Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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@@ -672,11 +672,6 @@ namespace Game.Entities
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Player player = Passenger.ToPlayer();
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if (player != null)
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{
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// drop flag
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Battleground bg = player.GetBattleground();
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if (bg != null)
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bg.EventPlayerDroppedFlag(player);
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player.StopCastingCharm();
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player.StopCastingBindSight();
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player.SendOnCancelExpectedVehicleRideAura();
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