Core/DataStores: Updated db2 structures to 8.2.5

Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
This commit is contained in:
hondacrx
2019-10-29 13:09:23 -04:00
parent c6e53b2ba7
commit e95115dc94
54 changed files with 4589 additions and 349 deletions
+2 -2
View File
@@ -1315,7 +1315,7 @@ namespace Game.Guilds
public bool LoadBankItemFromDB(SQLFields field)
{
byte tabId = field.Read<byte>(45);
byte tabId = field.Read<byte>(44);
if (tabId >= _GetPurchasedTabsSize())
{
Log.outError(LogFilter.Guild, "Invalid tab for item (GUID: {0}, id: {1}) in guild bank, skipped.",
@@ -3218,7 +3218,7 @@ namespace Game.Guilds
public bool LoadItemFromDB(SQLFields field)
{
byte slotId = field.Read<byte>(46);
byte slotId = field.Read<byte>(45);
uint itemGuid = field.Read<uint>(0);
uint itemEntry = field.Read<uint>(1);
if (slotId >= GuildConst.MaxBankSlots)
+3 -4
View File
@@ -339,10 +339,9 @@ namespace Game
// Delete orphaned guild bank tab entries before loading the valid ones
DB.Characters.DirectExecute("DELETE gbt FROM guild_bank_tab gbt LEFT JOIN guild g ON gbt.guildId = g.guildId WHERE g.guildId IS NULL");
// 0 1 2 3 4
// 0 1 2 3 4
SQLResult result = DB.Characters.Query("SELECT guildid, TabId, TabName, TabIcon, TabText FROM guild_bank_tab ORDER BY guildid ASC, TabId ASC");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty.");
@@ -383,7 +382,7 @@ namespace Game
uint count = 0;
do
{
ulong guildId = result.Read<ulong>(44);
ulong guildId = result.Read<ulong>(43);
Guild guild = GetGuildById(guildId);
if (guild)
guild.LoadBankItemFromDB(result.GetFields());