _flagArtKitAlliance;
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int _worldstateNeutral;
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int _worldstateHorde;
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int _worldstateAlliance;
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uint _killCredit;
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public HellfirePeninsulaControlZoneHandler(HellfirePeninsulaPvP pvp) : base(pvp) { }
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public override void HandleProgressEventHorde(GameObject controlZone)
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{
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base.HandleProgressEventHorde(controlZone);
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controlZone.SetGoArtKit(1);
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controlZone.SendCustomAnim(0);
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GameObject flag = controlZone.GetMap().GetGameObject(_flagGuid);
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if (flag != null)
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flag.SetGoArtKit(_flagArtKitHorde);
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controlZone.GetMap().SetWorldStateValue(_worldstateHorde, 1, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateAlliance, 0, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateNeutral, 0, false);
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GetOutdoorPvPHP().SendDefenseMessage(Misc.BuffZones[0], _textCaptureHorde);
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var guidSet = controlZone.GetInsidePlayers();
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foreach (ObjectGuid guid in guidSet)
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{
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Player player = Global.ObjAccessor.GetPlayer(controlZone, guid);
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if (player != null && player.GetTeam() == Team.Horde)
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player.KilledMonsterCredit(_killCredit);
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}
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}
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public override void HandleProgressEventAlliance(GameObject controlZone)
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{
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base.HandleProgressEventAlliance(controlZone);
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controlZone.SetGoArtKit(2);
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controlZone.SendCustomAnim(1);
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GameObject flag = controlZone.GetMap().GetGameObject(_flagGuid);
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if (flag != null)
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flag.SetGoArtKit(_flagArtKitAlliance);
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controlZone.GetMap().SetWorldStateValue(_worldstateHorde, 0, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateAlliance, 1, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateNeutral, 0, false);
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GetOutdoorPvPHP().SendDefenseMessage(Misc.BuffZones[0], _textCaptureAlliance);
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var guidSet = controlZone.GetInsidePlayers();
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foreach (ObjectGuid guid in guidSet)
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{
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Player player = Global.ObjAccessor.GetPlayer(controlZone, guid);
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if (player != null && player.GetTeam() == Team.Alliance)
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player.KilledMonsterCredit(_killCredit);
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}
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}
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public override void HandleNeutralEventHorde(GameObject controlZone)
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{
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base.HandleNeutralEventHorde(controlZone);
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GetOutdoorPvPHP().SetHordeTowersControlled(GetOutdoorPvPHP().GetHordeTowersControlled() - 1);
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}
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public override void HandleNeutralEventAlliance(GameObject controlZone)
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{
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base.HandleNeutralEventAlliance(controlZone);
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GetOutdoorPvPHP().SetAllianceTowersControlled(GetOutdoorPvPHP().GetAllianceTowersControlled() - 1);
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}
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public override void HandleNeutralEvent(GameObject controlZone)
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{
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base.HandleNeutralEvent(controlZone);
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controlZone.SetGoArtKit(21);
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controlZone.SendCustomAnim(2);
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GameObject flag = controlZone.GetMap().GetGameObject(_flagGuid);
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if (flag != null)
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flag.SetGoArtKit(_flagArtKitNeutral);
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controlZone.GetMap().SetWorldStateValue(_worldstateHorde, 0, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateAlliance, 0, false);
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controlZone.GetMap().SetWorldStateValue(_worldstateNeutral, 1, false);
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}
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public HellfirePeninsulaPvP GetOutdoorPvPHP()
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{
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return GetOutdoorPvP<HellfirePeninsulaPvP>();
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}
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public void SetFlagGuid(ObjectGuid guid) { _flagGuid = guid; }
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public void SetTextCaptureHorde(uint text) { _textCaptureHorde = text; }
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public void SetTextCaptureAlliance(uint text) { _textCaptureAlliance = text; }
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public void SetFlagArtKitNeutral(uint artKit) { _flagArtKitNeutral = artKit; }
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public void SetFlagArtKitHorde(uint artKit) { _flagArtKitHorde = artKit; }
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public void SetFlagArtKitAlliance(uint artKit) { _flagArtKitAlliance = artKit; }
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public void SetWorldstateNeutral(int id) { _worldstateNeutral = id; }
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public void SetWorldstateHorde(int id) { _worldstateHorde = id; }
