Misc Fixes
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@@ -594,6 +594,7 @@ namespace Game.AI
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if (!who)
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who = me;
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TempSummon whoSummon = who.ToTempSummon();
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if (whoSummon)
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{
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@@ -602,7 +603,7 @@ namespace Game.AI
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return;
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}
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me.DespawnOrUnsummon(0, TimeSpan.FromSeconds(delayToRespawn));
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who.DespawnOrUnsummon(0, TimeSpan.FromSeconds(delayToRespawn));
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if (instance != null && who == me)
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instance.SetBossState(_bossId, EncounterState.Fail);
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