Core/DataStores: Load CurrencyContainer, GarrMission, JournalEncounter, JournalEncounterSection, JournalInstance, JournalTier, KeystoneAffix, MapChallengeMode, MawPower and SoulbindConduitRank
Port From (https://github.com/TrinityCore/TrinityCore/commit/70a62c39785e65711c5068289e2eaba7fc0880c3)
This commit is contained in:
@@ -125,6 +125,7 @@ namespace Game.DataStorage
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CreatureTypeStorage = ReadDB2<CreatureTypeRecord>("CreatureType.db2", HotfixStatements.SEL_CREATURE_TYPE, HotfixStatements.SEL_CREATURE_TYPE_LOCALE);
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CriteriaStorage = ReadDB2<CriteriaRecord>("Criteria.db2", HotfixStatements.SEL_CRITERIA);
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CriteriaTreeStorage = ReadDB2<CriteriaTreeRecord>("CriteriaTree.db2", HotfixStatements.SEL_CRITERIA_TREE, HotfixStatements.SEL_CRITERIA_TREE_LOCALE);
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CurrencyContainerStorage = ReadDB2<CurrencyContainerRecord>("CurrencyContainer.db2", HotfixStatements.SEL_CURRENCY_CONTAINER, HotfixStatements.SEL_CURRENCY_CONTAINER_LOCALE);
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CurrencyTypesStorage = ReadDB2<CurrencyTypesRecord>("CurrencyTypes.db2", HotfixStatements.SEL_CURRENCY_TYPES, HotfixStatements.SEL_CURRENCY_TYPES_LOCALE);
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CurveStorage = ReadDB2<CurveRecord>("Curve.db2", HotfixStatements.SEL_CURVE);
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CurvePointStorage = ReadDB2<CurvePointRecord>("CurvePoint.db2", HotfixStatements.SEL_CURVE_POINT);
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@@ -150,6 +151,7 @@ namespace Game.DataStorage
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GarrClassSpecStorage = ReadDB2<GarrClassSpecRecord>("GarrClassSpec.db2", HotfixStatements.SEL_GARR_CLASS_SPEC, HotfixStatements.SEL_GARR_CLASS_SPEC_LOCALE);
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GarrFollowerStorage = ReadDB2<GarrFollowerRecord>("GarrFollower.db2", HotfixStatements.SEL_GARR_FOLLOWER, HotfixStatements.SEL_GARR_FOLLOWER_LOCALE);
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GarrFollowerXAbilityStorage = ReadDB2<GarrFollowerXAbilityRecord>("GarrFollowerXAbility.db2", HotfixStatements.SEL_GARR_FOLLOWER_X_ABILITY);
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GarrMissionStorage = ReadDB2<GarrMissionRecord>("GarrMission.db2", HotfixStatements.SEL_GARR_MISSION, HotfixStatements.SEL_GARR_MISSION_LOCALE);
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GarrPlotStorage = ReadDB2<GarrPlotRecord>("GarrPlot.db2", HotfixStatements.SEL_GARR_PLOT);
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GarrPlotBuildingStorage = ReadDB2<GarrPlotBuildingRecord>("GarrPlotBuilding.db2", HotfixStatements.SEL_GARR_PLOT_BUILDING);
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GarrPlotInstanceStorage = ReadDB2<GarrPlotInstanceRecord>("GarrPlotInstance.db2", HotfixStatements.SEL_GARR_PLOT_INSTANCE);
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@@ -207,7 +209,12 @@ namespace Game.DataStorage
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ItemSpecOverrideStorage = ReadDB2<ItemSpecOverrideRecord>("ItemSpecOverride.db2", HotfixStatements.SEL_ITEM_SPEC_OVERRIDE);
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ItemXBonusTreeStorage = ReadDB2<ItemXBonusTreeRecord>("ItemXBonusTree.db2", HotfixStatements.SEL_ITEM_X_BONUS_TREE);
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ItemXItemEffectStorage = ReadDB2<ItemXItemEffectRecord>("ItemXItemEffect.db2", HotfixStatements.SEL_ITEM_X_ITEM_EFFECT);
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JournalEncounterStorage = ReadDB2<JournalEncounterRecord>("JournalEncounter.db2", HotfixStatements.SEL_JOURNAL_ENCOUNTER, HotfixStatements.SEL_JOURNAL_ENCOUNTER_LOCALE);
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JournalEncounterSectionStorage = ReadDB2<JournalEncounterSectionRecord>("JournalEncounterSection.db2", HotfixStatements.SEL_JOURNAL_ENCOUNTER_SECTION, HotfixStatements.SEL_JOURNAL_ENCOUNTER_SECTION_LOCALE);
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JournalInstanceStorage = ReadDB2<JournalInstanceRecord>("JournalInstance.db2", HotfixStatements.SEL_JOURNAL_INSTANCE, HotfixStatements.SEL_JOURNAL_INSTANCE_LOCALE);
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JournalTierStorage = ReadDB2<JournalTierRecord>("JournalTier.db2", HotfixStatements.SEL_JOURNAL_TIER, HotfixStatements.SEL_JOURNAL_TIER_LOCALE);
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//KeyChainStorage = ReadDB2<KeyChainRecord>("KeyChain.db2", HotfixStatements.SEL_KEYCHAIN);
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KeystoneAffixStorage = ReadDB2<KeystoneAffixRecord>("KeystoneAffix.db2", HotfixStatements.SEL_KEYSTONE_AFFIX, HotfixStatements.SEL_KEYSTONE_AFFIX_LOCALE);
