diff --git a/Source/Game/Entities/Player/Player.cs b/Source/Game/Entities/Player/Player.cs index 89c13349b..035a3c090 100644 --- a/Source/Game/Entities/Player/Player.cs +++ b/Source/Game/Entities/Player/Player.cs @@ -264,7 +264,10 @@ namespace Game.Entities // apply original stats mods before spell loading or item equipment that call before equip _RemoveStatsMods() UpdateMaxHealth(); // Update max Health (for add bonus from stamina) SetFullHealth(); - SetFullPower(PowerType.Mana); + + foreach (var (_, powerType) in CliDB.PowerTypeStorage) + if (powerType.HasFlag(PowerTypeFlags.SetToMaxOnInitialLogIn)) + SetFullPower(powerType.PowerTypeEnum); // original spells LearnDefaultSkills();