Misc cleanups
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@@ -645,7 +645,7 @@ namespace Game
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if (!groupGuy)
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continue;
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if (!groupGuy.IsInMap(groupGuy))
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if (!groupGuy.IsInWorld)
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return;
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if (groupGuy.GetMap().IsNonRaidDungeon())
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@@ -725,7 +725,7 @@ namespace Game
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if (!groupGuy)
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continue;
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if (!groupGuy.IsInMap(groupGuy))
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if (!groupGuy.IsInWorld)
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return;
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if (groupGuy.GetMap().IsRaid())
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