Core/AI: Implemented conversation ai

Port From (https://github.com/TrinityCore/TrinityCore/commit/309ba22a15e5e0b4321b99f7157ccb18e0adc8dd)
This commit is contained in:
Hondacrx
2025-05-19 17:23:36 -04:00
parent 4f63e81373
commit e44861a629
10 changed files with 160 additions and 126 deletions
+9
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@@ -110,5 +110,14 @@ namespace Game.AI
_ => new GameObjectAI(go),
};
}
public static ConversationAI SelectConversationAI(Conversation conversation)
{
ConversationAI ai = Global.ScriptMgr.GetConversationAI(conversation);
if ( ai != null)
return ai;
return new NullConversationAI(conversation, Global.ObjectMgr.GetScriptId("NullConversationAI", false));
}
}
}
+55
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@@ -0,0 +1,55 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Game.Entities;
using Game.Spells;
namespace Game.AI
{
public class ConversationAI
{
uint _scriptId;
public Conversation conversation;
public ConversationAI(Conversation c, uint scriptId = 0)
{
_scriptId = scriptId != 0 ? scriptId : c.GetScriptId();
conversation = c;
Cypher.Assert(_scriptId != 0, "A ConversationAI was initialized with an invalid scriptId!");
}
// Called when the Conversation has just been initialized, just before added to map
public virtual void OnInitialize() { }
// Called when Conversation is created but not added to Map yet.
public virtual void OnCreate(Unit creator) { }
// Called when Conversation is started
public virtual void OnStart() { }
// Called when player sends CMSG_CONVERSATION_LINE_STARTED with valid conversation guid
public virtual void OnLineStarted(uint lineId, Player sender) { }
// Called for each update tick
public virtual void OnUpdate(uint diff) { }
// Called when the Conversation is removed
public virtual void OnRemove() { }
// Pass parameters between AI
public virtual void DoAction(int param) { }
public virtual uint GetData(uint id = 0) { return 0; }
public virtual void SetData(uint id, uint value) { }
public virtual void SetGUID(ObjectGuid guid, int id = 0) { }
public virtual ObjectGuid GetGUID(int id = 0) { return ObjectGuid.Empty; }
// Gets the id of the AI (script id)
public uint GetId() { return _scriptId; }
}
class NullConversationAI : ConversationAI
{
public NullConversationAI(Conversation c, uint scriptId) : base(c, scriptId) { }
}
}
+24 -5
View File
@@ -2,6 +2,7 @@
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.AI;
using Game.DataStorage;
using Game.Maps;
using Game.Networking;
@@ -43,6 +44,8 @@ namespace Game.Entities
//- Remove the Conversation from the accessor and from all lists of objects in world
if (IsInWorld)
{
_ai.OnRemove();
base.RemoveFromWorld();
GetMap().GetObjectsStore().Remove(GetGUID());
}
@@ -50,7 +53,7 @@ namespace Game.Entities
public override void Update(uint diff)
{
Global.ScriptMgr.OnConversationUpdate(this, diff);
_ai.OnUpdate(diff);
if (GetDuration() > TimeSpan.FromMilliseconds(diff))
{
@@ -116,13 +119,13 @@ namespace Game.Entities
SetEntry(conversationEntry);
SetObjectScale(1.0f);
AI_Initialize();
_textureKitId = conversationTemplate.TextureKitId;
foreach (var actor in conversationTemplate.Actors)
new ConversationActorFillVisitor(this, creator, map, actor).Invoke(actor);
Global.ScriptMgr.OnConversationCreate(this, creator);
List<ConversationLine> lines = new();
foreach (ConversationLineTemplate line in conversationTemplate.Lines)
{
@@ -165,7 +168,7 @@ namespace Game.Entities
// conversations are despawned 5-20s after LastLineEndTime
_duration += TimeSpan.FromSeconds(10);
Global.ScriptMgr.OnConversationCreate(this, creator);
_ai.OnCreate(creator);
}
public bool Start()
@@ -193,7 +196,7 @@ namespace Game.Entities
if (!GetMap().AddToMap(this))
return false;
Global.ScriptMgr.OnConversationStart(this);
_ai.OnStart();
return true;
}
@@ -284,6 +287,20 @@ namespace Game.Entities
return actor.ToCreature();
}
void AI_Initialize()
{
AI_Destroy();
_ai = AISelector.SelectConversationAI(this);
_ai.OnInitialize();
}
void AI_Destroy()
{
_ai = null;
}
public ConversationAI GetAI() { return _ai; }
public uint GetScriptId()
{
return Global.ConversationDataStorage.GetConversationTemplate(GetEntry()).ScriptId;
