Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
This commit is contained in:
@@ -550,7 +550,7 @@ namespace Game.Chat
|
||||
static bool HandleDebugNearGraveyard(StringArguments args, CommandHandler handler)
|
||||
{
|
||||
Player player = handler.GetSession().GetPlayer();
|
||||
WorldSafeLocsRecord nearestLoc = null;
|
||||
WorldSafeLocsEntry nearestLoc = null;
|
||||
|
||||
if (args.NextString().Equals("linked"))
|
||||
{
|
||||
@@ -573,22 +573,23 @@ namespace Game.Chat
|
||||
float z = player.GetPositionZ();
|
||||
float distNearest = float.MaxValue;
|
||||
|
||||
foreach (var loc in CliDB.WorldSafeLocsStorage.Values)
|
||||
foreach (var pair in Global.ObjectMgr.GetWorldSafeLocs())
|
||||
{
|
||||
if (loc.MapID == player.GetMapId())
|
||||
var worldSafe = pair.Value;
|
||||
if (worldSafe.Loc.GetMapId() == player.GetMapId())
|
||||
{
|
||||
float dist = (loc.Loc.X - x) * (loc.Loc.X - x) + (loc.Loc.Y - y) * (loc.Loc.Y - y) + (loc.Loc.Z - z) * (loc.Loc.Z - z);
|
||||
float dist = (worldSafe.Loc.GetPositionX() - x) * (worldSafe.Loc.GetPositionX() - x) + (worldSafe.Loc.GetPositionY() - y) * (worldSafe.Loc.GetPositionY() - y) + (worldSafe.Loc.GetPositionZ() - z) * (worldSafe.Loc.GetPositionZ() - z);
|
||||
if (dist < distNearest)
|
||||
{
|
||||
distNearest = dist;
|
||||
nearestLoc = loc;
|
||||
nearestLoc = worldSafe;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (nearestLoc != null)
|
||||
handler.SendSysMessage(CypherStrings.CommandNearGraveyard, nearestLoc.Id, nearestLoc.Loc.X, nearestLoc.Loc.Y, nearestLoc.Loc.Z);
|
||||
handler.SendSysMessage(CypherStrings.CommandNearGraveyard, nearestLoc.Id, nearestLoc.Loc.GetPositionX(), nearestLoc.Loc.GetPositionY(), nearestLoc.Loc.GetPositionZ());
|
||||
else
|
||||
handler.SendSysMessage(CypherStrings.CommandNearGraveyardNotfound);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user