From e7bb4745e09bccfd4aa9e8c6bf67ff74b1d99af6 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 20 Jul 2022 21:32:59 -0400 Subject: [PATCH] Core/Units: Added NameplateAttachToGUID updatefield setter Port From (https://github.com/TrinityCore/TrinityCore/commit/51d7ff6f0bb4a512ff3dc912f2574e3087014553) --- Source/Game/Entities/Unit/Unit.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Game/Entities/Unit/Unit.cs b/Source/Game/Entities/Unit/Unit.cs index 23fc42e4c..ea4e7ca3a 100644 --- a/Source/Game/Entities/Unit/Unit.cs +++ b/Source/Game/Entities/Unit/Unit.cs @@ -2008,6 +2008,8 @@ namespace Game.Entities public void SetCreatedBySpell(uint spellId) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.CreatedBySpell), spellId); } + public void SetNameplateAttachToGUID(ObjectGuid guid) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.NameplateAttachToGUID), guid); } + public Emote GetEmoteState() { return (Emote)(int)m_unitData.EmoteState; } public void SetEmoteState(Emote emote) { SetUpdateFieldValue(m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.EmoteState), (int)emote); }