Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
+1 -1
View File
@@ -370,7 +370,7 @@ namespace Game.Entities
var mapDifficultyConditions = Global.DB2Mgr.GetMapDifficultyConditions(mapDiff.Id);
foreach (var pair in mapDifficultyConditions)
{
if (!ConditionManager.IsPlayerMeetingCondition(this, pair.Item2))
if (!ConditionManager.IsPlayerMeetingCondition(this, pair.Item2.Id))
{
failedMapDifficultyXCondition = pair.Item1;
break;