Misc cleanups

This commit is contained in:
hondacrx
2022-03-02 17:34:33 -05:00
parent 37b805aebe
commit e839f2234c
6 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -166,7 +166,7 @@ namespace Game.Chat
// the max level of the new profession. // the max level of the new profession.
ushort max = maxPureSkill != 0 ? maxPureSkill : targetHasSkill ? target.GetPureMaxSkillValue((SkillType)skill) : (ushort)level; ushort max = maxPureSkill != 0 ? maxPureSkill : targetHasSkill ? target.GetPureMaxSkillValue((SkillType)skill) : (ushort)level;
if (level == 0 || level > max || max <= 0) if (level == 0 || level > max)
return false; return false;
// If the player has the skill, we get the current skill step. If they don't have the skill, we // If the player has the skill, we get the current skill step. If they don't have the skill, we
+1 -1
View File
@@ -1740,7 +1740,7 @@ namespace Game.Entities
if (!_IsTargetAcceptable(who)) if (!_IsTargetAcceptable(who))
return false; return false;
if (!force && (IsNeutralToAll() || !IsWithinDistInMap(who, GetAttackDistance(who) + m_CombatDistance))) if (IsNeutralToAll() || !IsWithinDistInMap(who, GetAttackDistance(who) + m_CombatDistance))
return false; return false;
} }
+1 -1
View File
@@ -2638,7 +2638,7 @@ namespace Game.Entities
// can't assist player out of sanctuary from sanctuary if has pvp enabled // can't assist player out of sanctuary from sanctuary if has pvp enabled
if (unitTarget.IsPvP()) if (unitTarget.IsPvP())
if (unit != null && unit.IsInSanctuary() && !unitTarget.IsInSanctuary()) if (unit.IsInSanctuary() && !unitTarget.IsInSanctuary())
return false; return false;
} }
} }
+1 -1
View File
@@ -619,7 +619,7 @@ namespace Game.Entities
if (pvpInfo.EndTimer == 0 || (currTime < pvpInfo.EndTimer + 300) || pvpInfo.IsHostile) if (pvpInfo.EndTimer == 0 || (currTime < pvpInfo.EndTimer + 300) || pvpInfo.IsHostile)
return; return;
if (pvpInfo.EndTimer != 0 && pvpInfo.EndTimer <= currTime) if (pvpInfo.EndTimer <= currTime)
{ {
pvpInfo.EndTimer = 0; pvpInfo.EndTimer = 0;
RemovePlayerFlag(PlayerFlags.PVPTimer); RemovePlayerFlag(PlayerFlags.PVPTimer);
+1 -1
View File
@@ -443,7 +443,7 @@ namespace Game.Entities
CharmType type; CharmType type;
if (HasUnitState(UnitState.Possessed)) if (HasUnitState(UnitState.Possessed))
type = CharmType.Possess; type = CharmType.Possess;
else if (charmer && charmer.IsOnVehicle(this)) else if (charmer.IsOnVehicle(this))
type = CharmType.Vehicle; type = CharmType.Vehicle;
else else
type = CharmType.Charm; type = CharmType.Charm;
+2 -2
View File
@@ -645,7 +645,7 @@ namespace Game
if (!groupGuy) if (!groupGuy)
continue; continue;
if (!groupGuy.IsInMap(groupGuy)) if (!groupGuy.IsInWorld)
return; return;
if (groupGuy.GetMap().IsNonRaidDungeon()) if (groupGuy.GetMap().IsNonRaidDungeon())
@@ -725,7 +725,7 @@ namespace Game
if (!groupGuy) if (!groupGuy)
continue; continue;
if (!groupGuy.IsInMap(groupGuy)) if (!groupGuy.IsInWorld)
return; return;
if (groupGuy.GetMap().IsRaid()) if (groupGuy.GetMap().IsRaid())