Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
Port From (https://github.com/TrinityCore/TrinityCore/commit/e65fae7bcd451a2f779c3a6097d0e072a673c384)
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@@ -7406,6 +7406,8 @@ namespace Game.Entities
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// Closes the Menu
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public void CloseGossipMenu() { PlayerTalkClass.SendCloseGossip(); }
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public void InitGossipMenu(uint menuId) { PlayerTalkClass.GetGossipMenu().SetMenuId(menuId); }
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//Clears the Menu
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public void ClearGossipMenu() { PlayerTalkClass.ClearMenus(); }
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}
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