@@ -363,6 +380,8 @@ namespace Game.Entities
Dictionary<(Locale locale, uint lineId), TimeSpan> _lineStartTimes = new();
TimeSpan[] _lastLineEndTimes = new TimeSpan[(int)Locale.Total];
ConversationAI _ai;
class ValuesUpdateForPlayerWithMaskSender : IDoWork<Player>
{
Conversation Owner;
+11 -25
View File
@@ -632,7 +632,8 @@ namespace Game.Entities
stmt.AddValue(5, homebind.GetPositionZ());
stmt.AddValue(6, homebind.GetOrientation());
DB.Characters.Execute(stmt);
};
}
;
if (!ok && HasAtLoginFlag(AtLoginFlags.FirstLogin))
{
@@ -869,11 +870,7 @@ namespace Game.Entities
// Skip loading special quests - they are also added to rewarded quests but only once and remain there forever
// instead add them separately from load daily/weekly/monthly/seasonal
if (!quest.IsDailyOrWeekly() && !quest.IsMonthly() && !quest.IsSeasonal())
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(quest_id);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
}
SetQuestCompletedBit(quest_id, true);
for (uint i = 0; i < quest.GetRewChoiceItemsCount(); ++i)
GetSession().GetCollectionMgr().AddItemAppearance(quest.RewardChoiceItemId[i]);
@@ -929,9 +926,7 @@ namespace Game.Entities
continue;
AddDynamicUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.DailyQuestsCompleted), quest_id);
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(quest_id);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(quest_id, true);
Log.outDebug(LogFilter.Player, "Daily quest ({0}) cooldown for player (GUID: {1})", quest_id, GetGUID().ToString());
}
@@ -954,9 +949,7 @@ namespace Game.Entities
continue;
m_weeklyquests.Add(quest_id);
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(quest_id);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(quest_id, true);
Log.outDebug(LogFilter.Player, "Weekly quest {0} cooldown for player (GUID: {1})", quest_id, GetGUID().ToString());
}
@@ -984,10 +977,7 @@ namespace Game.Entities
m_seasonalquests[event_id] = new();
m_seasonalquests[event_id][quest_id] = completedTime;
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(quest_id);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(quest_id, true);
Log.outDebug(LogFilter.Player, "Seasonal quest {0} cooldown for player (GUID: {1})", quest_id, GetGUID().ToString());
}
@@ -996,12 +986,8 @@ namespace Game.Entities
m_SeasonalQuestChanged = false;
}
void _LoadMonthlyQuestStatus()
void _LoadMonthlyQuestStatus(SQLResult result)
{
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_CHARACTER_QUESTSTATUS_MONTHLY);
stmt.AddValue(0, GetGUID().GetCounter());
SQLResult result = DB.Characters.Query(stmt);
m_monthlyquests.Clear();
if (!result.IsEmpty())
@@ -1014,9 +1000,7 @@ namespace Game.Entities
continue;
m_monthlyquests.Add(quest_id);
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(quest_id);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(quest_id, true);
Log.outDebug(LogFilter.Player, "Monthly quest {0} cooldown for player (GUID: {1})", quest_id, GetGUID().ToString());
}
@@ -3447,6 +3431,7 @@ namespace Game.Entities
_LoadDailyQuestStatus(holder.GetResult(PlayerLoginQueryLoad.DailyQuestStatus));
_LoadWeeklyQuestStatus(holder.GetResult(PlayerLoginQueryLoad.WeeklyQuestStatus));
_LoadSeasonalQuestStatus(holder.GetResult(PlayerLoginQueryLoad.SeasonalQuestStatus));
_LoadMonthlyQuestStatus(holder.GetResult(PlayerLoginQueryLoad.MonthlyQuestStatus));
_LoadRandomBGStatus(holder.GetResult(PlayerLoginQueryLoad.RandomBg));
// after spell and quest load
@@ -3705,7 +3690,8 @@ namespace Game.Entities
stmt.AddValue(0, GetGUID().GetCounter());
characterTransaction.Append(stmt);
static float finiteAlways(float f) { return float.IsFinite(f) ? f : 0.0f; };
static float finiteAlways(float f) { return float.IsFinite(f) ? f : 0.0f; }
;
if (create)
{
+9 -28
View File
@@ -156,11 +156,7 @@ namespace Game.Entities
public void DailyReset()
{
foreach (uint questId in m_activePlayerData.DailyQuestsCompleted)
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, false);
}
SetQuestCompletedBit(questId, false);
DailyQuestsReset dailyQuestsReset = new();
dailyQuestsReset.Count = m_activePlayerData.DailyQuestsCompleted.Size();
@@ -207,11 +203,7 @@ namespace Game.Entities
return;
