Scripts/Gossips: Set gossip menu id for scripts that load menu items from database
Port From (https://github.com/TrinityCore/TrinityCore/commit/e65fae7bcd451a2f779c3a6097d0e072a673c384)
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@@ -41,6 +41,7 @@ namespace Scripts.World.NpcInnkeeper
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public override bool OnGossipHello(Player player)
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{
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player.InitGossipMenu(Gossip.MenuId);
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if (Global.GameEventMgr.IsHolidayActive(HolidayIds.HallowsEnd) && !player.HasAura(SpellIds.TrickOrTreated))
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player.AddGossipItem(Gossip.MenuEventId, 0, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
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@@ -1417,6 +1417,7 @@ namespace Scripts.World.NpcSpecial
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public override bool OnGossipHello(Player player)
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{
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player.InitGossipMenu(GossipMenus.MenuIdWormhole);
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if (me.IsSummon())
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{
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if (player == me.ToTempSummon().GetSummoner())
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