Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -26,6 +26,8 @@ namespace Game.DataStorage
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public uint CriteriaTree;
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public ushort SharesCriteria;
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public int CovenantID;
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public int HiddenBeforeDisplaySeason; // hidden in UI before this DisplaySeason is active
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public int LegacyAfterTimeEvent; // category changes clientside to Legacy after this TimeEvent is passed
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}
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public sealed class AchievementCategoryRecord
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@@ -54,8 +56,6 @@ namespace Game.DataStorage
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public ushort BattleMasterListID;
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public byte PriorityMin;
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public byte PriorityMax;
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public int ItemID;
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public uint ItemQuantity;
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public ushort CurrencyType;
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public uint CurrencyQuantity;
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public ushort UiMapID;
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