foreach (uint questId in m_weeklyquests)
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, false);
}
SetQuestCompletedBit(questId, false);
for (ushort slot = 0; slot < SharedConst.MaxQuestLogSize; ++slot)
{
@@ -253,9 +245,7 @@ namespace Game.Entities
{
if (completedTime < eventStartTime)
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, false);
SetQuestCompletedBit(questId, false);
eventList.Remove(questId);
}
@@ -271,11 +261,7 @@ namespace Game.Entities
return;
foreach (uint questId in m_monthlyquests)
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, false);
}
SetQuestCompletedBit(questId, false);
m_monthlyquests.Clear();
// DB data deleted in caller
@@ -1203,9 +1189,7 @@ namespace Game.Entities
// make full db save
SaveToDB(false);
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(questId, true);
if (quest.HasFlag(QuestFlags.Pvp))
{
@@ -1256,9 +1240,7 @@ namespace Game.Entities
m_RewardedQuests.Add(questId);
m_RewardedQuestsSave[questId] = QuestSaveType.Default;
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, true);
SetQuestCompletedBit(questId, true);
}
public void FailQuest(uint questId)
@@ -1952,9 +1934,7 @@ namespace Game.Entities
m_RewardedQuestsSave[questId] = QuestSaveType.ForceDelete;
}
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit != 0)
SetQuestCompletedBit(questBit, false);
SetQuestCompletedBit(questId, false);
// Remove seasonal quest also
Quest quest = Global.ObjectMgr.GetQuestTemplate(questId);
@@ -2429,8 +2409,9 @@ namespace Game.Entities
return (m_activePlayerData.BitVectors.GetValue().Values[(int)PlayerDataFlag.CharacterQuestCompletedIndex].Values[fieldOffset] & flag) != 0;
}
void SetQuestCompletedBit(uint questBit, bool completed)
void SetQuestCompletedBit(uint questId, bool completed)
{
uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(questId);
if (questBit == 0)
return;
+3 -3
View File
@@ -446,9 +446,9 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.ConversationLineStarted)]
void HandleConversationLineStarted(ConversationLineStarted conversationLineStarted)
{
Conversation convo = ObjectAccessor.GetConversation(_player, conversationLineStarted.ConversationGUID);
if (convo != null)
Global.ScriptMgr.OnConversationLineStarted(convo, conversationLineStarted.LineID, _player);
Conversation conversation = ObjectAccessor.GetConversation(_player, conversationLineStarted.ConversationGUID);
if (conversation != null)
conversation.GetAI().OnLineStarted(conversationLineStarted.LineID, _player);
}
[WorldPacketHandler(ClientOpcodes.RequestLatestSplashScreen)]
+14 -12
View File
@@ -247,13 +247,24 @@ namespace Game.Scripting
public virtual BattlegroundScript GetBattlegroundScript(BattlegroundMap map) { return null; }
}
public class GenericConversationScript<Script> : ConversationScript where Script : ConversationAI
{
public GenericConversationScript(string name) : base(name) { }
public override ConversationAI GetAI(Conversation conversation)
{
return (Script)Activator.CreateInstance(typeof(Script), [conversation]);
}
}
class GenericBattlegroundMapScript<Script> : BattlegroundMapScript where Script : BattlegroundScript
{
public GenericBattlegroundMapScript(string name, uint mapId) : base(name, mapId) { }
public override BattlegroundScript GetBattlegroundScript(BattlegroundMap map)
{
return (Script)Activator.CreateInstance(typeof(Script), new object[] { map });
return (Script)Activator.CreateInstance(typeof(Script), [map]);
}
}
@@ -806,17 +817,8 @@ namespace Game.Scripting
public override bool IsDatabaseBound() { return true; }
// Called when Conversation is created but not added to Map yet.
public virtual void OnConversationCreate(Conversation conversation, Unit creator) { }
// Called when Conversation is started
public virtual void OnConversationStart(Conversation conversation) { }
// Called when player sends CMSG_CONVERSATION_LINE_STARTED with valid conversation guid
public virtual void OnConversationLineStarted(Conversation conversation, uint lineId, Player sender) { }
// Called for each update tick
public virtual void OnConversationUpdate(Conversation conversation, uint diff) { }
// Called when a ConversationAI object is needed for the conversation.
