Core/AI: Implemented conversation ai
Port From (https://github.com/TrinityCore/TrinityCore/commit/309ba22a15e5e0b4321b99f7157ccb18e0adc8dd)
This commit is contained in:
@@ -156,11 +156,7 @@ namespace Game.Entities
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public void DailyReset()
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{
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foreach (uint questId in m_activePlayerData.DailyQuestsCompleted)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, false);
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}
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SetQuestCompletedBit(questId, false);
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DailyQuestsReset dailyQuestsReset = new();
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dailyQuestsReset.Count = m_activePlayerData.DailyQuestsCompleted.Size();
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@@ -207,11 +203,7 @@ namespace Game.Entities
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return;
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foreach (uint questId in m_weeklyquests)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, false);
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}
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SetQuestCompletedBit(questId, false);
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for (ushort slot = 0; slot < SharedConst.MaxQuestLogSize; ++slot)
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{
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@@ -253,9 +245,7 @@ namespace Game.Entities
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{
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if (completedTime < eventStartTime)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, false);
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SetQuestCompletedBit(questId, false);
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eventList.Remove(questId);
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}
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@@ -271,11 +261,7 @@ namespace Game.Entities
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return;
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foreach (uint questId in m_monthlyquests)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, false);
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}
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SetQuestCompletedBit(questId, false);
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m_monthlyquests.Clear();
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// DB data deleted in caller
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@@ -1203,9 +1189,7 @@ namespace Game.Entities
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// make full db save
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SaveToDB(false);
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, true);
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SetQuestCompletedBit(questId, true);
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if (quest.HasFlag(QuestFlags.Pvp))
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{
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@@ -1256,9 +1240,7 @@ namespace Game.Entities
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m_RewardedQuests.Add(questId);
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m_RewardedQuestsSave[questId] = QuestSaveType.Default;
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, true);
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SetQuestCompletedBit(questId, true);
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}
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public void FailQuest(uint questId)
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@@ -1952,9 +1934,7 @@ namespace Game.Entities
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m_RewardedQuestsSave[questId] = QuestSaveType.ForceDelete;
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}
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit != 0)
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SetQuestCompletedBit(questBit, false);
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SetQuestCompletedBit(questId, false);
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// Remove seasonal quest also
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Quest quest = Global.ObjectMgr.GetQuestTemplate(questId);
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@@ -2429,8 +2409,9 @@ namespace Game.Entities
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return (m_activePlayerData.BitVectors.GetValue().Values[(int)PlayerDataFlag.CharacterQuestCompletedIndex].Values[fieldOffset] & flag) != 0;
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}
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void SetQuestCompletedBit(uint questBit, bool completed)
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void SetQuestCompletedBit(uint questId, bool completed)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
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if (questBit == 0)
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return;
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