Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
@@ -233,7 +233,7 @@ namespace Game.Entities
{
return _heirlooms.ContainsKey(itemId);
}
public void UpgradeHeirloom(uint itemId, uint castItem)
{
Player player = _owner.GetPlayer();
@@ -386,12 +386,8 @@ namespace Game.Entities
_mounts[spellId] = flags;
// Mount condition only applies to using it, should still learn it.
if (mount.PlayerConditionID != 0)
{
PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(mount.PlayerConditionID);
if (playerCondition != null && !ConditionManager.IsPlayerMeetingCondition(player, playerCondition))
return false;
}
if (!ConditionManager.IsPlayerMeetingCondition(player, mount.PlayerConditionID))
return false;
if (!learned)
{
@@ -859,7 +855,7 @@ namespace Game.Entities
} while (knownTransmogIllusions.NextRow());
}
_transmogIllusions = new(blocks);
// Static illusions known by every player
@@ -919,7 +915,7 @@ namespace Game.Entities
{
return transmogIllusionId < _transmogIllusions.Count && _transmogIllusions.Get((int)transmogIllusionId);
}
public bool HasToy(uint itemId) { return _toys.ContainsKey(itemId); }
public Dictionary<uint, ToyFlags> GetAccountToys() { return _toys; }
public Dictionary<uint, HeirloomData> GetAccountHeirlooms() { return _heirlooms; }