Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -2588,11 +2588,15 @@ namespace Game.Entities
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// Send a message to LocalDefense channel for players opposition team in the zone
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public void SendZoneUnderAttackMessage(Player attacker)
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{
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Team enemy_team = attacker.GetTeam();
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ZoneUnderAttack packet = new();
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packet.AreaID = (int)GetAreaId();
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Global.WorldMgr.SendGlobalMessage(packet, null, (enemy_team == Team.Alliance ? Team.Horde : Team.Alliance));
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packet.Write();
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Team enemyTeam = attacker.GetTeam();
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if (enemyTeam != Team.Alliance)
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Global.WorldMgr.SendGlobalMessage(packet, null, Team.Alliance);
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if (enemyTeam != Team.Horde)
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Global.WorldMgr.SendGlobalMessage(packet, null, Team.Horde);
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}
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public void SetCanMelee(bool canMelee, bool fleeFromMelee = false)
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