public virtual ConversationAI GetAI(Conversation conversation) { return null; }
}
public class SceneScript : ScriptObject
+12 -30
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@@ -601,6 +601,18 @@ namespace Game.Scripting
return RunScriptRet<AreaTriggerScript>(p => entered ? p.OnTrigger(player, trigger) : p.OnExit(player, trigger), Global.ObjectMgr.GetAreaTriggerScriptId(trigger.Id));
}
public bool CanCreateConversationAI(uint scriptId)
{
return GetScriptRegistry<ConversationScript>().GetScriptById(scriptId) == null;
}
public ConversationAI GetConversationAI(Conversation conversation)
{
Cypher.Assert(conversation != null);
return RunScriptRet<ConversationScript, ConversationAI>(p => p.GetAI(conversation), conversation.GetScriptId());
}
//BattlefieldScript
public BattleField CreateBattlefield(uint scriptId, Map map)
{
@@ -1044,36 +1056,6 @@ namespace Game.Scripting
return RunScriptRet<AreaTriggerEntityScript, AreaTriggerAI>(p => p.GetAI(areaTrigger), areaTrigger.GetScriptId(), null);
}
// ConversationScript
public void OnConversationCreate(Conversation conversation, Unit creator)
{
Cypher.Assert(conversation != null);
RunScript<ConversationScript>(script => script.OnConversationCreate(conversation, creator), conversation.GetScriptId());
}
public void OnConversationStart(Conversation conversation)
{
Cypher.Assert(conversation != null);
RunScript<ConversationScript>(script => script.OnConversationStart(conversation), conversation.GetScriptId());
}
public void OnConversationLineStarted(Conversation conversation, uint lineId, Player sender)
{
Cypher.Assert(conversation != null);
Cypher.Assert(sender != null);
RunScript<ConversationScript>(script => script.OnConversationLineStarted(conversation, lineId, sender), conversation.GetScriptId());
}
public void OnConversationUpdate(Conversation conversation, uint diff)
{
Cypher.Assert(conversation != null);
RunScript<ConversationScript>(script => script.OnConversationUpdate(conversation, diff), conversation.GetScriptId());
}
//SceneScript
public void OnSceneStart(Player player, uint sceneInstanceID, SceneTemplate sceneTemplate)
{
+18 -18
View File
@@ -328,7 +328,7 @@ namespace Scripts.BrokenIsles.ZoneMardum
}
[Script] // 922 - The Invasion Begins
class conversation_the_invasion_begins : ConversationScript
class conversation_the_invasion_begins : ConversationAI
{
const int ConvoLineTriggerFacing = 2529;
const int ConvoLineStartPath = 2288;
@@ -345,9 +345,9 @@ namespace Scripts.BrokenIsles.ZoneMardum
ObjectGuid _cyanaGUID;
ObjectGuid _sevisGUID;
public conversation_the_invasion_begins() : base("conversation_the_invasion_begins") { }
public conversation_the_invasion_begins(Conversation conversation) : base(conversation) { }
public override void OnConversationCreate(Conversation conversation, Unit creator)
public override void OnCreate(Unit creator)
{
Creature kaynObject = creator.FindNearestCreatureWithOptions(10.0f, new FindCreatureOptions() { CreatureId = TheInvasionBeginsConst.NpcKaynSunfuryInvasionBegins, IgnorePhases = true });
Creature jayceObject = creator.FindNearestCreatureWithOptions(10.0f, new FindCreatureOptions() { CreatureId = TheInvasionBeginsConst.NpcJayceDarkweaverInvasionBegins, IgnorePhases = true });
@@ -379,7 +379,7 @@ namespace Scripts.BrokenIsles.ZoneMardum
conversation.Start();
}
public override void OnConversationStart(Conversation conversation)
public override void OnStart()
{
Locale privateOwnerLocale = conversation.GetPrivateObjectOwnerLocale();
@@ -388,12 +388,12 @@ namespace Scripts.BrokenIsles.ZoneMardum
{
_scheduler.Schedule(illidariFacingLineStarted, _ =>
{
StartCloneChannel(conversation.GetActorUnit(ConvoActorIdxKayn).GetGUID(), conversation);
StartCloneChannel(conversation.GetActorUnit(ConvoActorIdxKorvas).GetGUID(), conversation);
StartCloneChannel(_jayceGUID, conversation);
