Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -457,7 +457,7 @@ namespace Game.Entities
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case DuelCompleteType.Fled:
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// if initiator and opponent are on the same team
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// or initiator and opponent are not PvP enabled, forcibly stop attacking
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if (GetTeam() == opponent.GetTeam())
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if (GetEffectiveTeam() == opponent.GetEffectiveTeam())
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{
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AttackStop();
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opponent.AttackStop();
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