Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
This commit is contained in:
Hondacrx
2024-08-04 15:18:22 -04:00
parent bca02a24b0
commit e9b21a91be
139 changed files with 8322 additions and 8700 deletions
+1 -3
View File
@@ -672,15 +672,13 @@ namespace Game.Guilds
SendCommandResult(session, GuildCommandType.RemovePlayer, GuildCommandError.RankTooHigh_S, name);
else
{
DeleteMember(null, guid, false, true);
_LogEvent(GuildEventLogTypes.UninvitePlayer, player.GetGUID().GetCounter(), guid.GetCounter());
Player pMember = Global.ObjAccessor.FindConnectedPlayer(guid);
SendEventPlayerLeft(pMember, player, true);
SendCommandResult(session, GuildCommandType.RemovePlayer, GuildCommandError.Success, name);
// After call to DeleteMember pointer to member becomes invalid
DeleteMember(null, guid, false, true);
}
}
}