diff --git a/Source/Framework/Constants/Spells/SpellConst.cs b/Source/Framework/Constants/Spells/SpellConst.cs index 084c124a6..b1bb4a057 100644 --- a/Source/Framework/Constants/Spells/SpellConst.cs +++ b/Source/Framework/Constants/Spells/SpellConst.cs @@ -1515,7 +1515,7 @@ namespace Framework.Constants IgnoreAuraInterruptFlags = 0x100, //! Will Ignore Interruptible Aura'S At Cast IgnoreSetFacing = 0x200, //! Will Not Adjust Facing To Target (If Any) IgnoreShapeshift = 0x400, //! Will Ignore Shapeshift Checks - IgnoreCasterAurastate = 0x800, //! Will Ignore Caster Aura States Including Combat Requirements And Death State + // reuse DisallowProcEvents = 0x1000, //! Disallows proc events from triggered spell (default) IgnoreCasterMountedOrOnVehicle = 0x2000, //! Will Ignore Mounted/On Vehicle Restrictions // reuse = 0x4000, @@ -1528,6 +1528,7 @@ namespace Framework.Constants // debug flags (used with .cast triggered commands) IgnoreEquippedItemRequirement = 0x80000, //! Will ignore equipped item requirements IgnoreTargetCheck = 0x100000, //! Will ignore most target checks (mostly DBC target checks) + IgnoreCasterAurastate = 0x200000, //! Will Ignore Caster Aura States Including Combat Requirements And Death State FullDebugMask = 0xFFFFFFFF }