Core/Creatures: Reworked setting move types in database

Port From (https://github.com/TrinityCore/TrinityCore/commit/f8c03a90661610e289029c78d2055d7b73a5ad98)
This commit is contained in:
hondacrx
2021-08-24 12:23:39 -04:00
parent 89058fec83
commit e4240fcd94
13 changed files with 669 additions and 492 deletions
+3
View File
@@ -616,6 +616,9 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loading Creature Addon Data...");
Global.ObjectMgr.LoadCreatureAddons();
Log.outInfo(LogFilter.ServerLoading, "Loading Creature Movement Overrides...");
Global.ObjectMgr.LoadCreatureMovementOverrides(); // must be after LoadCreatures()
Log.outInfo(LogFilter.ServerLoading, "Loading GameObjects...");
Global.ObjectMgr.LoadGameObjects();