StartCloneChannel(_allariGUID, conversation);
StartCloneChannel(_cyanaGUID, conversation);
StartCloneChannel(_sevisGUID, conversation);
StartCloneChannel(conversation.GetActorUnit(ConvoActorIdxKayn).GetGUID());
StartCloneChannel(conversation.GetActorUnit(ConvoActorIdxKorvas).GetGUID());
StartCloneChannel(_jayceGUID);
StartCloneChannel(_allariGUID);
StartCloneChannel(_cyanaGUID);
StartCloneChannel(_sevisGUID);
});
}
@@ -421,16 +421,16 @@ namespace Scripts.BrokenIsles.ZoneMardum
kaynClone.SetSheath(SheathState.Melee);
kaynClone.SetNpcFlag(NPCFlags.QuestGiver);
StartCloneMovement(conversation.GetActorUnit(ConvoActorIdxKorvas).GetGUID(), TheInvasionBeginsConst.PathKorvasinvasionBegins, TheInvasionBeginsConst.AnimDhRun, conversation);
StartCloneMovement(_jayceGUID, TheInvasionBeginsConst.PathJayceInvasionBegins, 0, conversation);
StartCloneMovement(_allariGUID, TheInvasionBeginsConst.PathAllariInvasionBegins, TheInvasionBeginsConst.AnimDhRunAllari, conversation);
StartCloneMovement(_cyanaGUID, TheInvasionBeginsConst.PathCyanaInvasionBegins, 0, conversation);
StartCloneMovement(_sevisGUID, TheInvasionBeginsConst.PathSevisinvasionBegins, TheInvasionBeginsConst.AnimDhRun, conversation);
StartCloneMovement(conversation.GetActorUnit(ConvoActorIdxKorvas).GetGUID(), TheInvasionBeginsConst.PathKorvasinvasionBegins, TheInvasionBeginsConst.AnimDhRun);
StartCloneMovement(_jayceGUID, TheInvasionBeginsConst.PathJayceInvasionBegins, 0);
StartCloneMovement(_allariGUID, TheInvasionBeginsConst.PathAllariInvasionBegins, TheInvasionBeginsConst.AnimDhRunAllari);
StartCloneMovement(_cyanaGUID, TheInvasionBeginsConst.PathCyanaInvasionBegins, 0);
StartCloneMovement(_sevisGUID, TheInvasionBeginsConst.PathSevisinvasionBegins, TheInvasionBeginsConst.AnimDhRun);
});
}
}
void StartCloneChannel(ObjectGuid guid, Conversation conversation)
void StartCloneChannel(ObjectGuid guid)
{
Unit privateObjectOwner = ObjAccessor.GetUnit(conversation, conversation.GetPrivateObjectOwner());
if (privateObjectOwner == null)
@@ -443,7 +443,7 @@ namespace Scripts.BrokenIsles.ZoneMardum
clone.CastSpell(privateObjectOwner, TheInvasionBeginsConst.SpellTrackTargetInChannel, false);
}
void StartCloneMovement(ObjectGuid cloneGUID, uint pathId, uint animKit, Conversation conversation)
void StartCloneMovement(ObjectGuid cloneGUID, uint pathId, uint animKit)
{
Creature clone = ObjectAccessor.GetCreature(conversation, cloneGUID);
if (clone == null)
@@ -455,7 +455,7 @@ namespace Scripts.BrokenIsles.ZoneMardum
clone.SetAIAnimKitId((ushort)animKit);
}
public override void OnConversationUpdate(Conversation conversation, uint diff)
public override void OnUpdate(uint diff)
{
_scheduler.Update(diff);
}
+5 -5
View File
@@ -1,28 +1,28 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Game.AI;
using Game.Entities;
using Game.Scripting;
namespace Scripts.World.Conversations
{
class conversation_allied_race_dk_defender_of_azeroth : ConversationScript
class conversation_allied_race_dk_defender_of_azeroth : ConversationAI
{
const uint NpcTalkToYourCommanderCredit = 161709;
const uint NpcListenToYourCommanderCredit = 163027;
const uint ConversationLinePlayer = 32926;
public conversation_allied_race_dk_defender_of_azeroth() : base("conversation_allied_race_dk_defender_of_azeroth") { }
public conversation_allied_race_dk_defender_of_azeroth(Conversation conversation) : base(conversation) { }
public override void OnConversationCreate(Conversation conversation, Unit creator)
public override void OnCreate(Unit creator)
{
Player player = creator.ToPlayer();
if (player != null)
player.KilledMonsterCredit(NpcTalkToYourCommanderCredit);
}
public override void OnConversationLineStarted(Conversation conversation, uint lineId, Player sender)
public override void OnLineStarted(uint lineId, Player sender)
{
if (lineId != ConversationLinePlayer)
return;