Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -1254,8 +1254,7 @@ namespace Game.Achievements
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}
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case ModifierTreeType.PlayerMeetsCondition: // 2
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{
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PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(reqValue);
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if (playerCondition == null || !ConditionManager.IsPlayerMeetingCondition(referencePlayer, playerCondition))
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if (!ConditionManager.IsPlayerMeetingCondition(referencePlayer, reqValue))
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return false;
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break;
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}
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@@ -1520,8 +1519,7 @@ namespace Game.Achievements
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if (refe == null || !refe.IsPlayer())
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return false;
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PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(reqValue);
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if (playerCondition == null || !ConditionManager.IsPlayerMeetingCondition(refe.ToPlayer(), playerCondition))
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if (!ConditionManager.IsPlayerMeetingCondition(refe.ToPlayer(), reqValue))
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return false;
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break;
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}
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