Core/PacketIO: Updated packet structures to 8.1.5
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/31fda79556e55375962a3c9e46f6dbdbf6e90d18
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@@ -131,6 +131,9 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(Stats.RequiredExpansion);
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_worldPacket.WriteInt32(Stats.VignetteID);
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_worldPacket.WriteInt32(Stats.Class);
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_worldPacket.WriteFloat(Stats.FadeRegionRadius);
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_worldPacket.WriteInt32(Stats.WidgetSetID);
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_worldPacket.WriteInt32(Stats.WidgetSetUnitConditionID);
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if (!Stats.Title.IsEmpty())
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_worldPacket.WriteCString(Stats.Title);
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@@ -738,6 +741,9 @@ namespace Game.Network.Packets
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public uint RequiredExpansion;
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public uint VignetteID;
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public int Class;
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public float FadeRegionRadius;
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public int WidgetSetID;
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public int WidgetSetUnitConditionID;
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public uint[] Flags = new uint[2];
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public uint[] ProxyCreatureID = new uint[SharedConst.MaxCreatureKillCredit];
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public StringArray Name = new StringArray(SharedConst.MaxCreatureNames);
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