diff --git a/Source/Game/Maps/Map.cs b/Source/Game/Maps/Map.cs index b54ecd077..10fef0738 100644 --- a/Source/Game/Maps/Map.cs +++ b/Source/Game/Maps/Map.cs @@ -330,9 +330,9 @@ namespace Game.Maps return; case TypeId.GameObject: case TypeId.AreaTrigger: - case TypeId.DynamicObject: grid.GetGridCell(cell.GetCellX(), cell.GetCellY()).AddGridObject(obj); break; + case TypeId.DynamicObject: default: if (obj.IsWorldObject()) grid.GetGridCell(cell.GetCellX(), cell.GetCellY()).AddWorldObject(obj);