Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when searching for area aura targets

Port From (https://github.com/TrinityCore/TrinityCore/commit/84b0eca4476faa68d9cf06431bc60c9a61c6152f)
This commit is contained in:
Hondacrx
2025-06-03 21:23:23 -04:00
parent 52952deee3
commit e68519679e
2 changed files with 39 additions and 36 deletions
+1 -1
View File
@@ -1667,7 +1667,7 @@ namespace Game.Maps
public class UnitListSearcher : Notifier
{
PhaseShift i_phaseShift;
public PhaseShift i_phaseShift;
List<Unit> i_objects;
ICheck<Unit> i_check;