Scripts/Gossips: Set gossip menu id for scripts that load menu items from database

Port From (https://github.com/TrinityCore/TrinityCore/commit/e65fae7bcd451a2f779c3a6097d0e072a673c384)
This commit is contained in:
hondacrx
2022-10-13 12:54:10 -04:00
parent 6d72fc2ab8
commit e7fd2e2f9c
4 changed files with 6 additions and 0 deletions
+2
View File
@@ -7406,6 +7406,8 @@ namespace Game.Entities
// Closes the Menu
public void CloseGossipMenu() { PlayerTalkClass.SendCloseGossip(); }
public void InitGossipMenu(uint menuId) { PlayerTalkClass.GetGossipMenu().SetMenuId(menuId); }
//Clears the Menu
public void ClearGossipMenu() { PlayerTalkClass.ClearMenus(); }
}