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LanguageWordsStorage = ReadDB2<LanguageWordsRecord>("LanguageWords.db2", HotfixStatements.SEL_LANGUAGE_WORDS);
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LanguagesStorage = ReadDB2<LanguagesRecord>("Languages.db2", HotfixStatements.SEL_LANGUAGES, HotfixStatements.SEL_LANGUAGES_LOCALE);
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LFGDungeonsStorage = ReadDB2<LFGDungeonsRecord>("LFGDungeons.db2", HotfixStatements.SEL_LFG_DUNGEONS, HotfixStatements.SEL_LFG_DUNGEONS_LOCALE);
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@@ -216,8 +223,10 @@ namespace Game.DataStorage
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LockStorage = ReadDB2<LockRecord>("Lock.db2", HotfixStatements.SEL_LOCK);
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MailTemplateStorage = ReadDB2<MailTemplateRecord>("MailTemplate.db2", HotfixStatements.SEL_MAIL_TEMPLATE, HotfixStatements.SEL_MAIL_TEMPLATE_LOCALE);
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MapStorage = ReadDB2<MapRecord>("Map.db2", HotfixStatements.SEL_MAP, HotfixStatements.SEL_MAP_LOCALE);
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MapChallengeModeStorage = ReadDB2<MapChallengeModeRecord>("MapChallengeMode.db2", HotfixStatements.SEL_MAP_CHALLENGE_MODE, HotfixStatements.SEL_MAP_CHALLENGE_MODE_LOCALE);
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MapDifficultyStorage = ReadDB2<MapDifficultyRecord>("MapDifficulty.db2", HotfixStatements.SEL_MAP_DIFFICULTY, HotfixStatements.SEL_MAP_DIFFICULTY_LOCALE);
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MapDifficultyXConditionStorage = ReadDB2<MapDifficultyXConditionRecord>("MapDifficultyXCondition.db2", HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION, HotfixStatements.SEL_MAP_DIFFICULTY_X_CONDITION_LOCALE);
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MawPowerStorage = ReadDB2<MawPowerRecord>("MawPower.db2", HotfixStatements.SEL_MAW_POWER);
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ModifierTreeStorage = ReadDB2<ModifierTreeRecord>("ModifierTree.db2", HotfixStatements.SEL_MODIFIER_TREE);
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MountCapabilityStorage = ReadDB2<MountCapabilityRecord>("MountCapability.db2", HotfixStatements.SEL_MOUNT_CAPABILITY);
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MountStorage = ReadDB2<MountRecord>("Mount.db2", HotfixStatements.SEL_MOUNT, HotfixStatements.SEL_MOUNT_LOCALE);
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@@ -264,6 +273,7 @@ namespace Game.DataStorage
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SkillLineStorage = ReadDB2<SkillLineRecord>("SkillLine.db2", HotfixStatements.SEL_SKILL_LINE, HotfixStatements.SEL_SKILL_LINE_LOCALE);
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SkillLineAbilityStorage = ReadDB2<SkillLineAbilityRecord>("SkillLineAbility.db2", HotfixStatements.SEL_SKILL_LINE_ABILITY);
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SkillRaceClassInfoStorage = ReadDB2<SkillRaceClassInfoRecord>("SkillRaceClassInfo.db2", HotfixStatements.SEL_SKILL_RACE_CLASS_INFO);
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SoulbindConduitRankStorage = ReadDB2<SoulbindConduitRankRecord>("SoulbindConduitRank.db2", HotfixStatements.SEL_SOULBIND_CONDUIT_RANK);
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SoundKitStorage = ReadDB2<SoundKitRecord>("SoundKit.db2", HotfixStatements.SEL_SOUND_KIT);
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SpecializationSpellsStorage = ReadDB2<SpecializationSpellsRecord>("SpecializationSpells.db2", HotfixStatements.SEL_SPECIALIZATION_SPELLS, HotfixStatements.SEL_SPECIALIZATION_SPELLS_LOCALE);
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SpecSetMemberStorage = ReadDB2<SpecSetMemberRecord>("SpecSetMember.db2", HotfixStatements.SEL_SPEC_SET_MEMBER);
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@@ -499,6 +509,7 @@ namespace Game.DataStorage
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public static DB6Storage<CreatureTypeRecord> CreatureTypeStorage;
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public static DB6Storage<CriteriaRecord> CriteriaStorage;
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public static DB6Storage<CriteriaTreeRecord> CriteriaTreeStorage;
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public static DB6Storage<CurrencyContainerRecord> CurrencyContainerStorage;
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public static DB6Storage<CurrencyTypesRecord> CurrencyTypesStorage;
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public static DB6Storage<CurveRecord> CurveStorage;
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public static DB6Storage<CurvePointRecord> CurvePointStorage;
