Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -210,6 +210,11 @@ namespace Framework.GameMath
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{
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return Vector3.Divide(Vector3.One, Direction);
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}
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public Ray bumpedRay(float distance)
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{
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return new Ray(Origin + Direction * distance, Direction);
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}
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}
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#region RayConverter class
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