Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
@@ -50,6 +50,9 @@ namespace Game.Entities
public static ItemContext GetContextForPlayer(MapDifficultyRecord mapDifficulty, Player player)
{
if (mapDifficulty == null)
return ItemContext.None;
ItemContext evalContext(ItemContext currentContext, ItemContext newContext)
{
if (newContext == ItemContext.None)
@@ -81,11 +84,7 @@ namespace Game.Entities
bool meetsPlayerCondition = false;
if (player != null)
{
var playerCondition = CliDB.PlayerConditionStorage.LookupByKey(itemContextPickerEntry.PlayerConditionID);
if (playerCondition != null)
meetsPlayerCondition = ConditionManager.IsPlayerMeetingCondition(player, playerCondition);
}
meetsPlayerCondition = ConditionManager.IsPlayerMeetingCondition(player, itemContextPickerEntry.PlayerConditionID);
if ((itemContextPickerEntry.Flags & 0x1) != 0)
meetsPlayerCondition = !meetsPlayerCondition;