Core/DataStores: Updated db2 structures to 8.2.5

Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
This commit is contained in:
hondacrx
2019-10-29 13:09:23 -04:00
parent c6e53b2ba7
commit e95115dc94
54 changed files with 4589 additions and 349 deletions
+4 -4
View File
@@ -113,16 +113,16 @@ namespace Game.Chat.Commands
if (graveyardId == 0)
return false;
WorldSafeLocsRecord gy = CliDB.WorldSafeLocsStorage.LookupByKey(graveyardId);
WorldSafeLocsEntry gy = Global.ObjectMgr.GetWorldSafeLoc(graveyardId);
if (gy == null)
{
handler.SendSysMessage(CypherStrings.CommandGraveyardnoexist, graveyardId);
return false;
}
if (!GridDefines.IsValidMapCoord(gy.MapID, gy.Loc.X, gy.Loc.Y, gy.Loc.Z))
if (!GridDefines.IsValidMapCoord(gy.Loc))
{
handler.SendSysMessage(CypherStrings.InvalidTargetCoord, gy.Loc.X, gy.Loc.Y, gy.MapID);
handler.SendSysMessage(CypherStrings.InvalidTargetCoord, gy.Loc.GetPositionX(), gy.Loc.GetPositionY(), gy.Loc.GetMapId());
return false;
}
@@ -136,7 +136,7 @@ namespace Game.Chat.Commands
else
player.SaveRecallPosition();
player.TeleportTo(gy.MapID, gy.Loc.X, gy.Loc.Y, gy.Loc.Z, (gy.Facing * MathFunctions.PI) / 180); // Orientation is initially in degrees
player.TeleportTo(gy.Loc);
return true;
}