Core/Corpse: Fixed crash when loading corpse ingame.
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@@ -230,7 +230,7 @@ namespace Game.Entities
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m_objectData.WriteCreate(buffer, flags, this, target);
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m_corpseData.WriteCreate(buffer, flags, this, target);
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data.WriteUInt32(buffer.GetSize());
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data.WriteUInt32(buffer.GetSize() + 1);
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data.WriteUInt8((byte)flags);
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data.WriteBytes(buffer);
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}
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