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public void SetWorldstateAlliance(int id) { _worldstateAlliance = id; }
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public void SetKillCredit(uint credit) { _killCredit = credit; }
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public int GetWorldStateNeutral() { return _worldstateNeutral; }
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public int GetWorldStateHorde() { return _worldstateHorde; }
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public int GetWorldStateAlliance() { return _worldstateAlliance; }
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}
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[Script]
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class OutdoorPvP_hellfire_peninsula : OutdoorPvPScript
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{
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public OutdoorPvP_hellfire_peninsula() : base("outdoorpvp_hp") { }
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public override OutdoorPvP GetOutdoorPvP(Map map)
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{
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return new HellfirePeninsulaPvP(map);
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}
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}
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struct Misc
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{
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// HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
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public static uint[] BuffZones = { 3483, 3563, 3562, 3713, 3714, 3836 };
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}
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struct DefenseMessages
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{
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public const uint OverlookTakenAlliance = 14841; // '|cffffff00The Overlook has been taken by the Alliance!|r'
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public const uint OverlookTakenHorde = 14842; // '|cffffff00The Overlook has been taken by the Horde!|r'
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public const uint StadiumTakenAlliance = 14843; // '|cffffff00The Stadium has been taken by the Alliance!|r'
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public const uint StadiumTakenHorde = 14844; // '|cffffff00The Stadium has been taken by the Horde!|r'
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public const uint BrokenHillTakenAlliance = 14845; // '|cffffff00Broken Hill has been taken by the Alliance!|r'
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public const uint BrokenHillTakenHorde = 14846; // '|cffffff00Broken Hill has been taken by the Horde!|r'
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}
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struct SpellIds
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{
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public const uint AlliancePlayerKillReward = 32155;
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public const uint HordePlayerKillReward = 32158;
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public const uint AllianceBuff = 32071;
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public const uint HordeBuff = 32049;
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}
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enum TowerType
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{
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BrokenHill = 0,
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Overlook = 1,
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Stadium = 2,
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Num = 3
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}
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struct WorldStateIds
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{
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public const int DisplayA = 0x9ba;
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public const int DisplayH = 0x9b9;
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public const int CountH = 0x9ae;
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public const int CountA = 0x9ac;
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public const int UiTowerSA = 2483;
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public const int UiTowerSH = 2484;
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public const int UiTowerSN = 2485;
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public const int UiTowerNA = 2480;
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public const int UiTowerNH = 2481;
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public const int UiTowerNN = 2482;
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public const int UiTowerWA = 2471;
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public const int UiTowerWH = 2470;
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public const int UiTowerWN = 2472;
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}
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enum EventIds
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{
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HP_EVENT_TOWER_W_PROGRESS_HORDE = 11383,
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HP_EVENT_TOWER_W_PROGRESS_ALLIANCE = 11387,
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HP_EVENT_TOWER_W_NEUTRAL_HORDE = 11386,
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HP_EVENT_TOWER_W_NEUTRAL_ALLIANCE = 11385,
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HP_EVENT_TOWER_N_PROGRESS_HORDE = 11396,
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HP_EVENT_TOWER_N_PROGRESS_ALLIANCE = 11395,
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HP_EVENT_TOWER_N_NEUTRAL_HORDE = 11394,
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HP_EVENT_TOWER_N_NEUTRAL_ALLIANCE = 11393,
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HP_EVENT_TOWER_S_PROGRESS_HORDE = 11404,
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HP_EVENT_TOWER_S_PROGRESS_ALLIANCE = 11403,
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HP_EVENT_TOWER_S_NEUTRAL_HORDE = 11402,
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HP_EVENT_TOWER_S_NEUTRAL_ALLIANCE = 11401
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}
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enum GameObjectIds
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{
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TowerW = 182173,
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TowerN = 182174,
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TowerS = 182175
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}
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enum KillCreditIds
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{
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TowerS = 19032,
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TowerN = 19028,
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TowerW = 19029
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}
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}
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