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@@ -524,6 +535,7 @@ namespace Game.DataStorage
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public static DB6Storage<GarrClassSpecRecord> GarrClassSpecStorage;
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public static DB6Storage<GarrFollowerRecord> GarrFollowerStorage;
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public static DB6Storage<GarrFollowerXAbilityRecord> GarrFollowerXAbilityStorage;
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public static DB6Storage<GarrMissionRecord> GarrMissionStorage;
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public static DB6Storage<GarrPlotBuildingRecord> GarrPlotBuildingStorage;
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public static DB6Storage<GarrPlotRecord> GarrPlotStorage;
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public static DB6Storage<GarrPlotInstanceRecord> GarrPlotInstanceStorage;
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@@ -581,7 +593,12 @@ namespace Game.DataStorage
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public static DB6Storage<ItemSpecOverrideRecord> ItemSpecOverrideStorage;
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public static DB6Storage<ItemXBonusTreeRecord> ItemXBonusTreeStorage;
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public static DB6Storage<ItemXItemEffectRecord> ItemXItemEffectStorage;
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public static DB6Storage<JournalEncounterRecord> JournalEncounterStorage;
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public static DB6Storage<JournalEncounterSectionRecord> JournalEncounterSectionStorage;
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public static DB6Storage<JournalInstanceRecord> JournalInstanceStorage;
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public static DB6Storage<JournalTierRecord> JournalTierStorage;
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//public static DB6Storage<KeyChainRecord> KeyChainStorage;
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public static DB6Storage<KeystoneAffixRecord> KeystoneAffixStorage;
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public static DB6Storage<LanguageWordsRecord> LanguageWordsStorage;
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public static DB6Storage<LanguagesRecord> LanguagesStorage;
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public static DB6Storage<LFGDungeonsRecord> LFGDungeonsStorage;
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@@ -590,8 +607,10 @@ namespace Game.DataStorage
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public static DB6Storage<LockRecord> LockStorage;
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public static DB6Storage<MailTemplateRecord> MailTemplateStorage;
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public static DB6Storage<MapRecord> MapStorage;
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public static DB6Storage<MapChallengeModeRecord> MapChallengeModeStorage;
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public static DB6Storage<MapDifficultyRecord> MapDifficultyStorage;
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public static DB6Storage<MapDifficultyXConditionRecord> MapDifficultyXConditionStorage;
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public static DB6Storage<MawPowerRecord> MawPowerStorage;
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public static DB6Storage<ModifierTreeRecord> ModifierTreeStorage;
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public static DB6Storage<MountCapabilityRecord> MountCapabilityStorage;
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public static DB6Storage<MountRecord> MountStorage;
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@@ -638,6 +657,7 @@ namespace Game.DataStorage
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public static DB6Storage<SkillLineRecord> SkillLineStorage;
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public static DB6Storage<SkillLineAbilityRecord> SkillLineAbilityStorage;
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public static DB6Storage<SkillRaceClassInfoRecord> SkillRaceClassInfoStorage;
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public static DB6Storage<SoulbindConduitRankRecord> SoulbindConduitRankStorage;
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public static DB6Storage<SoundKitRecord> SoundKitStorage;
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public static DB6Storage<SpecializationSpellsRecord> SpecializationSpellsStorage;
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public static DB6Storage<SpecSetMemberRecord> SpecSetMemberStorage;
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