diff --git a/Source/Game/Movement/Generators/PathGenerator.cs b/Source/Game/Movement/Generators/PathGenerator.cs index 0d54ba829..d846a8d78 100644 --- a/Source/Game/Movement/Generators/PathGenerator.cs +++ b/Source/Game/Movement/Generators/PathGenerator.cs @@ -709,7 +709,7 @@ namespace Game.Movement npolys = FixupCorridor(polys, npolys, 74, visited, nvisited); if (Detour.dtStatusFailed(_navMeshQuery.getPolyHeight(polys[0], result, ref result[1]))) - return Detour.DT_FAILURE; + Log.outDebug(LogFilter.Maps, $"Cannot find height at position X: {result[2]} Y: {result[0]} Z: {result[1]} for ");// {_sourceUnit.GetDebugInfo()}"); result[1] += 0.5f; Detour.dtVcopy(iterPos, result);